Difference between revisions of "Street Fighter: The Movie"
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− | + | '''''{{PAGENAME}}''''', known in Japan as '''''Street Fighter: Real Battle on Film''''' (ストリートファイター リアルバトル オン フィルム), is a [[Sega Saturn]] fighting game developed by [[Capcom]]. It was first published in Japan by [[Capcom]] themselves in August 1995; a United States release would follow only weeks later by [[Acclaim Entertainment]], who would also go on to publish the game in Europe, Brazil, and Australia. | |
+ | |||
+ | The game is based on the 1994 film ''[[wikipedia:Street Fighter (1994 film)|Street Fighter]]'', making it an uncommon case of a video game based on a movie based on a video game. It departs from the hand-drawn sprites of the other ''[[:Category:Street Fighter|Street Fighter]]'' games, instead using pre-rendered digitized graphics of characters from the live-action movie, in a manner similar to ''[[Mortal Kombat]]''. | ||
+ | |||
+ | A different ''Street Fighter: The Movie'', developed by [[Incredible Technologies]], was released into the arcades some months prior. However, the home console versions were developed separately by Capcom and differ significantly in gameplay and presentation, though they share the same digitized graphics. | ||
A [[Sega 32X]] version was once planned{{magref|gameplayers|0712|42}}, but eventually cancelled. | A [[Sega 32X]] version was once planned{{magref|gameplayers|0712|42}}, but eventually cancelled. | ||
==Gameplay== | ==Gameplay== | ||
− | The console ''Street Fighter: The Movie'' plays similarly to | + | The console ''Street Fighter: The Movie'' plays similarly to ''Super Street Fighter II Turbo''. Like that game, there are three punch and three kick buttons that can be combined in various ways can unleash special moves. |
+ | |||
+ | There are four game modes available. The primary single-player mode, Movie Battle, is a story mode that follows the plot of the movie. The player controls Guile on a mission to infiltrate Bison's headquarters in Shadaloo City. There are different branching paths after certain matches, which determines the opponents that are faced before the next branch point, eventually culminating in a final showdown against Bison. The other modes are Street Battle, an arcade mode where the player chooses any character and faces a series of 12 computer-controlled opponents, ending with Zangief, Dee Jay, Sagat, and Bison; Vs. Mode, a two-player versus mode where players can choose a handicap and a stage; and Trial Mode, a single-player mode where the player plays a series of matches against computer-controlled opponents to achieve high scores or time records. | ||
+ | |||
+ | Characters move with {{left}} and {{right}} and flip back and forth with {{upleft}} and {{upright}}. They crouch with {{down}}. Punches are done with {{X}} (jab), {{Y}} (medium), and {{Z}} (fierce) and kicks are done with {{A}} (short), {{B}} (medium), and {{C}} (roundhouse). Light attacks are faster and hard attacks deal more damage. Special moves for each character are done by pairing specific directional combinations with an attack button. Throws and grabs are done by holding the D-Pad toward an opponent and pressing a medium or hard punch or kick button. Blocking is done by holding the D-Pad away from the opponent. | ||
− | + | Players have a Super Combo gauge, which is empty at the beginning of the round but increases as the character performs attacks. The Super Combo gauge can be spent by performing Super Combos or Super Special moves. The Super Special moves are new to the series: they are empowered versions of the character's special moves that are performed using the same motions as the special move but pressing two attack buttons instead of only one. For example, a Super Special variant of a projectile attack might shoot two projectiles in quick succession. Not all special moves have Super Special versions. The Super Combo gauge must be at least half-full to use a Super Special move; if the gauge is full, using a Super Special move does not cost any energy from the gauge. | |
− | + | When the Super Combo gauge is full, characters can perform Super Combos, which are powerful special moves that hit opponents multiple times for heavy damage. Super Combos use more complex button combinations than standard special moves. If the opponent is defeated by a Super move at the end of the round, the background changes to a burst of light to indicate it was used as the final move. | |
===Characters=== | ===Characters=== | ||
− | + | The majority of the cast from the film reprised their roles for the game, with some of the actors dressed to more closely resemble their video game counterparts. Notably absent is Raúl Juliá, who appears only in archive footage from the movie. Though he was keen to reprise his role as M. Bison and had met with the development team, he was too unwell and would die shortly thereafter of a stroke. His character is portrayed by his stunt double instead. Also absent is Robert Mammone, who played Blanka in the movie. He was replaced with his stunt double, presumably due to the character's complicated moveset. Additionally, Guile is simultaneously played by actor Jean-Claude Van Damme and stuntman Mark Stefanich, due to Van Damme only being available for a limited amount of time. | |
