Team USA Basketball
From Sega Retro
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Team USA Basketball | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | ||||||||||||||||||||||||||||||
Developer: Electronic Arts | ||||||||||||||||||||||||||||||
Supporting companies: E.J. Sarraille Design Group (package design) | ||||||||||||||||||||||||||||||
Genre: Sports[1][2] (basketball) | ||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||
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Team USA Basketball, known in Japan as Dream Team USA (ドリームチームUSA), is a 1992 basketball game for the Sega Mega Drive by Electronic Arts. Its name refers to the United States national basketball team — making this one of the first, if not the first, basketball games with a focus on international basketball teams rather than US city teams.
Contents
Gameplay
The game is a generic 3D basketball game. shoots the ball and passes.
Teams
The teams in Team USA Basketball loosely reflect those which competed at the 1992 Summer Olympics. There are, however, some notable omissions possibly to reflect the standings in the older 1990 FIBA World Championship, such as the inclusion of champions from that tournament, Yugoslavia. The explanation behind choosing teams such as France and The Netherlands over more competitive countries such as Brazil is unclear.
- Angola
- Australia
- Canada
- China
- The CIS
- Croatia
- France
- Italy
- Lithuania
- Netherlands
- Slovenia
- Spain
- United States
- Yugoslavia
- All World
Note that at launch, Yugoslavia no longer existed as a country, and the CIS (Commonwealth of Independent States; formed after the breakup of the Soviet Union) had competed in its last sporting fixture under that name.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Team USA Basketball | Team USA Basketball |
English (US) | Team USA Basketball | Team USA Basketball |
Japanese | ドリームチームUSA | Dream Team USA |
Production credits
- Programming by: Jeff Lefferts, Lisa Ching
- Graphics and Animation by: Cynthia Hamilton, Paul Vernon, Julie Gast
- Sound and Music by: Rob Hubbard
- Executive Producer: Don Traeger
- Associate Producer: Happy Keller
- Assistant Producer: Gerald McLane
- Technical Director: Edwin Reich
- Original Design by: Robert Weatherby
- Design and Programming: Lisa Ching, Edwin Reich, Jeff Lefferts
- Original Design: Robert Weatherby
- Additional Design: Happy Keller
- Art: Cynthia Hamilton, Paul Vernon, Julie Cressa
- Producers: Don Traeger, Happy Keller
- Assistant Producer: Gerald McLane
- Technical Director: Edwin Reich
- Sounds and Music: Rob Hubbard
- Product Management: Karen Schulman
- Package Design: E.J. Sarraille Design Group
- Artists' Photo: Barry Muniz
- Documentation: J. Poolos
- Documentation Layout: Emily Favors
- Testing: Randy Delucchi, Scott Gilliland
- Quality Assurance: Glenn Chin, Rob Cavaness
Magazine articles
- Main article: Team USA Basketball/Magazine articles.
Promotional material
also published in:
- (US) #bg93: "1993 Video Game Buyer's Guide" (199x-xx-xx)[14]
Physical scans
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70 | |
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Based on 34 reviews |
Technical information
- Main article: Team USA Basketball/Technical information.
References
- ↑ File:TeamUSA MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 74
- ↑ 4.0 4.1 GamePro, "September 1992" (US; 1992-xx-xx), page 116
- ↑ 5.0 5.1 VideoGames & Computer Entertainment, "October 1992" (US; 1992-xx-xx), page 56
- ↑ Computer Trade Weekly, "" (UK; 1992-10-12), page 13
- ↑ Computer Trade Weekly, "" (UK; 1992-10-12), page 13
- ↑ Computer Trade Weekly, "" (UK; 1992-09-28), page 6
- ↑ 9.0 9.1 Mega, "October 1992" (UK; 1992-09-17), page 56
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 67
- ↑ 11.0 11.1 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 84
- ↑ File:Team USA Basketball MD credits.pdf
- ↑ File:Team USA Basketball MD US Manual.pdf
- ↑ Electronic Gaming Monthly, "1993 Video Game Buyer's Guide" (US; 199x-xx-xx), page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 238
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 326
- ↑ Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 31
- ↑ Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 66
- ↑ Computer + Video Giochi, "Gennaio 1993" (IT; 199x-xx-xx), page 113
- ↑ Electronic Gaming Monthly, "September 1992" (US; 1992-xx-xx), page 24
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 105
- ↑ Famitsu, "1993-01-01" (JP; 1992-12-18), page 44
- ↑ (UK) (+0:00)
- ↑ Game Power, "Febbraio 1993" (IT; 1993-0x-xx), page 90
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 30
- ↑ Hippon Super, "January 1993" (JP; 1992-12-04), page 85
- ↑ Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 64
- ↑ Joystick, "Octobre 1992" (FR; 1992-xx-xx), page 144
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 31
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 95
- ↑ Mega Drive Fan, "March 1993" (JP; 1993-02-xx), page 59
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 64
- ↑ MegaTech, "November 1992" (UK; 1992-10-20), page 42
- ↑ Megazin, "Letnik 2, Številka 8, April 1994" (SI; 1994-xx-xx), page 37
- ↑ Marukatsu Mega Drive, "January 1993" (JP; 1992-12-xx), page 109
- ↑ Player One, "Octobre 1992" (FR; 1992-10-10), page 78
- ↑ Sega Power, "December 1992" (UK; 1992-11-05), page 47
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 60
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supersonic, "Septembre 1992" (FR; 1992-xx-xx), page 14
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 197
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 282
- ↑ Video Games, "11/92" (DE; 1992-10-28), page 53
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