Difference between revisions of "Shiro Maekawa"

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{{PersonBob
 
{{PersonBob
 
| image=Shiro_maekawa.jpg
 
| image=Shiro_maekawa.jpg
| birthplace=Hōfu, Yamaguchi prefecture
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| birthplace=Hōfu, Yamaguchi prefecture, Japan{{ref|https://www.facebook.com/shiro.maekawa/about}}
| dob=
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| dob=1970-12-08
 
| dod=
 
| dod=
| company=Sega of Japan
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| employment={{Employment
| role=Designer, director
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| start=1994-04-01{{magref|harmony|127|20}}
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| divisions=[[Sega CS1]], [[Sega CS]], [[Sega CS1 (1996-1999)|Sega CS1]]
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}}
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{{Employment
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| company=[[Sonic Team USA]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
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}}
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{{Employment
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| end=
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| divisions=[[Global Entertainment R&D Dept. 1]]{{ref|http://sonic.sega.jp/SonicChannelOld/creators/006/index.html}}
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}}
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| role=Designer, Script Writer
 
| education=Yamaguchi University (1989-1993)
 
| education=Yamaguchi University (1989-1993)
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| twitter=mizuhano
 
}}
 
}}
'''{{PAGENAME}}''' (前川 司郎) is a game planner.{{ref|https://twitter.com/mizuhano}} He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.{{ref|https://jp.linkedin.com/in/%E5%89%8D%E5%B7%9D-%E5%8F%B8%E9%83%8E-657a4961}} He initially wanted to become an animator, but gave up as he felt he lacked the required drawing skills. Other than Sonic, he wrote a bit of event scenario inside the Panzer Dragoon Saga of Saturn era. He joined Sonic Team since ''[[Sonic Adventure]]'', and the first time he was seriously in charge of story was ''[[Sonic Adventure 2]]''. On originally wanting to become an animator, he stated, "But I knew that the so-called production (storyboard), story creation, and others were not related to drawing skill, and I became in charge of the story of Sonic Adventure 2 by chance. As long as I could do it, whatever I did myself, I learned scripting, how to draw pictures, and others by self-study". It is worth noting that in Sonic Adventure 2, he got to make the story first, and then the action stages afterwards. For Sonic Heroes, the game was mainly based on the action stages, making him have to fill in the "gaps" with a story. For his source of ideas for stories, there was a really big influence of manga, anime, and others that he read when he was little. A really fun fact he shared was, "In my favorite scenes of Sonic Adventure 2 and Sonic Adventure 2: Battle, there is a scene in which Shadow and Maria view the earth from the Space Colony, but in this scene, the influence of one of my top three manga Please Save My Earth appears hugely. Actually, it turned out that the voice actress (Yuri Shiratori) of the heroin role of Please Save My Earth was also in charge of Maria’s voice and I felt that it seems like a destiny". Among the tasks he did, Sonic Adventure 2 left him the best impression.{{ref|https://www.sonicnotes.info/2006/09/shiro-maekawa-interview-adventure-2-sonic-channel.html}} In an interview on EmuEmi's channel on June 23rd, 2018; he said that if he could return, he definitely would to write for Sonic again.
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'''{{PAGENAME}}''' (前川 司郎) is a game planner. He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.{{ref|https://jp.linkedin.com/in/%E5%89%8D%E5%B7%9D-%E5%8F%B8%E9%83%8E-657a4961}} Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does not require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he wrote some event dialogue for [[Panzer Dragoon]]. Upon returning to Japan from Sega Studio USA in 2004, he had more involvement in the production of second season (third season outside of Japan) of [[Sonic X]], having weekly scenario meetings.{{ref|https://twitter.com/mizuhano/status/1010679646692577281}}
  
 
==Production history==
 
==Production history==
{{ProductionHistory|{{PAGENAME}}|前川 司郎}}
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{{ProductionHistory|{{PAGENAME}}|Shirou Maekawa|前川 司郎}}
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[[Category:Use ProductionHistory template]]
  
* ''[[Sonic Adventure]]'' (1998) — Field Designer, A-LIFE System Designer, Visual Memory Game Designer
 
* ''[[Sonic Adventure 2]]'' (2001) — Scenario Writer, Story Event Designer, Visual Memory Game Support
 
 
* ''[[Sonic X]]'' (2003) — Supervisor
 
* ''[[Sonic X]]'' (2003) — Supervisor
* ''[[Sonic Heroes]]'' (2003) — Scenario Writer, Main Game Designer, Enemy Game Designer, Story Board Designer
 
* ''[[Sonic Heroes]]'' (PC Version) (2004) — Director
 
* ''[[Sonic Mega Collection Plus]]'' (2004) — Special Thanks
 
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Development Support
 
 
* ''[[Sonic Riders]]'' (2006) — Story Plotter [NOTE: Uncredited]
 
* ''[[Sonic Riders]]'' (2006) — Story Plotter [NOTE: Uncredited]
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Game Script
 
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Story Plotter [NOTE: Uncredited], Game Designer
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Story Plotter [NOTE: Uncredited], Game Designer
* ''[[Sonic Riders: Zero Gravity]]'' (2008) — Game Mode Designer, Story Plotter, Story Board Designer
 
 
* ''[[Sonic and the Black Knight]]'' (2009) — In charge of Story{{ref|http://sonic.sega.jp/SonicChannelOld/creators/028/index.html}} [NOTE: Uncredited]
 
* ''[[Sonic and the Black Knight]]'' (2009) — In charge of Story{{ref|http://sonic.sega.jp/SonicChannelOld/creators/028/index.html}} [NOTE: Uncredited]
  
 
==Interviews==
 
==Interviews==
* [http://sonic.sega.jp/SonicChannelOld/creators/006/index.html Shiro Maekawa interview by Sonic Channel (August 21, 2006)] [[https://pastebin.com/30Fy2tnH Translated]]
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{{mirror}}
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* [http://sonic.sega.jp/SonicChannelOld/creators/006/index.html Shiro Maekawa interview by Sonic Channel (August 21, 2006)] [[https://browniehideout.wordpress.com/2022/07/11/creators-interview-006-maekawa-shirou/ Translated]]
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==Photographs==
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
  
 
==References==
 
==References==

Latest revision as of 07:40, 4 February 2024

Shiro maekawa.jpg
Shiro Maekawa
Place of birth: Hōfu, Yamaguchi prefecture, Japan[1]
Date of birth: 1970-12-08 (age 53)
Employment history:
Sega Enterprises (1994-04-01[2] – )
Divisions:
Divisions:
Role(s): Designer, Script Writer
Education: Yamaguchi University (1989-1993)
Twitter: @mizuhano

Shiro Maekawa (前川 司郎) is a game planner. He joined Sega in April 1993 and left in March 2008, currently working at Marvelous.[5] Originally wanting to become an animator, he gave up on that profession as he felt he lacked the required drawing skills, but upon learning that unit direction (storyboards) and storytelling does not require great drawing ability, he took the opportunity of being in charge of Sonic Adventure 2's story. Prior to working on Sonic, he wrote some event dialogue for Panzer Dragoon. Upon returning to Japan from Sega Studio USA in 2004, he had more involvement in the production of second season (third season outside of Japan) of Sonic X, having weekly scenario meetings.[6]

Production history

Games

Music

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Photographs

Main article: Photos of Shiro Maekawa

References