− | While the cast of the movie is similar to ''[[Super Street Fighter II]]'', Dhalsim and T. Hawk are not represented in the game, while ''Super Street Fighter II'''s Fei-Long was excluded from both. Akuma from ''Super Street Fighter II'' | + | While the cast of the movie is similar to ''[[Super Street Fighter II]]'', Dhalsim and T. Hawk are not represented in the game, while ''Super Street Fighter II'''s Fei-Long was excluded from both. Akuma from ''Super Street Fighter II Turbo'' has been added (portrayed by Ernie Reyes, Sr., who did some stuntwork in the film), along with Sawada, an original character specific to the film. |
− | {{InfoTable|imagewidths= | + | |
+ | Compared to the arcade version, Blanka and Dee Jay are unique to the home versions, while the four palette-swapped Bison shock troops (Blade, Arkane, Khyber, and F7) are absent. | ||
+ | {{InfoTable|imagewidths=224| | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Guile |
− | | | + | | image=SFtM Saturn JP SP Guile.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Jean-Claude Van Damme|Jean-Claude Van Damme]], Mark Stefanich | ||
+ | | desc=Colonel William F. Guile is the leader of an Allied Nations strike force tasked with bringing down Bison and his criminal organization. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Sonic Boom | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Guile shoots a spinning blade-like projectile across the screen.}} | ||
+ | {{MoveListRow | Somersault Kick | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Guile jumps high into the air while performing a backflip kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Spin Back Knuckle | {{right}}+{{button|text=HP}} | Guile rotates around and swings his fist like a club.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Double Somersault Kick | Hold {{downleft}} for 2 seconds, then {{downright}} {{downleft}} {{upright}}+{{kick}} | Guile performs two successive Somersault Kicks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Cammy |
− | | image= | + | | image=SFtM Saturn JP SP Cammy.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Kylie Minogue|Kylie Minogue]] | ||
+ | | desc=Cammy is a Sergeant in Colonel Guile's Allied Nations strike force to take down Shadaloo. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Spiral Arrow | {{QCF}} {{kick}} | Cammy spirals forward feet first like a spinning arrow.}} | ||
+ | {{MoveListRow | Cannon Spike | {{DPF}} {{kick}} | Cammy leaps into the air with a front kick.}} | ||
+ | {{MoveListRow | Axle Spin Knuckle | {{HCF}} {{punch}} | Cammy hops forward and does an elbow smash and a punch. This move passes through projectiles.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Spin Drive Smasher | {{QCF}} {{QCF}}+{{kick}} | Cammy performs a Spiral Arrow followed by a Cannon Spike.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Chun-Li |
− | | | + | | image=SFtM Saturn JP SP Chun Li.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Ming-Na Wen|Ming-Na Wen]] | ||
+ | | desc=Chun-Li Zang is a news reporter seeking revenge against Bison for the death of her father. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hyakuretsu Kick | {{repeat|{{kick}}}} | Chun-Li unleashes a flurry of rapid kicks.}} | ||
+ | {{MoveListRow | Spinning Bird Kick | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Chun-Li flips upside down and spins her legs while moving forward. This move can also be performed in midair.}} | ||
+ | {{MoveListRow | Tensho-Kyaku | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Chun-Li jumps high into the air while spinning her legs around in kicks.}} | ||
+ | {{MoveListRow | Kikoken Fireball | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Chun-Li shoots a fireball from her hands, which only travels part of the width of the screen.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Wall Jump | D-Pad in the opposite direction when jumping onto the edge of the screen | Chun-Li can jump off the edges of the screen.}} | ||
+ | {{MoveListRow | Yosokyaku | {{down}}+{{button|text=MK}} in midair | Chun-Li holds a straight leg in a head stomp.}} | ||
+ | {{MoveListRow | Kaku Kyaku Raku | {{up}}+{{button|text=HK}} | Chun-Li backflips high into the air, coming down with a kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Senretsu-Kyaku | Hold {{left}} for 2 seconds, then {{right}} {{left}} {{right}}+{{kick}} | Chun-Li moves forward quickly while performing a series of Lightning Kicks. This move passes through projectiles.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Sawada |
− | | | + | | image=SFtM Saturn JP SP Sawada.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Kenya Sawada|Kenya Sawada]] | ||
+ | | desc=Sawada is a Captain in Colonel Guile's Allied Nations strike force to take down Shadaloo. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hyakuretu-Izungiri | {{QCF}} {{punch}} | Sawada performs a series of rapid hand chops. He continues chopping as long as the player presses {{P}} or until he is hit.}} | ||
+ | {{MoveListRow | Gokusatsu-Jibakujin | {{HCB}} {{punch}} | Sawada kneels and stabs himself in a manner similar to ritual suicide, which sprays an arc of blood over his head that can hit opponents or neutralize projectiles.}} | ||
+ | {{MoveListRow | Sawada Special '95 | {{QCF}} {{kick}} (can be performed twice in a row, then followed up with {{QCF}} {{upright}} {{kick}}) | Sawada launches himself forward with a wide kick, which can be comboed into a backflip kick.}} | ||
