Difference between revisions of "HeartBeat Personal Trainer"
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==History== | ==History== | ||
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− | + | The Personal Trainer, alongside the [[Catalyst]], was released exclusively in the United States in late 1993, with its fitness sensing capabilities only being utilized in four total games. Although ambitious, [[HeartBeat Corporation]]'s plans to find a profitable niche in the video game market ultimately failed, and the company fell into liquidation only a few years after its release. | |
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==Physical scans== | ==Physical scans== | ||
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==External links== | ==External links== |
Revision as of 02:20, 1 June 2023
HeartBeat Personal Trainer | ||||||||||
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Manufacturer: HeartBeat Corporation[1] | ||||||||||
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The HeartBeat Personal Trainer, also known as the HeartBeat System and the HeartBeat control deck, is a Sega Mega Drive variant themed around personal fitness. Designed and manufactured by HeartBeat Corporation and including the Catalyst body-mounted fitness sensor hardware[1], it was released exclusively in the United States in November 1993. Notable for having a production run of only 1,000 units, and sold with the exclusive pack-in game Outback Joey, both are considered some of the rarest pieces of Mega Drive history in existence.[3]
Contrary to popular belief, the system is not required to operate the HeartBeat Catalyst fitness sensor hardware, and the latter was even sold separately for those who already owned a Sega Mega Drive.[4][5]
Hardware
The HeartBeat Personal Trainer is compatible with any NTSC Sega Genesis cartridge, and has no additional features over a standard Sega Mega Drive. The outer shell of the system itself uses a smooth, sandpaper-like texture designed to mimic that found on the grips and handles of gym exercise machines. Though not a requirement, the Personal Trainer is intended for use with fitness machines such as exercise bikes and treadmills.
History
- Main article: History of the HeartBeat Catalyst.
The Personal Trainer, alongside the Catalyst, was released exclusively in the United States in late 1993, with its fitness sensing capabilities only being utilized in four total games. Although ambitious, HeartBeat Corporation's plans to find a profitable niche in the video game market ultimately failed, and the company fell into liquidation only a few years after its release.
Physical scans
External links
- HeartBeat Personal Trainer at The Video Game Kraken
- Technology adds new thrills to boring exercise equipment article by Bob Condor at The Chicago Tribune
- THE GOODS: Technowatch: Gone! Last of the Excuses article by Lynn Simross at The Los Angeles Times
References
- ↑ 1.0 1.1 1.2 1.3 http://videogamekraken.com/heartbeat-personal-trainer-catalyst (Wayback Machine: 2021-04-14 05:43)
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 92
- ↑ https://www.sega-16.com/2004/08/genesis-accessory-peripheral-guide/
- ↑ https://www.latimes.com/archives/la-xpm-1994-06-24-ls-7959-story.html (Wayback Machine: 2021-10-04 06:35)
- ↑ https://www.chicagotribune.com/news/ct-xpm-1994-02-24-9402240306-story.html
HeartBeat Catalyst | |
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Topics | Magazine articles | Promotional material | Personal Trainer | HeartBeat Corporation |
Games | NHLPA Hockey | Outback Joey | Outworld 2375 AD | PGA Tour Golf II |