Difference between revisions of "Unreleased Saturn games"

From Sega Retro

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|[[Interplay]], [[Point of View]], [[Activision]]
 
|[[Interplay]], [[Point of View]], [[Activision]]
 
|Later "Aftermath". Previewed in ''[[Mean Machines Sega]]'' #37.{{fileref|SegaVisions US 25.pdf|page=100}}{{fileref|GamePro US 093.pdf|page=45}}{{fileref|EGM US 083.pdf|page=84}}
 
|Later "Aftermath". Previewed in ''[[Mean Machines Sega]]'' #37.{{fileref|SegaVisions US 25.pdf|page=100}}{{fileref|GamePro US 093.pdf|page=45}}{{fileref|EGM US 083.pdf|page=84}}
|No
+
|Yes
 
|-
 
|-
 
|''[[Arms Race]]''
 
|''[[Arms Race]]''

Revision as of 07:59, 10 October 2017

Name Involved Companies Details Game Found and Released?
The 11th Hour Virgin Mentioned in Mean Machines Sega #34.[1] No
3D Ultra Pinball Sierra On-Line, Sierra Pioneer Previewed in Sega Saturn Magazine (JP) #26.[2] Port of the PC game of the same name. Print advert in Sega Saturn Magazine (JP) #32.[3] No
Actua Golf 2 Gremlin Interactive Released on PlayStation. No
Actua Soccer 2 Gremlin Interactive Mentioned in CVG #191.[4] Released on PlayStation and PC. No
Actua Tennis Gremlin Interactive No
Adidas Power Soccer Psygnosis PlayStation -> Saturn port. No
Air NiGHTS Sega, Sonic Team Test program for unreleased motion controller. No
Alien Resurrection No
Allegiance Team 17 1995/1996. Some levels were done. Mentioned in Mean Machines Sega #34. No
All Star Soccer [5] No
Angel Scavenger No
Animal Olympics No
Apocalypse [6] No
Aqua No
Armed Interplay, Point of View, Activision Later "Aftermath". Previewed in Mean Machines Sega #37.[7][8][9] Yes
Arms Race Gremlin Interactive No
"AB" SIMS? GDRI claims it's a prototype of a rollerblading game No
Bad Mojo Acclaim Previewed in Mean Machines Sega #43. Released for PC. No
Ballblazer X No
Barb Wire GT Interactive GamePro #92[10] No
Battletech: Gray Death Legion Absolute Entertainment 1995. Also on Mega CD. Killed when Aboslute died. No
Bedlam Mirage Soft PlayStation version released in 1997. US PS1 port also cancelled. No
Blade Runner Westwood Studios Mentioned in Mean Machines Sega #52. Released on PC. No
Bubsy 3D Accolade Winter 1996. PlayStation release October 1996 No
Buggy Gremlin Interactive Mentioned in CVG #191.[11] Released on PlayStation and PC. No
Burn Cycle No
Buster Bros. Collection Capcom PlayStation version released (March 1997). Usually known as Super Pang Collection. Featured in Saturn Plus. No
Ceasars World of Gambling Interplay [12] No
Championship Pool 2 No
Chelnov (port has longer title; TODO) Data East Shown at various game shows, including Tokyo Game Show. Cancelled for unknown reasons. Found and dumped in 2012. Yes
Clockwork Knight: Pengin War Yes
Chill Silicon Dreams, Eidos Sega Saturn Magazine gave it an 80% mark. April 1998. Yes
Colliderz No
Comix Zone 3D No
Condemned/Forsaken Probe Mentioned in Mean Machines Sega #52. Released as Forsaken on PC, PlayStation and N64. No
Conquest Earth Data Design Previewed in Mean Machines Sega #53. Released on PC. No
Constructor System 3 Summer '97. Previewed in Mean Machines Sega #51. Released for PC and PlayStation. No
Converse Hardcore Hoops Virgin Interactive Entertainment also on Mega Drive No
Criticom 2 No
Crow 2 No