+ | {{MoveListRow | Teleport Forward | {{DPF}} + all three {{punch}} or {{kick}} simultaneously | Sawada disappears and reappears an the entire screen ahead with {{punch}} or half the screen ahead with {{kick}}.}} | ||
+ | {{MoveListRow | Teleport Backward | {{RDP}} + all three {{punch}} or {{kick}} simultaneously | Sawada disappears and reappears an entire screen back with {{punch}} or half the screen back with {{kick}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Kamikaze Banzai | {{QCF}} {{QCF}} {{punch}} | Sawada charges into his opponent with his arms raised. This move passes through projectiles.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Vega |
− | | | + | | image=SFtM Saturn JP SP Vega.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Jay Tavare|Jay Tavare]] | ||
+ | | desc=Vega is Sagat's loyal assistant, who wears a mask and fights with a claw. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Rolling Crystal Flash | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Vega rolls along the ground, ending with a claw thrust.}} | ||
+ | {{MoveListRow | Sky High Claw | Hold {{down}} for 2 seconds, then {{up}}+{{kick}}, then {{punch}} | Vega jumps to the edge of the screen and then dives at his opponent with his claws.}} | ||
+ | {{MoveListRow | Flying Barcelona Attack | Hold {{down}} for 2 seconds, then {{up}}+{{kick}}, then D-Pad towards opponent + {{punch}} | Vega jumps to the edge of the screen and somersaults back to the ground, which can be followed by a claw dive.}} | ||
+ | {{MoveListRow | Backslash | All three {{punch}} or {{kick}} simultaneously | Vega performs a backflip. He backflips once with kick and twice with punch.}} | ||
+ | {{MoveListRow | Scarlett Terror | Hold {{downleft}} for 2 seconds, then {{right}}+{{kick}} | Vega backflips into the air.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Wall Jump | D-Pad in the opposite direction when jumping onto the edge of the screen | Vega can jump off the edges of the screen.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Rolling Izuna Drop | Hold {{downleft}} for 2 seconds, then {{downright}} {{downleft}} {{upright}}+{{kick}} | Vega grabs his opponent and slams them into the ground from high in the air.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=E. Honda | + | | title=E. Honda |
− | | | + | | image=SFtM Saturn JP SP Honda.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Peter Tuiasosopo|Peter "Navy" Tuiasosopo]] | ||
+ | | desc=E. Honda is a former sumo wrestler who works in Chun-Li's news crew. Like Balrog, he has a personal grudge against Shadaloo, who ruined his reputation as a sumo. He is depicted in the movie as a Hawaiian of mixed ancestry rather than Japanese as in the games. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hyakuretsu-Harite | {{repeat|{{punch}}}} | E. Honda unleashes a flurry of hand slaps.}} | ||
+ | {{MoveListRow | Super Zutsuki | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | E. Honda launches himself head first toward his opponent.}} | ||
+ | {{MoveListRow | Super Hyakukan-Otoshi | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | E. Honda leaps high into the air and falls down like a cannonball.}} | ||
+ | {{MoveListRow | Oicho-Nage | {{HCB}}+{{punch}} (close) | E. Honda slams his opponent to the ground, then sumo smashes them.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Onimuso | Hold {{left}} for 2 seconds, then {{right}} {{left}} {{right}}+{{punch}} | E. Honda launches himself head first toward his opponent, then bashes them with a downward headbutt.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Ryu |
− | | | + | | image=SFtM Saturn JP SP Ryu.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Byron Mann|Byron Mann]] | ||
+ | | desc=Ken and Ryu are con men who are trying to scam terrorists by selling them toy guns. Later, they get involved with Shadaloo in a plot to infiltrate their base. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hadoken | {{QCF}} {{punch}} | Ryu shoots a fireball from his hands across the screen.}} | ||
+ | {{MoveListRow | Flaming Hadoken | {{HCF}} {{punch}} | Ryu shoots a flaming fireball that knocks down opponents on impact.}} | ||
+ | {{MoveListRow | Shoryuken | {{DPF}} {{punch}} | Ryu rises off the ground while punching upwards, knocking down his opponent on impact.}} | ||
+ | {{MoveListRow | Kuchuu-Tatsumaki-Senpukyaku | {{QCB}} {{kick}} | Ryu jumps into the air and spins around an axis with his leg extended, knocking down his opponent on impact. This move can be performed in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Collarbone Breaker | {{right}}+{{button|text=MP}} | Ryu pulls his fist back and strikes forward and down, potentially hitting twice.}} | ||
+ | {{MoveListRow | Underhand Punch | {{right}}+{{button|text=HP}} | Ryu steps forward with an underhand punch.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Shinku-Hadoken | {{QCF}} {{QCF}}+{{punch}} | Ryu fires a version of the Hadoken fireball that can hit his opponent multiple times.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Sagat |
− | | | + | | image=SFtM Saturn JP SP Sagat.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Wes Studi|Wes Studi]] | ||
+ | | desc=Sagat is an underground mob boss in Shadaloo City and the bodyguard for the insane dictator General Bison. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Tiger Shot | {{QCF}} or {{kick}} | Sagat punches into the air, shooting a crescent-shaped projectile across the screen. If performed with punch, he shoots a high shot while standing; if performed with kick, he shoots a low shot while kneeling.}} | ||
