Difference between revisions of "Jun Tokuhara"

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| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 +
| start=1997-04{{ref|1=https://www.linkedin.com/in/jun-tokuhara-ab4a285/}}
 +
| end=2000-04{{ref|1=https://www.linkedin.com/in/jun-tokuhara-ab4a285/}}
 
| divisions=[[Sega AM11]],[[Sega Software R&D Dept. 4]]
 
| divisions=[[Sega AM11]],[[Sega Software R&D Dept. 4]]
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=[[Amusement Vision]]
 
| company=[[Amusement Vision]]
 +
| start=2004-07{{ref|1=https://www.linkedin.com/in/jun-tokuhara-ab4a285/}}
 +
| end=2007-07{{ref|1=https://www.linkedin.com/in/jun-tokuhara-ab4a285/}}
 
}}
 
}}
 
{{Employment
 
{{Employment
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 +
| start=2004-07{{ref|1=https://www.linkedin.com/in/jun-tokuhara-ab4a285/}}
 +
| end=2013-04{{ref|1=https://www.linkedin.com/in/jun-tokuhara-ab4a285/}}
 
| divisions=[[New Entertainment R&D Dept.]],[[Sega CS1 (2008-current)|Sega CS1]]
 
| divisions=[[New Entertainment R&D Dept.]],[[Sega CS1 (2008-current)|Sega CS1]]
 
}}
 
}}
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'''{{PAGENAME}}''' (徳原 順), Frequently worked with [[Toshihiro Nagoshi]]. Left Sega in April of 2013 to become a freelance game creator for iOS and Android games.
 
'''{{PAGENAME}}''' (徳原 順), Frequently worked with [[Toshihiro Nagoshi]]. Left Sega in April of 2013 to become a freelance game creator for iOS and Android games.
 +
 +
An in-depth breakdown of his roles on various games throughout his career can be found on his [https://www.linkedin.com/in/jun-tokuhara-ab4a285/ LinkedIn] page, showing that he typically worked on the UI, Sound and Effect System of a game, as well as various minigames throughout the ''[[:category:Yakuza (franchise)|Yakuza]]'' franchise.
  
 
==Production history==
 
==Production history==
 
{{ProductionHistory|Jun Tokuhara|徳原 順}}
 
{{ProductionHistory|Jun Tokuhara|徳原 順}}
 
[[Category:Use ProductionHistory template]]
 
*''[[Super Monkey Ball: Banana Splitz]]'' (2012) — Producer & Director
 
  
 
==External links==
 
==External links==

Latest revision as of 10:36, 25 February 2024

JunTokuhara.jpg
Jun Tokuhara
Employment history:
Sega Enterprises (1997-04[1] – 2000-04[1])
Divisions:
Amusement Vision (2004-07[1] – 2007-07[1])
Sega (2004-07[1] – 2013-04[1])
Divisions:
Role(s): Programmer, Director, Producer
Education: Tokyo National College of Technology[1]


Jun Tokuhara (徳原 順), Frequently worked with Toshihiro Nagoshi. Left Sega in April of 2013 to become a freelance game creator for iOS and Android games.

An in-depth breakdown of his roles on various games throughout his career can be found on his LinkedIn page, showing that he typically worked on the UI, Sound and Effect System of a game, as well as various minigames throughout the Yakuza franchise.

Production history

Games

Music

External links

References