Difference between revisions of "Eternal Champions: The Final Chapter"

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Eternal Champions: The Final Chapter was an unreleased game planned for Sega Saturn by former Sega of America member, [[Michael Latham]]. The game only made it past the first 20 pages of concept art before being forcefully canceled by Sega of Japan, seeing the game ''as competition for the Saturn version of AM2's Virtua Fighter.
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{{UnreleasedBob
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| publisher=[[Sega]]
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| developer=[[Sega]]
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| date={{MissedRelease|SAT|Autumn 1995}}
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| system=[[Sega Saturn]]
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| genre=Fighting
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| players=1-2
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{{sub-stub}}'''''{{PAGENAME}}''''' was an unreleased game planned for the [[Sega Saturn]] by the former member of Sega of America, [[Michael Latham]]. The game only made it past the first 20 pages of concept art before being forcefully canceled by Sega of Japan, seeing the game as competition for the Saturn version of [[AM2]]'s ''[[Virtua Fighter]]''{{intref|Interview: Michael Latham (2005-02-08) by Sega-16}}.
  
==Cancellation ==
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''The Final Champter'' like would have contained a second set of fighters fighting to regain their lives (called the Infernals), creating a balance to the timeline. A third force, called Chaos, would threaten the timeline and the two sides have to work together fight this new threat. Depending on your actions, the timeline would change, affecting the looks, abilities and histories of the characters in play. There were thirty planned possible endings.
{{quote | Michael Latham begin_of_the_skype_highlighting     end_of_the_skype_highlighting stated in a 2005 interview by Sega-16.com:
 
Sega of Japan felt that Eternal Champions was keeping Virtua Fighter from being more successful in the US and that it would be better if the company focused on only one franchise...and as Sega is a Japanese company, the Japan side won. It was a crushing blow, and was the only time in working nearly a decade at Sega I considered quitting. I mainly stayed with the hope to change that decision, but sadly never could. Even when we did the NetFighter project for Heat.net, we weren't able to use the Eternal characters as a hidden bonus. From Japan's view the game never existed, in spite of its stellar sales and even offers to do comic books and a cartoon around it.}}
 
  
==Planned Features==
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While this third ''Eternal Champions'' game made it far into development before being axed, it is advertised on the box of early North American Sega Saturns for a release in Autumn 1995. According to Michael Latham, there was a Sega Saturn demo made demonstrating some of the fighting{{intref|Interview: Michael Latham (2017-06-05) by Arcade Attack}}.
Michael Latham states later in the interview what he had originally intended for the game:
 
  
{{quote | I had about 20 pages of the design when I got informed of its cancellation, but as I told you, I had the basic story always worked out from the beginning. The idea was that just like the Eternal Champions, there was a second set of fighters fighting to regain their lives (called the Infernals), and this created a certain balance to the time line. The story of the Saturn version was that a third force, called Chaos, comes in and starts ripping apart the time line and the two sides have to work together fight this new threat. So you can choose the side of the Eternals or Infernals, good and evil, but not black and white as you think, and then fight to fix the damaged time-line.
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Word of its cancellation did not reach the gaming press until the first half of 1996{{magref|egm|82|38}}.
  
What was the real cool part was that things you did affected the timeline in real-time in the game, and so it would effect the characters looks, abilities, histories, and the way the world looked. You could even effect the time flow during the fight which created all kinds of twists for the game mechanics. If you were successful, you could find a way to return everyone to their timelines and their effect on history then created a very special ending, and there were other sub-endings, 30 in all.}}
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==Production credits==
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{{creditstable|
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*[[Michael Latham]]{{intref|Interview: Michael Latham (2005-02-08) by Sega-16}}.
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| console=SAT
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| source=Uncredited
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}}
  
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
==External links==
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==References==
[http://www.sega-16.com/feature_page.php?id=98&title=Interview:%20Michael%20Latham] Full Sega-16.com interview
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<references/>
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{{EternalChampions}}

Latest revision as of 10:22, 13 November 2022

Notavailable.svg
Eternal Champions: The Final Chapter
System(s): Sega Saturn
Publisher: Sega
Developer: Sega
Planned release date(s): Autumn 1995
Genre: Fighting
Number of players: 1-2

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Eternal Champions: The Final Chapter was an unreleased game planned for the Sega Saturn by the former member of Sega of America, Michael Latham. The game only made it past the first 20 pages of concept art before being forcefully canceled by Sega of Japan, seeing the game as competition for the Saturn version of AM2's Virtua Fighter[1].

The Final Champter like would have contained a second set of fighters fighting to regain their lives (called the Infernals), creating a balance to the timeline. A third force, called Chaos, would threaten the timeline and the two sides have to work together fight this new threat. Depending on your actions, the timeline would change, affecting the looks, abilities and histories of the characters in play. There were thirty planned possible endings.

While this third Eternal Champions game made it far into development before being axed, it is advertised on the box of early North American Sega Saturns for a release in Autumn 1995. According to Michael Latham, there was a Sega Saturn demo made demonstrating some of the fighting[2].

Word of its cancellation did not reach the gaming press until the first half of 1996[3].

Production credits

Source:
Uncredited


Magazine articles

Main article: Eternal Champions: The Final Chapter/Magazine articles.

References



Games in the Eternal Champions Series
Eternal Champions (1993) | Chicago Syndicate (1995) | Eternal Champions: Challenge from the Dark Side (1995) | X-Perts (1996) | Eternal Champions (LCD) (1994) | Eternal Champions: The Final Chapter (unreleased)
Eternal Champions related media
Book
Eternal Champions Special (1994) | Eternal Champions: Sega Genesis Official Power Guide (1994) | Eternal Champions Adventure Gamebook 1: The Cyber Warriors (1994) | Eternal Champions Adventure Gamebook 2: Citadel of Chaos (1994) | Eternal Champions Official Sticker Album (1993)