+ | {{MoveListRow | Tiger Uppercut | {{DPF}} {{punch}} | Sagat rises off the ground while punching upwards, knocking down his opponent on impact. If performed with a hard punch, it can hit up to three times before knocking the opponent down.}} | ||
+ | {{MoveListRow | Tiger Knee Crusher | {{DPF}} {{kick}} | Sagat jumps forward, ramming his opponent with his knee.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Tiger Genocide | {{QCF}} {{QCF}}+{{punch}} | Sagat leaps ahead with a Tiger Knee and follows it up with a Tiger Uppercut.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Balrog |
− | | image= | + | | image=SFtM Saturn JP SP Balrog.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Grand L. Bush|Grand L. Bush]] | ||
+ | | desc=Balrog is a former boxer who works as a cameraman in Chun-Li's news crew. Balrog holds a grudge against Shadaloo for ruining his boxing career. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Dash Straight or Upper | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} or {{kick}} | Balrog dashes forward while standing and smashes his opponent with a straight punch if performed with a punch or an uppercut if performed with a kick.}} | ||
+ | {{MoveListRow | Dash Grand Straight or Upper | Hold {{left}} for 2 seconds, then {{downright}}+{{punch}} or {{kick}} | Balrog dashes forward low to the ground and smashes his opponent with a straight punch if performed with a punch or an uppercut if performed with a kick.}} | ||
+ | {{MoveListRow | Buffalo Headbutt | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Balrog jumps up with a shoulder smash.}} | ||
+ | {{MoveListRow | Turn Punch | Hold all three {{punch}} or {{kick}} simultaneously, then release | Balrog turns around and delivers a powerful punch. The longer the punch or kick buttons are held down, the greater the punch's power.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Crazy Buffalo | Hold {{left}} for 2 seconds, then {{right}} {{left}} {{right}}+{{punch}} | Balrog performs a series of five dashes and punches.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Ken |
− | | | + | | image=SFtM Saturn JP SP Ken.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Damian Chapa|Damian Chapa]] | ||
+ | | desc=Ken and Ryu are con men who are trying to scam terrorists by selling them toy guns. Later, they get involved with Shadaloo in a plot to infiltrate their base. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hadoken | {{QCF}} {{punch}} | Ken shoots a fireball from his hands across the screen.}} | ||
+ | {{MoveListRow | Shoryuken | {{DPF}} {{punch}} | Ken rises off the ground while punching upwards. When performed with a fierce punch, Ken has a flaming fist and can hit his opponent up to three times.}} | ||
+ | {{MoveListRow | Kuchuu-Tatsumaki-Senpukyaku | {{QCB}} {{kick}} | Ken jumps into the air and spins around an axis with his leg extended, potentially hitting multiple times since it does not knock the opponent down. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Kamaharai-Geri | {{QCF}} {{kick}} | Ken kicks high into the air, then brings his leg down like an axe chop, hitting up to two times.}} | ||
+ | {{MoveListRow | Nataotoshi-Geri | {{right}} {{downright}} {{down}} {{kick}} | Ken does a reverse roundhouse kick, hitting up to two times.}} | ||
+ | {{MoveListRow | Osotomawashi-Geri | {{right}} {{downright}} {{down}} {{kick}} | Ken does a knockdown kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Shoryu-Reppa | {{QCF}} {{QCF}}+{{punch}} | Ken performs a low Dragon Punches followed by a high Dragon Punch.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Blanka |
− | | | + | | image=SFtM Saturn JP SP Blanka.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=Kim Repia | ||
+ | | desc=Guile's close friend Carlos Blanka (Charlie) is taken captive by Bison and subjected to genetic manipulation in an effort to create the perfect soldier. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Electricity Thunder | {{repeat|{{punch}}}} | Blanka charges himself with electricity, zapping anyone who touches him.}} | ||
+ | {{MoveListRow | Rolling Attack | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Blanka curls into a ball and rolls straight into his opponent.}} | ||
+ | {{MoveListRow | Backstep Rolling Attack | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Blanka does a backflip, then jumps into the air and falls back down in a roll.}} | ||
+ | {{MoveListRow | Vertical Rolling Attack | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Blanka curls into a ball and rolls diagonally upward.}} | ||
+ | {{MoveListRow | Backward Beast Leap | {{left}} + all three {{kick}} simultaneously | Blanka leaps backward.}} | ||
+ | {{MoveListRow | Forward Beast Leap | {{right}} + all three {{kick}} simultaneously | Blanka leaps forward.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Headbutt | {{right}}+{{button|text=MP}} (close) | Blanka does a headbutt that can hit twice.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Ground Shave Rolling | Hold {{left}} for 2 seconds, then {{right}} {{left}} {{right}}+{{punch}} | Blanka rolls along the ground toward his opponent. If the player continues to hold {{punch}}, he spins in place for a duration before launching forward.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Dee Jay |
