Daisuke Sato
From Sega Retro
Daisuke Sato |
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Date of birth: 1971-06-19 (age 53) |
Employment history:
Sega Enterprises (1994[1] – )
Divisions:
Divisions:
Nagoshi Studio (2022-01[1] – )
|
Role(s): Designer, Director, Producer |
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Daisuke Sato (佐藤 大輔) frequently works with Toshihiro Nagoshi. He was the Yakuza Series Producer.[2] He's a SEGA veteran whose first game was on the Saturn. He began working together with Toshihiro Nagoshi since Scud Race on SEGA's Model 3, and went on to work on many other games on the arcades. On the console market, he worked on Super Monkey Ball, which was an enhanced port of the arcade title, Monkey Ball. He took part as a Stage Design Director on F-Zero GX, developed by Nagoshi's studio, Amusement Vision in collaboration with Nintendo. Furthermore, he would be a major contributor to the founding of Nagoshi's Yakuza series, serving as a Chief Designer on the first game and he would become a regular for the series. After CS3 ceased to exist, and was absorbed into CS1 and CS2, Sato would become the head of CS1.[3]
In October 2021, he announced his departure from SEGA (alongside Nagoshi) as part of a 10th anniversary message posted on the Ryu Ga Gotoku Studio website.[4] They have since continued to work together, as Sato was appointed director of Nagoshi Studio.[1]
There is a different artist named Daisuke Sato who continues to work at Sega on Phantasy Star Online 2.
Production history
Games
- Blue Seed: Kushinada Hirokuden (Saturn; 1995) — デザイナー[5] (as 佐藤 大輔)
- Magic Knight Rayearth (Saturn; 1995) — フィールドマップ制作[6] (as 佐藤 大輔)
- Magic Knight Rayearth (Saturn; 1995) — Field Map Production (as Daisuke Satoo)
- Virtua Fighter 3 (Model 3; 1996) — Character Design
- Scud Race (Model 3; 1996) — Designers
- Scud Race Plus (Model 3; 1997) — Designers
- Virtua Fighter 3tb (Model 3; 1997) — Character Design
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Design Support (AM11)
- Spikeout: Digital Battle Online (Model 3; 1998) — Chief Stage Designer
- Virtua Fighter 3tb (Dreamcast; 1998) — Character Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Design Support (AM11)
- Spikeout: Final Edition (Model 3; 1999) — Chief Stage Designer
- Shenmue (Dreamcast; 1999) — Debuggers
- Sega GT (Dreamcast; 2000) — Test play
- Slashout (NAOMI; 2000) — Chief Designer
- Spikers Battle (NAOMI GD-ROM; 2001) — Design Director
- Spikers Battle (NAOMI GD-ROM; 2001) — Stage Designer
- US Shenmue (Dreamcast; 2001) — Debuggers
- Super Monkey Ball (GameCube; 2001) — Stage Designers
- Virtua Striker 3 Ver. 2002 (Triforce; 2002) — Designers
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Stadium Designers
- Super Monkey Ball Jr. (Game Boy Advance; 2002) — Design
- Super Monkey Ball 2 (GameCube; 2002) — Stage Design Director
- Skies of Arcadia (GameCube; 2002) — Graphic Designer
- F-Zero AX (Triforce; 2003) — Stage Design Director
- F-Zero GX (GameCube; 2003) — Stage Design Director
- Spikeout: Battle Street (Xbox; 2005) — Supervisor
- Super Monkey Ball Deluxe (Xbox; 2005) — Stage Designers
- Yakuza (PlayStation 2; 2005) — Chief Designer
- Let's Make a Soccer Team! (PlayStation 2; 2006) — Special Thanks
- Virtua Pro Football (PlayStation 2; 2006) — Special Thanks
- Yakuza 2 (PlayStation 2; 2006) — Art Director
