Weaponlord
From Sega Retro
Weaponlord | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Namco Hometek | ||||||||||
Developer: Visual Concepts | ||||||||||
Supporting companies: Beeline Group (manual design) | ||||||||||
Sound driver: Custom (Brian Schmidt) | ||||||||||
Peripherals supported: Six Button Control Pad, XB∀ND | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-2 | ||||||||||
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Weaponlord is a versus fighting game for the Sega Mega Drive. It was only released in North America, although a European release was initially planned for an August (later September[2]) 1995 release by Ocean Software.
The game was drummed by various magazines up to become a contender to Street Fighter II and Mortal Kombat for the fighting game crown, but was ultimately held back by factors such as the region limited release and small character roster.
Contents
Production credits
- Original Concept: James "DJames" Goddard
- Programming: Aki Rimpiläinen
- Lead Artist: Alvin Cardona
- Design/Animation: Omar "Omz" Velasco, Fred Wong, Ray Wong, Ken Shibata
- Game Design: James Goddard, David "Dr. Dave" Winstead, Steven Chiang
- Technical Design: Steven Chiang, Aki Rimpiläinen
- Producer: James Goddard
- Associate Producer: David Winstead
- Additional Software Engineer: Tim Meekins
- Original Background Paintings: Glenn Kim
- Background Art: Steve Paris, David Lee, Leandro Peñaloza, Alvin Cardona, Ray Wong
- Music and Sound Effects: Brian Schmidt
- Character Concepts:
- Korr, Zorn, Jen-Tai: Alvin Cardona
- Talazia: Alvin Cardona, James Goddard
- Bane: Ray Wong, James Goddard
- Divada: Fred Wong, David Winstead, Alvin Cardona
- Zarak: Alvin Cardona, Omar "Omz" Velasco, James Goddard
- Story Concepts: Visual Concepts Art Team, Fred "Alk" Corchero
- Manual and Story by: Matt "Slasher Quan" Taylor
- Story Development and Direction: James Goddard, David Winstead
- Manual Layout: Beeline Group, Inc.
- Test Department: Jeff Yonan, Fred Corchero, Michael Madden, Brian Dawson, Dan Mueller, Tony Giovanni, Danial Ryan, Jason White, Pete Trkovsky, Ben Cureton, Geoff Erickson, Chris Pugh, Jason Cole, Mateo Rojas, Gerald Guess, Tom Tosher, Matt Macchia, Todd Pifer, Anthony Constantino, Scott Matt, Mike Brown
- Box Cover and WeaponLord Logo: Simon Bisley
- Marketing: Jeff Forestier, Chris Bull
- Namco Special Thanks: Mr. Homma, Jeff Miller, Craig Erickson, Jeff Yonan, Fred "Alk" Corchero
- Visual Concepts Special Thanks: Greg Thomas, Matt Crysdale, Scott Patterson
Magazine articles
- Main article: Weaponlord/Magazine articles.
Promotional material
Print advert in Hyper (AU) #31: "May 1996" (1996-xx-xx)
Artwork
Artwork
Physical scans
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80 | |
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Based on 19 reviews |
Technical information
- Main article: Weaponlord/Technical information.
References
- ↑ 1.0 1.1 1.2 GamePro, "September 1995" (US; 1995-xx-xx), page 52
- ↑ 2.0 2.1 Sega Magazine, "October 1995" (UK; 1995-09-12), page 88
- ↑ File:Weaponlord md us manual.pdf, page 36
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 261
- ↑ Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 116
- ↑ Computer & Video Games, "October 1995" (UK; 1995-09-14), page 84
- ↑ Electronic Gaming Monthly, "September 1995" (US; 1995-0x-xx), page 35
- ↑ Freak, "10/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 10 October 1995" (US; 1995-xx-xx), page 78
- ↑ GamePro, "November 1995" (UK; 1995-09-xx), page 20
- ↑ Game Informer, "September 1995" (US; 1995-0x-xx), page 18
- ↑ Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 80
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 94
- ↑ Mean Machines Sega, "October 1995" (UK; 1995-08-25), page 62
- ↑ Next Generation, "October 1995" (US; 1995-09-19), page 127
- ↑ Player One, "Novembre 1995" (FR; 1995-1x-xx), page 124
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 12
- ↑ Sega Power, "October 1995" (UK; 1995-08-17), page 52
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 221
- ↑ VideoGames, "October 1995" (US; 1995-09-19), page 78
Weaponlord | |
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