NHL 98 (Saturn)
From Sega Retro
NHL 98 | |||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | |||||||||||||||||||||||||||||||||||
Developer: Electronic Arts Canada MBL Research | |||||||||||||||||||||||||||||||||||
Licensor: National Hockey League, National Hockey League Players' Association | |||||||||||||||||||||||||||||||||||
Peripherals supported: Saturn Backup Memory | |||||||||||||||||||||||||||||||||||
Genre: Sports (ice hockey) | |||||||||||||||||||||||||||||||||||
Number of players: 1-8 | |||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
NHL 98 for the Sega Saturn is a sequel (or update) to NHL 97.
NHL 98 stands as Electronic Arts' last developed Saturn game, and by extension, its last game developed for a Sega system.
Contents
Production credits
Realtime Associates
- Saturn Development Team:' MBL Research
- Saturn Programmers: Jan Lenferink, Ken Williams, Ross Comstock
- Saturn Artist: Greg Summers
- Senior Lead Programmer: Jay MacDonald
- Lead Platform Programmers: Lance Wall, Mark Gipson
- Platform Programmers: Mark Johnston, Trenton Shumay, Ben St. John, Adriano Celentano
- PC Programmers: Tedd Streibel, Victoria Wong, Funky Swadling, Gary Johnson, Andy Harris, Mike MacKinnon, Mark Lesser
- Lead Graphic Artist: Phil Chow
- Graphic Artists: Cory Yip, Sissel Tangen
- Lead Animator: Dejan Stanisavljevic
- Animators: Mike Smith, Jason Bulbrook
- Lead Gameplay Artist: Tom Papadatos
- Gameplay 3D Artists: Gregg Haggman, Bryce Cochrane
- Technical Artist: Ted Nugent
- CG Supervisor: John Rix
- CG Artist: Craig Hui
- Video Lead: Troy Church
- Video Assistant: Dwayne Wudrich
- Additional Art: 32 Design, Annie Geiger, Ken Thurston
- Lead Audio & Music: Jeff Dyck
- Music: Saki Kaskas
- Sound Effects: Jeff Mair
- Play by Play: Iain Macanulty, John (Juan) Jacyna
- Play By Play Announcer: Jim Hughson
- Colour Commentary: Daryl Reaugh
- Rink Announcer: Michael Donovan
- Front End Announcer: Jim Conrad
- Studio Engineer: Hiwatt Marshall
- In-Game Ditties: Brad Mair, Dan Handrabur, Frank Pellico
- Anthem Singers: Serena Whitters, Kathleen Daluz, Chuck Boyle, Saki Kaskas, Yanick Lebel, Cary Chao
- Speech Editors: Angela Somerville, Bart W. Gurr, Aleksandar Zecevic, Andreas Kahre, Phil Giborski, Hans Samuelson, Jennifer Lewis, Jason Ross
- Recording Studio: CrossTown Studios
- Color Transcriptions: Lisa Baskett
- Tools & Libraries: Tony Lam, Frank Barchard, Andrew Brownsword, Dave Mercier, Kurt Kennett, James Fairweather, Patrick Ratto, Shaun Don
- Technical Director: Erik Kiss
- Manager, Motion Capture: Evan Hirsch
- Motion Capture: Peter Saumur, Demian Gordon, Moses Kaplinsky, David Coleman, Daven Coburn, JJ Gonzales, Vincent Ng, Iris Benbasset
- Manager, 3D Tools: Paul Lewis
- 3D Tools: Mathew Selby, Sean Halliday, Frank Henigman, Ian Gilliland, Sal Melluso, Scott Swan
- Riggers: Action Stunts, Inc., Burnaby BC
- Rigging Coordinator: Curt Bonn, BAMF
- Stunt Team: MAC Stunts
- Stunt Coordinator: Mike Cresteio
- Stunts: Bill Ferguson, Paul Wu, Scott Dawson, Mike Dopud
- QA Coordinator: Rod Higo
- QA Lead: John Johnson
- QA Assistant Leads: Kristen Olafson, Joel Frigon
- QA Team: Michael Gascogne, Richard Barrett, Andrew Hendriks, RJ Thompson, John Brett, Kris Marshall, David Yan, Colin Pattinson, Bill Person, Jeff Yu, Dave Miller, Wade Lindley, Tim Dale, Dave Ham, Mike Kelly, Mike Lee, Paul Rodgers, Brad Mcgraw, Aaron Watmough, Mike Toothaker
- QA Mastering: Peter Petkov, Cary Chao, Jeff Hutchinson
- QA Tech: Zech Prinz, Chris Wallace, Jason Feser, Paul Breland, Colin Cox, D'arcy Gog
- QA Database Administrators: Randy Parmar, Bob Purewal
- Executive Producer: Bruce McMillan
- Producer: Ken Sayler
- Associate Producers: Dave Warfield, Vince Nason
- Development Directors: Eric Lau, Dave Pierce
- Assistant Producers: Mike Mann, Doug Hollinrake
- Production Assistants: Janie Toivanen, Jennifer Campbell
- Director, Product Development: Warren Wall
- Product Managers: Eric Petersen, Gary Knight
- Public Relations: Charlie Scibetta
- Documentation: Bill Scheppler
- Documentation Layout: Corinne Mah
- Package Art Direction: Corey Higgins
- EASM QA: Simon Hall
- Player Ratings: John Rosasco of the New York Rangers
- Statistical Data: Stats Inc.
