Cheese Cat-Astrophe Starring Speedy Gonzales is a platform game starring the Looney Tunes character, Speedy Gonzales. It was released for the Sega Mega Drive, Sega Master System, and Sega Game Gear.
Story
Sylvester the Cat, under the alter-ego Dr. Cheesefinger, has "kitnapped" the cheese supply and Speedy Gonzales' girlfriend, Carmel. Speedy Gonzales must outwit the callous cat and rescue both.
Gameplay
Mega Drive version
The game is a platformer played as Speedy Gonzales, the "Fastest Mouse in all Mexico." There are four worlds with three levels in each. Levels are large and emphasize exploration. In each level, Speedy must find hidden rooms containing his mouse compatriots and rescue all of them to open the exit to the level (which becomes marked by a yellow arrow after every mouse has been found). At the end of the world, Speedy fights Sylvester.
Speedy moves with and and ducks with . He jumps with . He can defeat most enemies by jumping on them. While jumping, he can punch upwards with to hit flying enemies. Speedy can also throw sombreros at enemies with , which boomerang back toward Speedy after they are thrown. They can be thrown while ducking or jumping. Sombreros are limited, but Speedy can find more in the levels. In some levels, Speedy has a lasso, which he can use with + to hook onto rock protrusions. He can then climb the rope with to reach higher platforms. He also enters doorways with . When underwater, Speedy swims with .
Speedy can run in place by holding and then dash forward at high speed by releasing . He is momentarily invulnerable after taking off. Dashing lets him jump higher and farther. He can also break holes in soft ground by running in place. Dashing expends Speedy's chili pepper gauge. If the gauge runs out, he skids a short distance instead of running. Speedy can replenish the gauge by finding chili peppers in the levels. Flashing objects, such as crates, can be destroyed by dashing into them or throwing sombreros at them, revealing hidden items or passages.
When Speedy takes damage from an enemy or a hazard, he loses health, depicted by a cheese wheel. If he loses all of his health, he loses a life and must restart the level (the game remembers any previously found mice). Speedy can replenish his health by finding cheese in the levels.
After defeating Sylvester at the end of each world, if Speedy collected all of the carrots in the world, Bugs Bunny gives the player a password for continuing the game.
Items
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Small Chili Pepper
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Replenishes part of Speedy's speed gauge and awards 50 bonus points.
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Big Chili Pepper
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Fully replenishes Speedy's speed gauge and awards 80 bonus points.
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Cheese Chunk
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Replenishes part of Speedy's health.
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Cheese Wheel
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Fully replenishes Speedy's health.
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Rotten Cheese
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Temporarily makes Speedy run slower and jump lower.
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Sombrero
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Sombreros can be thrown at enemies.
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Rock
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Rocks are found instead of sombreros underwater.
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Stack of Sombreros
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Gives Speedy unlimited sombreros. Found during boss fights.
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Carrot
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Collect all the carrots in the world to get a password from Bugs Bunny at the end of the world.
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Cake
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Touch to reveal an item.
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1-Up
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Gives the player an extra life.
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Plunger and Dynamite
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Jump on the plunger to detonate the dynamite, which opens a passageway.
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Levels
The Desert
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The Sand Dunes
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The Rocky Mountains
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The Dry Lands
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Sylvester's Island of Danger
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The Lake of Piranhas
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A Weekend in Hawaii
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The Lake of Piranhas
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The Many Faces of Sylvester
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Sylvester's Scaffolding
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Mount Sylvester
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Inside Sylvester's Lair
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The Wall of Peril
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The High Voltage Zone
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The Cheese Factory
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Production credits
Mega Drive version
- Project Manager: Oliver Lebourg
- Main Programmer: Jimmy Tugson
- Tools Programmer: Janicki Michel
- Artists: Dominique Sablons, Imagex, Philippe Arbogast, Hugues Cazel
- Music: Dave de Cruttola for Totem
- Game Design: Oliver Lebourg
- Map Design: Oliver Lebourg
- Introduction Sequence:
- Programmer: Janicki Michel
- Artists: Emmanuel Vasse, Dominique Sablons
- Sega Team: Paul Chamberlain, Lia Ithell, Simon Bradley, Cara Mc Mullan
Source: In-game credits[7]
Game Gear version
- Project Manager: Olivier Lebourg
- Main Programmer: Janicki Michel
- Tools Programmer: Janicki Michel
- Artists: Dominique Sablons, Imagex, Philippe Arbocast, Hugues Cazel
- Music: David de Gruttola for Totem
- Game Design: Olivier Lebourg
- Map Design: Imagex, Olivier Lebourg, Janicki Michel
Source: In-game credits[8]
Source: US manual[9]
Magazine articles
- Main article: Cheese Cat-Astrophe Starring Speedy Gonzales/Magazine articles.