− | | | + | | image=SFtM Saturn JP SP DeeJay.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Miguel A. Núñez, Jr.|Miguel A. Núñez, Jr.]] | ||
+ | | desc=Dee Jay is a Jamaican kickboxer and one of Bison's minions. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Air Slasher | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Dee Jay thrusts his fist upwards to launch a projectile.}} | ||
+ | {{MoveListRow | Machine Gun Uppercut | Hold {{down}} for 2 seconds, then {{up}}+{{repeat|{{punch}}}} | Dee Jay performs a series of fast punches ending with an uppercut.}} | ||
+ | {{MoveListRow | Double Rolling Sabbat | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Dee Jay performs a roundhouse kick followed by a backwards kick.}} | ||
+ | {{MoveListRow | Jackknife Maximum | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Dee Jay jumps into the air while delivering a single spinning kick with light kick or two spinning kicks with medium or hard kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Sabbat Carnival | Hold {{left}} for 2 seconds, then {{right}} {{left}} {{right}}+{{kick}} | Dee Jay hops forward while performing a series of kicks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Zangief |
− | | | + | | image=SFtM Saturn JP SP Zangief.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Andrew Bryniarski|Andrew Bryniarski]] | ||
+ | | desc=Zangief is a Russian wrestler and one of Bison's lackeys. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Spinning Lariat | All three {{punch}} or {{kick}} simultaneously | Zangief spins around with his arms outstretched, knocking anyone who wanders into him. He spins around once with kick and twice with punch.}} | ||
+ | {{MoveListRow | Spinning Pile Driver | D-Pad in a 360° rotation, then {{punch}} | Zangief grabs his opponent, jumps high into the air, then drives them head first into the ground while spinning.}} | ||
+ | {{MoveListRow | Flying Power Bomb | D-Pad in a 360° rotation, then {{kick}} (far away) | Zangief grabs his opponent, jumps, and and slams them into the ground.}} | ||
+ | {{MoveListRow | Atomic Suplex | D-Pad in a 360° rotation, then {{kick}} (close) | Zangief grabs his opponent and performs a series of rolling suplexes.}} | ||
+ | {{MoveListRow | Punishing Flattener | {{right}} {{downright}} {{down}} {{punch}} | Zangief takes a step forward and does a low back hand slap.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Headbutt | {{left}}+{{button|text=MP}} or {{button|text=HP}} or {{right}}+{{button|text=MP}} or {{button|text=HP}} | Zangief performs two Atomic Suplexes followed by a Spinning Piledriver.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Final Atomic Buster | D-Pad in a 360° rotation twice, then {{punch}} | Zangief hops forward while performing a series of kicks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Bison |
− | | | + | | image=SFtM Saturn JP SP Bison.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Raúl Juliá|Raúl Juliá]] (likeness), Darko Tuscan | ||
+ | | desc=Bison is a megalomaniacal former military general and drug kingpin who controls Shadaloo. He is attempting to produce an army of supersoldiers to further his plans for world domination and establish a new order known as "Pax Bisonica." | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Psycho Crusher | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Bison spirals toward his opponent while infused with psycho energy.}} | ||
+ | {{MoveListRow | Double Knee Press | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Bison leaps forward while kicking.}} | ||
+ | {{MoveListRow | Head Press | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Bison flies into the air and stomps his opponent's head. After bouncing off his opponent's head, he can dive down again with a Psycho Fist by pressing {{punch}}.}} | ||
+ | {{MoveListRow | Devil Reverse | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Bison flies into the air toward his opponent. This move can be followed by {{punch}} to dive his opponent with a Psycho Fist.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Knee Press Nightmare | Hold {{left}} for 2 seconds, then {{right}} {{left}} {{right}}+{{kick}} | Bison does two consecutive Double Knee Press maneuvers.}} | ||
}} | }} | ||
+ | }} | ||
+ | }} | ||
+ | ====Hidden==== | ||
+ | {{mainArticle|{{PAGENAME}}/Hidden content}} | ||
+ | {{InfoTable|imagewidths=224| | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Akuma | + | | title=Akuma |
− | | | + | | image=SFtM Saturn JP SP Akuma.png |
− | | desc= | + | | info1name=Portrayed by |
+ | | info1=[[wikipedia:Ernie Reyes Sr.|Ernie Reyes Sr.]] | ||
+ | | desc=Akuma is a hidden character who did not appear in the movie. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Gou-Hadouken | {{QCF}} {{punch}} | Akuma shoots a fireball from his hands across the screen.}} | ||
+ | {{MoveListRow | Zankuu-Hadouken | {{QCF}} {{punch}} in midair | Akuma shoots a single-handed fireball at a diagonal angle downward in midair.}} | ||
+ | {{MoveListRow | Shakunetsu-Hadouken | {{HCF}} {{punch}} | Akuma shoots a flaming fireball that knocks down opponents on impact.}} | ||
+ | {{MoveListRow | Gou-Shoryuken | {{DPF}} {{punch}} | Akuma rises off the ground while punching upwards, which hits up to two times with a medium or hard punch.}} | ||