Cybersled Namco, Climax Studios PlayStation version released in October 1995. Saturn version supposedly finished. Previewed in Mean Machines Sega #34. No
Dark Helix Konami No
Darknet Seen August 1995, Sega Power.[13] No
Dark Rift [14] No
Darkside Rocket Science Games aka Dark Ride, Darkride, Games World: The Magazine December 1994 No
Davis Cup Complete Tennis Telstar Mentioned in CVG #180.[15] Released on PlayStation. No
Dawn of Darkness Ocean Mentioned in CVG #176.[16] June 1996 release date. No
Dawn Patrol No
Deadly Skies JVC March 1996. Only released on PlayStation. Not connected to the Dreamcast Deadly Skies game. Sega Power No
Death Race Ocean Software No
Death Trap Dungeon Eidos No
Descent Interplay Previewed in Mean Machines Sega #35. No
Destruction Derby 2 Probe Entertainment, Perfect Entertainment Due for 1997. Released on PlayStation and PCs, rumoured to be cancelled after Perfect dropped support for the Saturn. Early prototype found. Yes
Down in the Dumps Phillips Previewed in Mean Machines Sega #44. Released on PC. No
Dreadnought Ocean Software aka HMS Carnage, Dreadnoughts. Stupidly ambitious project that took three years, destroyed when Infogrames ate Ocean in 1998. No
Dream Golf 18/Fantasy Golf No
Dream Knight No
Dream Team Basketball No
Dungeon Keeper Bullfrog, Electronic Arts "10% complete" before canned, though supposedly quite pretty on Saturn hardware according to the lone Saturn developer, Carsten-Elton Sorensen. 1996/1997. PlayStation version was cancelled shortly afterwards. Previewed in Mean Machines Sega #36. No
Ecco the Dolphin Sega Used as Saturn tech demo. Didn't get past the concept stage. No
Empire Golf No
Endorfun Time Warner Previewed in Mean Machines Sega #35 and #38. Released for PC. No
Eternal Champions: The Final Chapter No
European Champions League No
Fake Down System Sacom video (source unknown) No
Fighter Attack Empire Interactive Previewed in Mean Machines Sega #46. Released on PC as Flying Corps. No
Fighting Fantasy Domark [12] No
Firo & Klawd BMG Interactive Entertainment Previewed in Mean Machines Sega #44 and CVG #175.[17] Released on PC and PlayStation. No
Fighting Force Core Design, Sega, Eidos Interactive Disputes led this to skip the Saturn completely. Yes (early proto) / No (finished version)
Flying Aces Rocket Science Games From 32X, 1994/1995, GamePro #68 No
Flying Nightmares 2 Eidos Interactive No
Foes of Ali EA Sports 3DO game. Mentioned in CVG #172[18] No
Football Manager No
Free Runner Rebellion 1995 No
Ganymede Rocket Science/BMG Interactive Entertainment Previewed in Mean Machines Sega #47. No
Gen 13 No
Gender Wars Sales Curve Interactive Winter 1995. Released on PC. No
Grand Theft Auto DMA Design Previewed in Mean Machines Sega #44. No
Guts 'n' Garters in DNA Danger [19] No
Hanna Barbera Project No
Heart of Darkness Virgin Previewed in Mean Machines Sega #44. Released on PC and PlayStation. No
Hexen II Activision Mentioned in CVG #186.[20] Released on PC. No
HMS Dreadnought Ocean Software, Tribe [19] No
Hulk 2 No
Hyperblade No
Incredible Idiots in Space Magnet Interactive Studio, ASC Killed because, and I quote, "the market was not ready for a comedy game of this kind". No
The Indestructibles Bullfrog Previewed in Mean Machines Sega #36. Also cancelled on PC. No
