Difference between revisions of "Masaaki Somaki"

From Sega Retro

Line 15: Line 15:
 
| company=[[Hitmaker]]
 
| company=[[Hitmaker]]
 
}}
 
}}
| role=Designer, director
+
| role=Designer, artist, director
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (杣木 昌明) is a former designer and assistant director at [[Sega]]. After graduating high school, he worked part-time at an arcade in Shinjuku named Spream-Rei. In 1992 he also began working as a part-time game designer for Sega's [[Sega CS2|CS2]] and [[Sega CS5|CS5]] departments which developed [[Game Gear]] titles, such as ''[[Royal Stone: Hirakareshi Toki no Tobira]]'' (with Somaki assisting [[Ryushin Hamada]]). After CS5 was dissolved in 1995, he was one of its members of joined [[AM2]], with Somaki taking on a role as a stage graphic designer, most notably ''[[Virtua Fighter 3]]''. He and several other developers involved with the ''[[Shenmue]]'' series, such as [[Wataru Sakomura]] and [[Takenobu Mitsuyoshi]], then moved to [[Hitmaker]], where he became the assistant director of ''[[Cyber Troopers Virtual-On: Marz]]'' (under [[Nobuyuki Yamashita]]).
+
{{sub-stub}}'''{{PAGENAME}}''' (杣木 昌明), also known as '''Rei''', is a Japanese video game developer who has worked for [[Sega]], [[Hitmaker]], [[Genki]] and Pyramid. At Sega, he is best-known for his work as an assistant designer on ''[[Royal Stone: Hirakareshi Toki no Tobira]]'', as a background artist on ''[[Virtua Fighter 3]]'', and an assistant director on ''[[Cyber Troopers Virtual-On: Marz]]''. Some of his well-known post-Sega works include the [[PS2]] game ''Racing Battle: C1 Grand Prix'' and ''DariusBurst: Another Chronicle''.
  
After leaving Sega, Somaki worked on ''Racing Battle: C1 Grand Prix'' for [[Genki]], before moving to Pyramid Inc. where he worked on the ''Patapon'' and ''Darius'' franchises.
+
==Career==
 +
{{PAGENAME}} began his video game career as a high score achiever in what was then-called Furukawa City in Miyagi prefecture{{ref|https://web.archive.org/web/20230820114341/https://igcc.jp/kenjo-03-01/}}. He would enter his name as '''Spream-Rei''' or simply '''Rei''' {{intref|Sega Super Game 6}}{{ref|https://web.archive.org/web/20230820114341/https://igcc.jp/kenjo-03-01/}}. He moved to Tokyo in 1986 to work as a clerk at a Shinjuku arcade which was affiliated with [[Namco]]{{ref|http://backup.segakore.fr/hitmaker/site/columnpast/column128.html}}{{ref|https://web.archive.org/web/20230820114341/https://igcc.jp/kenjo-03-01/}}.
  
He goes by '''SPREAM-REI''' or simply '''REI''' in high score entries{{intref|Sega Super Game 6}}{{ref|https://web.archive.org/web/20230820114341/https://igcc.jp/kenjo-03-01/}}.
+
In 1992 he also began working as a part-time game designer for Sega's [[Sega CS2|CS2]] and [[Sega CS5|CS5]] departments which developed [[Game Gear]] titles, such as ''[[Royal Stone: Hirakareshi Toki no Tobira]]'' (with Somaki assisting [[Ryushin Hamada]]). After CS5 was dissolved in 1995, he was one of its members of joined [[AM2]], alongside the likes of [[Takako Kawaguchi]] and [[Masaru Nakamura]]. Somaki took on a role as a 3D model graphic designer beginning with the ''Virtua Fighter CG Portrait Series'', and would create background models for games like ''[[Virtua Fighter 3]]'', ''[[Fighting Vipers 2]]'' and ''[[Outtrigger]]''. He and several other developers involved with the ''[[Shenmue]]'' series, such as [[Wataru Sakomura]] and [[Takenobu Mitsuyoshi]], moved to [[Hitmaker]] in 2000, where he became the assistant director of ''[[Cyber Troopers Virtual-On: Marz]]'' (under [[Nobuyuki Yamashita]]).
 +
 
 +
After leaving Sega, Somaki worked on ''Racing Battle: C1 Grand Prix'' for [[Genki]], before moving to Pyramid Inc. where he was a game designer for the ''Patapon'' and ''Darius'' franchises{{ref|1=https://www.mobygames.com/person/84962/masaaki-somaki/}}.
  
 
==Production history==
 
==Production history==

Revision as of 12:36, 27 March 2024

Masaaki Somaki.jpeg
Masaaki Somaki
Employment history:
Divisions:
Role(s): Designer, artist, director

This teeny-tiny article needs some work. You can help us by expanding it.


Masaaki Somaki (杣木 昌明), also known as Rei, is a Japanese video game developer who has worked for Sega, Hitmaker, Genki and Pyramid. At Sega, he is best-known for his work as an assistant designer on Royal Stone: Hirakareshi Toki no Tobira, as a background artist on Virtua Fighter 3, and an assistant director on Cyber Troopers Virtual-On: Marz. Some of his well-known post-Sega works include the PS2 game Racing Battle: C1 Grand Prix and DariusBurst: Another Chronicle.

Career

Masaaki Somaki began his video game career as a high score achiever in what was then-called Furukawa City in Miyagi prefecture[1]. He would enter his name as Spream-Rei or simply Rei [2][1]. He moved to Tokyo in 1986 to work as a clerk at a Shinjuku arcade which was affiliated with Namco[3][1].

In 1992 he also began working as a part-time game designer for Sega's CS2 and CS5 departments which developed Game Gear titles, such as Royal Stone: Hirakareshi Toki no Tobira (with Somaki assisting Ryushin Hamada). After CS5 was dissolved in 1995, he was one of its members of joined AM2, alongside the likes of Takako Kawaguchi and Masaru Nakamura. Somaki took on a role as a 3D model graphic designer beginning with the Virtua Fighter CG Portrait Series, and would create background models for games like Virtua Fighter 3, Fighting Vipers 2 and Outtrigger. He and several other developers involved with the Shenmue series, such as Wataru Sakomura and Takenobu Mitsuyoshi, moved to Hitmaker in 2000, where he became the assistant director of Cyber Troopers Virtual-On: Marz (under Nobuyuki Yamashita).

After leaving Sega, Somaki worked on Racing Battle: C1 Grand Prix for Genki, before moving to Pyramid Inc. where he was a game designer for the Patapon and Darius franchises[4].

Production history

Games

Videos

External links

References