+ | {{MoveListRow | Tatsumaki-Zankuukyaku | {{QCB}} {{kick}} | Akuma jumps into the air and spins around an axis with his leg extended, knocking down his opponent on impact. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Ashura-Senkuu Forward | {{DPF}} + all three {{punch}} or {{kick}} simultaneously | Akuma glides forward. He is invulnerable in this state. He moves across the entire screen with {{punch}} or half the screen with {{kick}}.}} | ||
+ | {{MoveListRow | Ashura-Senkuu Backward | {{RDP}} + all three {{punch}} or {{kick}} simultaneously | Akuma glides backward. He is invulnerable in this state. He moves across the entire screen with {{punch}} or half the screen with {{kick}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Super Combos | | ||
+ | {{MoveListRow | Messatsu-Gou-Hadou | {{QCF}} {{QCF}} {{punch}} | Akuma fires a version of the Shakunetsu-Hadouken that can hit his opponent multiple times.}} | ||
+ | {{MoveListRow | Messatsu-Gou-Shouryuu | {{QCB}} {{QCB}} {{punch}} | Akuma performs a series of low Dragon Punches while moving across the screen, culminating in a high Dragon Punch.}} | ||
+ | }} | ||
}} | }} | ||
}} | }} | ||
==History== | ==History== | ||
− | |||
− | |||
− | |||
− | |||
===Release=== | ===Release=== | ||
− | In Europe, ''Street Fighter: The Movie'' was distributed in packaging similar to that of its North American counterpart | + | In Europe, ''Street Fighter: The Movie'' was distributed in packaging similar to that of its North American counterpart, the only instance in the Saturn's library to opt for the elongated jewel case design rather than the bespoke Saturn cases seen with other software. |
==Versions== | ==Versions== | ||
+ | ''Street Fighter: The Movie'' is the only game in the series where the boss characters Balrog, Vega, and M. Bison, as well as Akuma, are addressed by their Western names in the Japanese release. The Japanese instruction card features the original Japanese names of the characters written next to the Western names in parentheses to avoid confusion. | ||
+ | |||
===Localised names=== | ===Localised names=== | ||
{{aka | {{aka |
Revision as of 02:45, 21 June 2023
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Street Fighter: The Movie | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Capcom (Japan), Acclaim Entertainment (US, Europe, Brazil) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Capcom | |||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Incredible Technologies 32-bit | |||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Incredible Technologies | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (26 tracks) | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Fighting, Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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Street Fighter: The Movie, known in Japan as Street Fighter: Real Battle on Film (ストリートファイター リアルバトル オン フィルム), is a Sega Saturn fighting game developed by Capcom. It was first published in Japan by Capcom themselves in August 1995; a United States release would follow only weeks later by Acclaim Entertainment, who would also go on to publish the game in Europe, Brazil, and Australia.
The game is based on the 1994 film Street Fighter, making it an uncommon case of a video game based on a movie based on a video game. It departs from the hand-drawn sprites of the other Street Fighter games, instead using pre-rendered digitized graphics of characters from the live-action movie, in a manner similar to Mortal Kombat.
A different Street Fighter: The Movie, developed by Incredible Technologies, was released into the arcades some months prior. However, the home console versions were developed separately by Capcom and differ significantly in gameplay and presentation, though they share the same digitized graphics.
A Sega 32X version was once planned[7], but eventually cancelled.
Contents
Gameplay
The console Street Fighter: The Movie plays similarly to Super Street Fighter II Turbo. Like that game, there are three punch and three kick buttons that can be combined in various ways can unleash special moves.
There are four game modes available. The primary single-player mode, Movie Battle, is a story mode that follows the plot of the movie. The player controls Guile on a mission to infiltrate Bison's headquarters in Shadaloo City. There are different branching paths after certain matches, which determines the opponents that are faced before the next branch point, eventually culminating in a final showdown against Bison. The other modes are Street Battle, an arcade mode where the player chooses any character and faces a series of 12 computer-controlled opponents, ending with Zangief, Dee Jay, Sagat, and Bison; Vs. Mode, a two-player versus mode where players can choose a handicap and a stage; and Trial Mode, a single-player mode where the player plays a series of matches against computer-controlled opponents to achieve high scores or time records.
Characters move with and and flip back and forth with and . They crouch with . Punches are done with (jab), (medium), and (fierce) and kicks are done with (short), (medium), and (roundhouse). Light attacks are faster and hard attacks deal more damage. Special moves for each character are done by pairing specific directional combinations with an attack button. Throws and grabs are done by holding the D-Pad toward an opponent and pressing a medium or hard punch or kick button. Blocking is done by holding the D-Pad away from the opponent.