Inferno Ocean Software Previewed in Mean Machines Sega #27. Originally a DOS game. No
International Moto Time Warner Previewed in Mean Machines Sega #49. Released on PlayStation. No
Into the Shadows Triton, Scavenger Killed when Scavenger went bankrupt, late 97/early 98 No
Iron & Blood Acclaim PlayStation release October 1996. No
Jet Ski Rage Velocity From 32X. Mentioned in Mean Machines Sega #34. [21][7] No
The Journeyman Project Quadra, U.S. Gold Winter 1995. No
Killing Time Acclaim Mentioned in CVG #185[22] & #187[23] Released on 3DO/PC/Mac. No
Kumite Konami Previewed in CVG #175[24] and #177[25] for Saturn/PS. Never released for either. No
Legends of Football '97 No
Lethal Enforcers I & II Konami Mentioned in CVG #183[26] and #185[27] Released on PlayStation. No
Lightning Gunner E.O.Imagination Uses Game BASIC for Sega Saturn; not sure if it was intended as a licensed released or not Yes
Lunatik Pure Entertainment, Eidos "Winter". Turned up in 1998 as a PC graphics card pack-in. PlayStation version also cancelled. No
Magic: The Gathering [28][29] No
Major Damage Capcom Axed after Saturn was discontinued Yes (early proto)
Manic Karts No
Maximum Surge Digital Pictures FMV game planned for 1996, got an ESRB rating No
Mayhem No
Mickey Thompson's Supercross Playmates Interactive Entertainment [12] No
Micro Machines V3 Codemasters Released on a plethora of other platforms. "Spring". Mentioned in Mean Machines Sega #44. No
Midland Future Soft 1996 No
Millennium Fire No
Mission: Deadly Skies JVC Previewed in Mean Machines Sega #34. No
Mission Impossible Ocean Software Mentioned in Mean Machines Sega #30. No
Monika no Shiro Pioneer LDC aka "Faradoon: The Legend of Dragon Castle". 1996/1997. Mostly done, even had box art. Previewed in Mean Machines Sega #38. No
Monster Maker: Holy Dagger NEC Interchannel Sequel to Monster Maker on the PC Engine No
Motor Cross No
Moustache Red No
"MT" SIMS? GDRI claims it's a prototype of Maboroshi Tsukiyo. No
Mudkicker Scavenger, GT Interactive 1995, 1996, killed early 1997 No
Nanotek Warrior Virgin Interactive PlayStation version released. No
NBA Hang Time High Voltage Software, Midway Games From High Voltage's website. Also was in development for PC; both versions cancelled last minute for unknown reasons. 1996/1997. No
NBA in the Zone Konami PlayStation game. Mentioned in CVG #172[30] No
NCAA Football No
NHL Breakaway 98 Acclaim Mentioned in CVG #186.[31] Released on PlayStation/N64.[32] No
NHL Open Ice GT Interactive Mentioned in CVG #185[22] and #196.[33] Released on arcade/PlayStation. No
Ninja Core Design, Eidos "November" - Sega Power. Originally meant to be a Saturn game but released on PlayStation as Ninja: Shadow of Darkness. Previewed in Mean Machines Sega #44 and #52. No
Offensive Ocean 1996. Only released on PC. No
Olympic Games Vol 1 U.S. Gold Announced alongside Olympic Soccer. Summer 1996. Previewed in Mean Machines Sega #44 & #47, CVG #175.[34] No
Opposite Lock No
Peperami Acclaim Mentioned in Mean Machines Sega #37. Based on the sausage. No
Perfect Weapon Grey Matter, EA Previewed in Mean Machines Sega #53. Released on PlayStation and PC. No
Planet Pinball Virgin Interactive [12] No
Pinky and the Brain [35][36] No