Promotional material
Print advert in
Sega News (CZ) #1: "Říjen 1996" (1996-xx-xx)
also published in:
Print advert in Blue Jean (TR) #03/97: "Mart 1997" (1997-xx-xx)
Artwork
Physical scans
Mega Drive version
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Division by zero.
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Based on 0 review
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Cheese Cat-Astrophe Starring Speedy Gonzales
Mega Drive, EU
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Cover
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Cart Manual
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Mega Drive, FR (Blister pack)
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Cover
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Mega Drive, AU
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Cover
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Master System version
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Division by zero.
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Based on 0 review
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Cheese Cat-Astrophe Starring Speedy Gonzales
Master System, EU
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Cover
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Cart Manual
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Master System, PT
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Cover
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Master System, PT (purple)
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Cover
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Master System, BR
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Cover
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Cart Manual
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Master System, BR (alt)
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Cover
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Cart
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Game Gear version
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Division by zero.
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Based on 0 review
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Cheese Cat-Astrophe Starring Speedy Gonzales
Game Gear, US
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Cart Manual
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Game Gear, EU
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Cart Manual
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Game Gear, BR
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Cart
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Technical information
- Main article: Cheese Cat-Astrophe Starring Speedy Gonzales/Technical information.
References
- ↑ File:CheeseCatastrophe GG EU backcover.jpg
- ↑ File:CCASSG SMS EU Box.jpg
- ↑ 3.0 3.1 Computer & Video Games, "April 1995" (UK; 1995-03-15), page 43
- ↑ 4.0 4.1 4.2 4.3 Sega Power, "July 1995" (UK; 1995-05-18), page 62
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Sega Power, "June 1995" (UK; 1995-04-20), page 61
- ↑ 6.0 6.1 Game Players, "Vol. 8 No. 8 August 1995" (US; 1995-0x-xx), page 66
- ↑ File:Cheese Cat-Astrophe MD credits.pdf
- ↑ File:Cheese Catastrophe GG credits.pdf
- ↑ File:CCSSG gg us manual.pdf, page 10
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 43
- ↑ Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 43
- ↑ Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 2
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 72
- ↑ Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 120
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 50
- ↑ Games World: The Magazine, "June 1995" (UK; 1995-0x-xx), page 79
- ↑ Joypad, "Avril 1995" (FR; 1995-0x-xx), page 81
- ↑ Mega Fun, "07/95" (DE; 1995-06-21), page 84
- ↑ Player One, "Avril 1995" (FR; 1995-0x-xx), page 116
- ↑ Play Time, "(8/9)/95" (DE; 1995-07-05), page 98
- ↑ Sega Pro, "May 1995" (UK; 1995-04-13), page 87
- ↑ Svet Kompjutera, "Maj 1996" (YU; 1996-xx-xx), page 84
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 49
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 43
- ↑ Sonic the Comic, "12th May 1995" (UK; 1995-04-29), page 10
- ↑ Todo Sega, "Agosto 1995" (ES; 1995-0x-xx), page 58
- ↑ Video Games, "7/95" (DE; 1995-06-28), page 108
- ↑ 28.0 28.1 Play Time, "7/95" (DE; 1995-06-07), page 110
- ↑ Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 52
- ↑ Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 40
- ↑ Freak, "8/95" (IL; 1995-xx-xx), page 1
- ↑ GamePro, "July 1995" (US; 1995-xx-xx), page 86
- ↑ Games World: The Magazine, "May 1995" (UK; 1995-0x-xx), page 85
- ↑ Player One, "Mai 1995" (FR; 1995-0x-xx), page 104
- ↑ Video Games, "8/95" (DE; 1995-07-26), page 101
- ↑ VideoGames, "July 1995" (US; 1995-0x-xx), page 66