- NHL Photography: Bruce Bennett Studios, Inc.
- Additional Photography: Superstock, Inc.
- NHL Footage: NHL Productions
- Special Thanks: Paulette Doudell, Steve Fitton, Catherine O'Brien, Mike Oulette, Ilene Kent, Ted Saskin, Marc Crawford, John Vanbiesbrouck, Lenny Davis &
Five Hole Inc., Mott Linn, Nick Roberts (Orca Bay Entertainment), Rob McDonald, Kirsten Beazley, Rob Bailey, Kevin Pickell, David Bollo, Jeff Bond, Joerg Brand, Nilas Nordlander, Rolf Busch, Blue Zone, Devin Smith, Exide Electronics Canada, Inc, Henry Irizawa, National Training Rinks, Gabe Boys, Graemme Brown
SPECIAL THANKS TO THE FOLLOWING NHL ARENAS
- The names and logos of all stadiums are trademarks of their respective owners and are used by permission.
- Arrowhead Pond of Anaheim, Fleet Center, Canadian Airlines Saddledome, Greensboro Coliseum, United Center, McNichols Sports Center, Edmonton Coliseum, Miami Arena, Great Western Forum, Molson Centre, Madison Square Garden, Nassau Veterans Memorial Coliseum, Corel Centre, Corestates Center, Civic Arena, San Jose Arena, Kiel Center, Maple Leaf Gardens, General Motors Place, America West Arena, Ice Palace
- "GET READY FOR THIS"
- Written by: Joan Paul De Coster, Filip De Wilde and Simon Harris
- Published by: Music Corporation of America, Inc.
- International Rights Secured
- Not for broadcast transmission
- All rights reserved. DO NOT DUPLICATE.
Magazine articles
- Main article: NHL 98 (Saturn)/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #99: "October 1997" (1997-xx-xx)
Print advert in Secret Service (PL) #52: "Grudzień 1997" (1997-1x-xx)
also published in:
also published in:
- Świat Gier Komputerowych (PL) #59: "11/1997" (1997-xx-xx)[8]
- Gry Komputerowe (PL) #41: "12/1997" (1997-xx-xx)[9]
- Świat Gier Komputerowych (PL) #60: "12/1997" (1997-xx-xx)[10]
- Neo (PL) #2: "Grudzień 1997" (1997-xx-xx)[11]
- Świat Gier Komputerowych (PL) #61: "1/1998" (1997-xx-xx)[12]
- Secret Service (PL) #53: "Styczeń 1998" (1998-xx-xx)[13]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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71 | |
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Based on 10 reviews |
Technical information
- Main article: NHL 98 (Saturn)/Technical information.
References
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ http://www.sega-saturn.com/software.htm (Wayback Machine: 1998-02-01 23:32)
- ↑ http://www.sega-europe.com/saturn/satinfo.html (Wayback Machine: 1998-12-02 14:09)
- ↑ Computer Trade Weekly, "" (UK; 1998-01-19), page 24
- ↑ MAN!AC, "02/98" (DE; 1998-01-07), page 30
- ↑ http://centromail.es:80/nuevo/consolas/sat.asp (Wayback Machine: 1998-04-30 18:14)
- ↑ File:Nhl98 sat us manual.pdf, page 31
- ↑ Świat Gier Komputerowych, "11/1997" (PL; 1997-xx-xx), page 40
- ↑ Gry Komputerowe, "12/1997" (PL; 1997-xx-xx), page 12
- ↑ Świat Gier Komputerowych, "12/1997" (PL; 1997-xx-xx), page 24
- ↑ Neo, "Grudzień 1997" (PL; 1997-xx-xx), page 2
- ↑ Świat Gier Komputerowych, "1/1998" (PL; 1997-xx-xx), page 80
- ↑ Secret Service, "Styczeń 1998" (PL; 1998-xx-xx), page 14
- ↑ Edge, "March 1998" (UK; 1998-02-24), page 106
- ↑ Electronic Gaming Monthly, "March 1998" (US; 1998-0x-xx), page 120
- ↑ Fun Generation, "03/98" (DE; 1998-02-11), page 75
- ↑ GamesMaster, "March 1998" (UK; 1998-02-26), page 63
- ↑ Game Informer, "March 1998" (US; 1998-0x-xx), page 56
- ↑ MAN!AC, "03/98" (DE; 1998-02-11), page 67
- ↑ Mega Console, "Aprile 1998" (IT; 1998-xx-xx), page 76
- ↑ Mega Fun, "03/98" (DE; 1998-02-04), page 81
- ↑ Sega Magazin, "April 1998" (DE; 1998-03-11), page 22
- ↑ Sega Saturn Magazine, "March 1998" (UK; 1998-02-11), page 70
NHL 98 (Saturn) | |
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