Premier Manager 97 Gremlin Interactive Advertised for Autumn 1997 alongside PlayStation port. Only PC version was released. No
Project Overkill Konami PlayStation version released in August 1996. Saturn port due afterwards. Previewed in Mean Machines Sega #42. Mentioned in CVG #174.[37] Previewed in CVG #177.[38] No
Raiden II Seibu Kaihatsu Mentioned in Mean Machines Sega #30. No
Rattlesnake Red Sculptured Software, Acclaim May 1997. Previewed in Mean Machines Sega #51 and #52. No
Raw Persuit No
Rayman 2 No
Rebellion No
Re-Loaded Gremlin Interactive Spring 1996. PlayStation version released later in the year. Saturn version actually made it onto some demo discs in Europe and was featured in competitions before the cancellation. No
Return Fire Yes
Road Racer JVC Previewed in Mean Machines Sega #40. No
Robinson's Requiem Readysoft [39] No
Rocket Boy Rocket Science Games 1994/1995 No
Rollcage Team 17 Mentioned in Mean Machines Sega #34. No
The Sacred Pools Segasoft No
Sampras Extreme Tennis Codemasters Release dates mentioned in CVG.[40][15][41] Only released on PlayStation. No
Screaming Wheels JVC Mentioned in Mean Machines Sega #34.[12] No
Scud Race Sega, Sega AM2 Moved to Dreamcast No
Sentinel Returns Psygnosis Mentioned in C&VG #201.[42] Released on PlayStation and PC. [1] No
Shadoan No
Shenmue Sega, Sega AM2 Moved to Dreamcast No
Shredfest EA Mentioned in Mean Machines Sega #34. No
Shutokou Battle Gaiden: Super Technic Challenge Minato Giken, Genki? No
Sign of the Sun Vic Tokai [7] No
Slipstream (Saturn) Gremlin Interactive Previewed in Mean Machines Sega #43. Released on PC as Slipstream 5000. No
Sonic Saturn Sega Technical Institute 1995/1996 No
Sonic X-treme Sega Technical Institute Development hell. Moved to PC. Yes (early proto)
Spearhead Scavenger No
Speed Freak No
Spider: The Video Game Boss Game Studios, BMG Interactive Entertainment Six months of development before Saturn version was axed. PlayStation version released in 1997 after two years of development. Previewed in Mean Machines Sega #47 and #52. No
Split Realities Funcom Mentioned in Mean Machines Sega #34 and #37. No
Star Control III No
S.T.O.R.M. No
Super Cross No
Super Soccer "Warner" No
Syndicate Wars Bullfrog Previewed in Mean Machines Sega #36 and #43. Released for DOS and PlayStation. No
Take Down No
Tank Commander Domark [12] No
Tanktics No
Tarantula Scavenger 1996/1997 No
Terminus Scavenger died with Scavenger, 1996 No
The Incredible Shrinking Character Go-Go Interactive Studios, Cyberdreams 1996 No
Theme Hospital Bullfrog Previewed in Mean Machines Sega #36. Released for PC and PlayStation. No
Tomb Raider 2 Core Design Said to have been killed as Sony wanted exclusivity No
Topps MVP Baseball '96 Data East, BlueSky Software Announced for both Saturn and PlayStation, but the project was pushed back repeatedly until both were scrapped. Advertised in Electronic Game Monthly. Apparently, when Data East scrapped their sports projects, they were sold to Psygnosis... No
Turok: Dinosaur Hunter Acclaim Previewed in Mean Machines Sega #48. No
Ultimate Skidmarks Codemasters Mentioned in Mean Machines Sega #44. Sequel to Super Skidmarks, released for Amiga. No
Ultra Flappy dB-Soft 1997. Likely Japanese-only. No
Vandals No