Players have a Super Combo gauge, which is empty at the beginning of the round but increases as the character performs attacks. The Super Combo gauge can be spent by performing Super Combos or Super Special moves. The Super Special moves are new to the series: they are empowered versions of the character's special moves that are performed using the same motions as the special move but pressing two attack buttons instead of only one. For example, a Super Special variant of a projectile attack might shoot two projectiles in quick succession. Not all special moves have Super Special versions. The Super Combo gauge must be at least half-full to use a Super Special move; if the gauge is full, using a Super Special move does not cost any energy from the gauge.
When the Super Combo gauge is full, characters can perform Super Combos, which are powerful special moves that hit opponents multiple times for heavy damage. Super Combos use more complex button combinations than standard special moves. If the opponent is defeated by a Super move at the end of the round, the background changes to a burst of light to indicate it was used as the final move.
Characters
The majority of the cast from the film reprised their roles for the game, with some of the actors dressed to more closely resemble their video game counterparts. Notably absent is Raúl Juliá, who appears only in archive footage from the movie. Though he was keen to reprise his role as M. Bison and had met with the development team, he was too unwell and would die shortly thereafter of a stroke. His character is portrayed by his stunt double instead. Also absent is Robert Mammone, who played Blanka in the movie. He was replaced with his stunt double, presumably due to the character's complicated moveset. Additionally, Guile is simultaneously played by actor Jean-Claude Van Damme and stuntman Mark Stefanich, due to Van Damme only being available for a limited amount of time.
While the cast of the movie is similar to Super Street Fighter II, Dhalsim and T. Hawk are not represented in the game, while Super Street Fighter II's Fei-Long was excluded from both. Akuma from Super Street Fighter II Turbo has been added (portrayed by Ernie Reyes, Sr., who did some stuntwork in the film), along with Sawada, an original character specific to the film.
Compared to the arcade version, Blanka and Dee Jay are unique to the home versions, while the four palette-swapped Bison shock troops (Blade, Arkane, Khyber, and F7) are absent.
Guile | ||||||||||||||||||||||||
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Portrayed by: Jean-Claude Van Damme, Mark Stefanich | ||||||||||||||||||||||||
Colonel William F. Guile is the leader of an Allied Nations strike force tasked with bringing down Bison and his criminal organization.
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Cammy | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Cammy is a Sergeant in Colonel Guile's Allied Nations strike force to take down Shadaloo.
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Chun-Li | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Chun-Li Zang is a news reporter seeking revenge against Bison for the death of her father. | ||||||||||||||||||||||||
Sawada | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Sawada is a Captain in Colonel Guile's Allied Nations strike force to take down Shadaloo.
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Vega | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Vega is Sagat's loyal assistant, who wears a mask and fights with a claw.
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E. Honda | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
E. Honda is a former sumo wrestler who works in Chun-Li's news crew. Like Balrog, he has a personal grudge against Shadaloo, who ruined his reputation as a sumo. He is depicted in the movie as a Hawaiian of mixed ancestry rather than Japanese as in the games.
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Ryu | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Ken and Ryu are con men who are trying to scam terrorists by selling them toy guns. Later, they get involved with Shadaloo in a plot to infiltrate their base.
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Sagat | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Sagat is an underground mob boss in Shadaloo City and the bodyguard for the insane dictator General Bison.
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Balrog | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Balrog is a former boxer who works as a cameraman in Chun-Li's news crew. Balrog holds a grudge against Shadaloo for ruining his boxing career.
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Ken | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Ken and Ryu are con men who are trying to scam terrorists by selling them toy guns. Later, they get involved with Shadaloo in a plot to infiltrate their base.
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Blanka | ||||||||||||||||||||||||
Portrayed by: Kim Repia | ||||||||||||||||||||||||
Guile's close friend Carlos Blanka (Charlie) is taken captive by Bison and subjected to genetic manipulation in an effort to create the perfect soldier.
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Dee Jay | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Dee Jay is a Jamaican kickboxer and one of Bison's minions.
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Zangief | ||||||||||||||||||||||||
Portrayed by: | ||||||||||||||||||||||||
Zangief is a Russian wrestler and one of Bison's lackeys.
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Bison | ||||||||||||||||||||||||
Portrayed by: Raúl Juliá (likeness), Darko Tuscan | ||||||||||||||||||||||||
Bison is a megalomaniacal former military general and drug kingpin who controls Shadaloo. He is attempting to produce an army of supersoldiers to further his plans for world domination and establish a new order known as "Pax Bisonica."
|
Hidden
- Main article: Street Fighter: The Movie/Hidden content.
History
Release
In Europe, Street Fighter: The Movie was distributed in packaging similar to that of its North American counterpart, the only instance in the Saturn's library to opt for the elongated jewel case design rather than the bespoke Saturn cases seen with other software.
