Difference between revisions of "Atomiswave"

From Sega Retro

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| system_date_jp=2003-04{{fileref|Sammy AnnualReport 2003.pdf|page=13}}
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| system_date_uk=2004
 
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The '''{{PAGENAME}}''' is an [[arcade]] board created by [[Sammy]], built around the [[Sega Dreamcast]] and [[NAOMI]] hardware architecture.{{ref|[https://github.com/mamedev/mame/blob/master/src/mame/drivers/naomi.cpp  Sega Naomi / Naomi 2 / Atomiswave] ([[wikipedia:MAME|MAME]])}} The hardware is fairly similar to a retail Dreamcast, but has twice the VRAM and four times the audio RAM. Despite this upgrade, it still has less power and memory than the NAOMI.{{ref|1=[http://www.system16.com/hardware.php?id=812 SAMMY ATOMISWAVE HARDWARE]}} Games can connect to the Internet using either the standard 56k system or through "AW-Net" (these need to be investigated — TODO).
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The '''{{PAGENAME}}''', codenamed '''System X'''{{fileref|Sammy AnnualReport 2002.pdf|page=7}} is an [[arcade]] system created by [[Sammy]]. Based on the [[Sega Dreamcast]] console, it was designed as a low cost system for  stand-alone locations such as pubs, bars and shopping centers{{fileref|Sammy AnnualReport 2003.pdf|page=13}}, as opposed to larger arcade chains typically associated with [[Sega]]. Originally slated for release in 2002{{fileref|Sammy AnnualReport 2003.pdf|page=24}}, the system went on sale in Japan in April 2003{{fileref|Sammy AnnualReport 2003.pdf|page=13}}, followed by a North American and European release in 2004.
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Similar to Sega's Dreamcast-based [[NAOMI]] board, the Atomiswave uses removable game cartridges, as well as a removable module for changing the control scheme. While the hardware is similar to a retail Dreamcast, it has twice the VRAM and four times the audio RAM, though still has less memory (and is less powerful) than the NAOMI. However, the Atomiswave was sold for half the price of the NAOMI (and its closest competitors). Games can connect to the internet using either the standard 56k system or through "AW-Net".
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Initially Sammy built and marketed the machine by itself, however following the 2004 merger with Sega, Sega took over the maintenance and sales of Atomiswave products. The last Atomiswave game officially produced was ''[[Sega Bass Fishing Challenge]]'' in 2009.
  
 
==Games==
 
==Games==

Revision as of 04:50, 10 December 2020


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Atomiswave logo.svg
Atomiswave.jpg
Atomiswave
Manufacturer: Sammy
Release Date RRP Code
Arcade
JP
¥? ?
Arcade
US
$? ?
Arcade
UK
£? ?




































The Atomiswave, codenamed System X[2] is an arcade system created by Sammy. Based on the Sega Dreamcast console, it was designed as a low cost system for stand-alone locations such as pubs, bars and shopping centers[1], as opposed to larger arcade chains typically associated with Sega. Originally slated for release in 2002[3], the system went on sale in Japan in April 2003[1], followed by a North American and European release in 2004.

Similar to Sega's Dreamcast-based NAOMI board, the Atomiswave uses removable game cartridges, as well as a removable module for changing the control scheme. While the hardware is similar to a retail Dreamcast, it has twice the VRAM and four times the audio RAM, though still has less memory (and is less powerful) than the NAOMI. However, the Atomiswave was sold for half the price of the NAOMI (and its closest competitors). Games can connect to the internet using either the standard 56k system or through "AW-Net".

Initially Sammy built and marketed the machine by itself, however following the 2004 merger with Sega, Sega took over the maintenance and sales of Atomiswave products. The last Atomiswave game officially produced was Sega Bass Fishing Challenge in 2009.

Games

References


Sega arcade boards
Originating in arcades









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