Varuna's Forces Accent Media Moved to Dreamcast. Previewed in Mean Machines Sega #34. No
Velocity Cave Logic Studios, PF Magic No
Viewpoint Electronic Arts PlayStation version released. Due for release in "March". Featured in Saturn Plus. Mentioned in Mean Machines Sega #34. No
Viper Ocean Mentioned in CVG #186[31] and #188.[43] PlayStation version completed in 1998. No
Virtua Fighter 3 Sega, Sega AM2 Moved to Dreamcast. No
Virtua Hamster From 32X. No
Virtual Chess [7] No
VMX Racing [44] No
VR Baseball Interplay Mentioned in Mean Machines Sega #37. No
VR Pool No
War Gods GT Interactive Mentioned in CVG #182,[45] #186,[31] #187[46] and #188.[43] Released for PC/PlayStation/N64. No
Warhammer 40,000: Dark Crusaders Mindscape Mentioned in Mean Machines Sega #35. Also planned and cancelled for PC. No
Warhammer: Shadow of the Horned Rat Mindscape Mentioned in Mean Machines Sega #35. Released on PC and PlayStation. No
Waterworld Ocean Software Previewed in Mean Machines Sega #29. No
Werewolf: The Apocolypse [47][48][36] Yes
Wet Corpse Vic Tokai [28] No
Wild 9/Wild Nines Virgin, Shiny Entertainment Previewed in Mean Machines Sega #49 and C&VG #180.[49] Released on PlayStation. No
Wing Commander 3 No
XS: Shield Up - Fight Back Sales Curve Interactive Winter 1995. Released on PC. No
Zork Nemesis No
  1. File:GamePro US TheCuttingEdge 1996 Spring.pdf, page 63
  2. File:SSM_JP_19960726_1996-12.pdf, page 81
  3. File:SSM_JP_19961025_1996-18.pdf, page 18
  4. File:CVG UK 191.pdf, page 49
  5. File:SegaMagazin DE 44.pdf, page 26
  6. File:SegaMagazin DE 48.pdf, page 7
  7. 7.0 7.1 7.2 7.3 File:SegaVisions US 25.pdf, page 100
  8. File:GamePro US 093.pdf, page 45
  9. File:EGM US 083.pdf, page 84
  10. File:GamePro US 102.pdf, page 49
  11. File:CVG UK 191.pdf, page 95
  12. 12.0 12.1 12.2 12.3 12.4 12.5 File:NextGeneration US 08.pdf, page 33
  13. File:EGM US 083.pdf, page 89
  14. File:EGM US 084.pdf, page 77
  15. 15.0 15.1 File:CVG UK 180.pdf, page 49
  16. File:CVG UK 176.pdf, page 49
  17. File:CVG UK 175.pdf, page 112
  18. File:CVG UK 172.pdf, page 52
  19. 19.0 19.1 File:GamesMaster UK 047.pdf, page 24
  20. File:CVG UK 186.pdf, page 20
  21. File:SegaVisions US 25.pdf, page 34
  22. 22.0 22.1 File:CVG UK 185.pdf, page 49
  23. File:CVG UK 187.pdf, page 48
  24. File:CVG UK 175.pdf, page 111
  25. File:CVG UK 177.pdf, page 42
  26. File:CVG UK 183.pdf, page 57
  27. File:CVG UK 185.pdf, page 48
  28. 28.0 28.1 File:EGM US 084.pdf, page 79
  29. File:EGM US 088.pdf, page 60
  30. File:CVG UK 172.pdf, page 58
  31. 31.0 31.1 31.2 File:CVG UK 186.pdf, page 49
  32. File:SegaMagazin DE 45.pdf, page 23
  33. File:CVG UK 196.pdf, page 71
  34. File:CVG UK 175.pdf, page 113
  35. File:EGM US 084.pdf, page 75
  36. 36.0 36.1 File:UltraGamePlayers US 093.pdf, page 67
  37. File:CVG UK 174.pdf, page 113
  38. File:CVG UK 177.pdf, page 46
  39. File:SegaVisions US 25.pdf, page 38
  40. File:CVG UK 179.pdf, page 53
  41. File:CVG UK 186.pdf, page 48
  42. File:CVG UK 201.pdf, page 64
  43. 43.0 43.1 File:CVG UK 188.pdf, page 41
  44. File:GamePro US 104.pdf, page 55
  45. File:CVG UK 182.pdf, page 53
  46. File:CVG UK 187.pdf, page 49
  47. File:GamePro US 095.pdf, page 50
  48. File:EGM US 083.pdf, page 98
  49. File:CVG UK 180.pdf, page 30