Difference between revisions of "Taku Makino"

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| image=TakuMakino.jpg
 
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| divisions=[[Sega AM1]],[[Sega Software R&D Dept. 1]]
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| company=[[WOW Entertainment]]
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| company=[[Sega WOW]]
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| company=[[Sega Corporation (2000-2015)|Sega]]
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| divisions=[[Sega AM1 (2005-2011)|Sega AM1]], [[Sega R&D1 (2011-2015)|Sega R&D1]]
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{{Employment
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| company=[[Sega Interactive (Japan)|Sega Interactive]]
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| divisions=[[Sega Interactive R&D1|R&D1]]
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| role=Artist, Designer
 
| role=Artist, Designer
 
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'''{{PAGENAME}}'''
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{{sub-stub}}'''{{PAGENAME}}''' (牧野 卓) was responsible for the first physical model of [[Sonic the Hedgehog]]{{ref|https://web.archive.org/web/20180518223430/https://twitter.com/NaotoOhshima/status/847104354020552706}}, used as a reference for animating the character in the [[Sonic the Hedgehog (16-bit)|Mega Drive game of the same name]] and the title screen of ''[[Sonic the Hedgehog CD]]''{{ref|https://web.archive.org/web/20180518223443/https://twitter.com/NaotoOhshima/status/847129714649018368}}.
  
Taku Makino was responsible for the first 3D model of [[Sonic the Hedgehog]]{{ref|https://twitter.com/NaotoOhshima/status/847104354020552706}}, used as a reference for animating the character in the [[Sonic the Hedgehog (16-bit)|Mega Drive game of the same name]] and the title screen of ''[[Sonic the Hedgehog CD]]''{{ref|https://twitter.com/NaotoOhshima/status/847129714649018368}}.
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He was the lead graphic designer for ''[[Golden Axe: The Duel]]''{{ref|https://web.archive.org/web/20190204202633/https://dengekionline.com/data/news/2008/2/13/c7abd417c9a8665799ea7918b484c310.html}}, but for unknown reasons is credited as '''S.Makino'''. Other games where he was a lead artist include ''[[Dynamite Baseball]]'' and ''[[Dynamite Baseball 97]]'', ''[[Ski Champ]]'', ''[[Zombie Revenge]]'' and ''[[Sports Jam]]''.
  
 
==Production history==
 
==Production history==
*''[[OutRunners]]'' (arcade version) (1994) — Designer
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{{ProductionHistory|Taku Makino|Makino Taku|T.Makino|S.Makino|MAKINO,Taku|牧野 卓}}
*''[[Sonic & Knuckles]]'' (1994) — Special Thanks
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*''[[Die Hard Arcade]]'' (arcade version) (1996) — Player Model Artist
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[[Category:Use ProductionHistory template]]
*''[[Die Hard Arcade]]'' (Saturn version) (1997) — Player Model Artists
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*''[[Sengoku Taisen]]'' (2012) — Card Illustrations{{ref|https://web.archive.org/web/20231027093241/https://www.famitsu.com/news/201606/24107383.html}}
*''[[Zombie Revenge]]'' (arcade version) (1998) — Chief Designer
 
*''[[Zombie Revenge]]'' (Dreamcast version) (1999) — Designers, Arcade
 
*''[[Sports Jam]]'' (2000) — Design Section
 
*''[[Sega GT 2002]]'' (2002) — Graphic Design
 
*''[[Blood Will Tell: Tezuka Osamu's Dororo]]'' (2004) — Special Artists
 
*''[[Altered Beast (2005)]]'' (2005) — Artist
 
*''[[Sonic & Sega All-Stars Racing]]'' (2010) — (AM1 R&D)
 
*''[[Sonic & All-Stars Racing: Transformed]]'' (2012) — (R&D#1)
 
*''[[Binary Domain]]'' (2012) — Conception Artist
 
  
 
==References==
 
==References==
<references />
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<references/>

Latest revision as of 04:12, 28 March 2024

TakuMakino.jpg
Taku Makino
Employment history:
Divisions:
Divisions:
Divisions:
Role(s): Artist, Designer

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Taku Makino (牧野 卓) was responsible for the first physical model of Sonic the Hedgehog[1], used as a reference for animating the character in the Mega Drive game of the same name and the title screen of Sonic the Hedgehog CD[2].

He was the lead graphic designer for Golden Axe: The Duel[3], but for unknown reasons is credited as S.Makino. Other games where he was a lead artist include Dynamite Baseball and Dynamite Baseball 97, Ski Champ, Zombie Revenge and Sports Jam.

Production history

Games

Music

References