Versions
Street Fighter: The Movie is the only game in the series where the boss characters Balrog, Vega, and M. Bison, as well as Akuma, are addressed by their Western names in the Japanese release. The Japanese instruction card features the original Japanese names of the characters written next to the Western names in parentheses to avoid confusion.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Street Fighter: The Movie | Street Fighter: The Movie |
English (US) | Street Fighter: The Movie | Street Fighter: The Movie |
Japanese | ストリートファイター リアルバトル オン フィルム | Street Fighter: Real Battle on Film |
Magazine articles
- Main article: Street Fighter: The Movie/Magazine articles.
Promotional material
also published in:
- Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-1x-xx)[8]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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65 | |
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Based on 32 reviews |
Technical information
- Main article: Street Fighter: The Movie/Technical information.
References
- ↑ File:SFtM Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
- ↑ 3.0 3.1 3.2 GamePro, "November 1995" (US; 1995-xx-xx), page 64
- ↑ https://groups.google.com/g/rec.games.video.sega/c/qEYha5V-IUM/m/Fvxaug69mxAJ
- ↑ https://groups.google.com/g/rec.games.video.sega/c/w3kzJvH81PY/m/2F1gZevhLHQJ
- ↑ 6.0 6.1 CD Player, "1/96" (DE; 1996-xx-xx), page 36
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 42
- ↑ Game Players, "Vol. 8 No. 11 November 1995" (US; 1995-1x-xx), page 156
- ↑ GamesMaster, "xxxx xxxx" (UK; 1995-xx-xx), page 42
- ↑ CD Consoles, "Novembre 1995" (FR; 1995-xx-xx), page 126
- ↑ Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 142
- ↑ Electronic Gaming Monthly, "November 1995" (US; 1995-xx-xx), page 48
- ↑ Famitsu, "1995-08-18,25" (JP; 1995-08-04), page 31
- ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 82
- ↑ GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
- ↑ Game Players, "Vol. 8 No. 11 November 1995" (US; 1995-1x-xx), page 92
- ↑ GamePro, "November 1995" (DE; 1995-10-04), page 67
- ↑ GamePro, "December 1995" (UK; 1995-10-28), page 38
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 122
- ↑ MAN!AC, "10/95" (DE; 1995-09-13), page 54
- ↑ Maximum, "November 1995" (UK; 1995-11-xx), page 146
- ↑ Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 125
- ↑ Mega Fun, "10/95" (DE; 1995-09-20), page 72
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 91
- ↑ Next Generation, "November 1995" (US; 1995-10-24), page 172
- ↑ Player One, "Septembre 1995" (FR; 1995-0x-xx), page 120
- ↑ Saturn Fan, "1995 November" (JP; 1995-10-07), page 76
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 61
- ↑ Sega Pro, "October 1995" (UK; 1995-09-07), page 58
- ↑ Sega Megazone, "Summer '95/'96" (AU; 1995-xx-xx), page 22
- ↑ Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 166
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
- ↑ Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 70
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 46
- ↑ Ultimate Future Games, "October 1995" (UK; 1995-09-01), page 78
- ↑ Ultimate Gamer, "November 1995" (US; 1995-1x-xx), page 65
- ↑ Última Generación, "Octubre 1995" (ES; 1995-xx-xx), page 98
- ↑ Video Games, "10/95" (DE; 1995-09-27), page 98
Street Fighter: The Movie | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Technical information |
Street Fighter games for Sega systems | |
---|---|
Street Fighter II': Champion Edition (unreleased) | Street Fighter II': Special Champion Edition (1993) | Super Street Fighter II: The New Challengers (1994) | |
Street Fighter: The Movie (1995) | Street Fighter Alpha: Warriors' Dreams (1996) | Street Fighter II Movie (1996) | Street Fighter Alpha 2 (Dash) (1996) | Super Puzzle Fighter II Turbo (1996) | Street Fighter Collection (1997) | X-Men vs. Street Fighter (1997) | Pocket Fighter (1998) | Marvel Super Heroes vs. Street Fighter (1998) | Capcom Generation: Dai 5 Shuu Kakutouka-tachi (1998) | Street Fighter Zero 3 (1999) | |
Street Fighter II' (1997) | |
Street Fighter Alpha 3 (1999) | Street Fighter III: Double Impact (1999) | Street Fighter III: 3rd Strike (2000) | Super Street Fighter II X for Matching Service (2000) | Street Fighter Zero 3 for Matching Service (2001) | Super Puzzle Fighter II X for Matching Service (2001) | |
Street Fighter Zero 3 Upper (2001) | |
Sampler discs | |
Street Fighter Zero 2 Taikenban (199x) | Street Fighter Collection Taikenban (1997) | |
Street Fighter Zero 3 Tentou Taikenban (199x) | |
Unlicensed Street Fighter games for Sega systems | |
Jang Pung II (1993) | |
X-Men vs. Street Fighter (Mega Drive) (1998) |
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