- Yakuza 2 (PlayStation 2; 2006) — Lead Designer
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — ディレクター (as 佐藤 大輔)
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — 制作進行 (as 佐藤 大輔)
- Yakuza 3 (PlayStation 3; 2009) — Director
- Pro Yakyuu Team o Tsukurou! 2 (Nintendo DS; 2009) — スペシャルサンクス (as 佐藤 大輔)
- Super Monkey Ball: Step & Roll (Wii; 2010) — Special Thanks
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — スーパーバイザー (as 佐藤 大輔)
- Super Monkey Ball 3D (Nintendo 3DS; 2011) — Special Thanks
- Yakuza: Dead Souls (PlayStation 3; 2011) — Environment & Object Artists
- Binary Domain (Xbox 360; 2012) — Director
- Binary Domain (Xbox 360; 2012) — Background Art
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — スーパーバイザー (as 佐藤 大輔)
- Yakuza 5 (PlayStation 3; 2012) — Background Artists
- Yakuza 5 (PlayStation 3; 2012) — Executive Managers
- Saka Tsuku: Pro Soccer Club o Tsukurou! (PlayStation 3; 2013) — チーフプロデューサー (as 佐藤 大輔)
- Saka Tsuku: Pro Soccer Club o Tsukurou! (PlayStation Vita; 2013) — チーフプロデューサー (as 佐藤 大輔)
- J.League Pro Soccer Club o Tsukurou! 8: Euro Plus (PlayStation Portable; 2013) — チーフプロデューサー (as 佐藤 大輔)
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — ラインプロデューサー (as 佐藤 大輔)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — ラインプロデューサー (as 佐藤 大輔)
- Yakuza 0 (PlayStation 3; 2015) — Line Producer
- Sanrio Characters: Fantasy Theater (iOS; 2016) — Producer
- Sanrio Characters: Fantasy Theater (Android; 2016) — Producer
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Producers
- Ryu ga Gotoku Online (iOS; 2018) — 『龍が如く ONLINE』後見人 (as 佐藤 大輔)
- D×2: Shin Megami Tensei Liberation (Android; 2018) — スペシャルサンクス (as 佐藤 大輔)
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — スペシャルサンクス (as 佐藤 大輔)
- D×2: Shin Megami Tensei Liberation (Android; 2018) — Special Thanks
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — Special Thanks
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — General Producer
- Sega Heroes (Android; 2018) — Streets of Rage
- Ryu ga Gotoku Online (Android; 2018) — 『龍が如く ONLINE』後見人 (as 佐藤 大輔)
- Judgment (PlayStation 4; 2018) — Producers
- Sega Ages Virtua Racing (Nintendo Switch; 2019) — Special Thanks
- Sega Ages Columns II (Nintendo Switch; 2019) — Special Thanks
- Super Monkey Ball: Banana Blitz HD (Nintendo Switch; 2019) — Executive Management
- Yakuza: Like a Dragon (PlayStation 4; 2020) — General Producer
- Streets of Rage 4 (Windows PC; 2020) — SEGA Development Team
- Yakuza: Like a Dragon (Xbox One; 2020) — General Producer
- Yakuza: Like a Dragon (Steam; 2020) — General Producer
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — General Producer
- Phantasy Star Online 2: New Genesis (Windows PC; 2021) — Graphic Artists
- Phantasy Star Online 2: New Genesis (Xbox One; 2021) — Graphic Artists
- Lost Judgment (PlayStation 4; 2021) — General Producer
- Lost Judgment (PlayStation 5; 2021) — General Producer
- Lost Judgment (Xbox One; 2021) — General Producer
- Super Monkey Ball Banana Mania (Xbox One; 2021) — Executive Management
- Super Monkey Ball Banana Mania (PlayStation 4; 2021) — Executive Management
- Super Monkey Ball Banana Mania (PlayStation 5; 2021) — Executive Management
- Super Monkey Ball Banana Mania (Nintendo Switch; 2021) — Executive Management
- Super Monkey Ball Banana Mania (Steam; 2021) — Executive Management
Music
- Fantasyscape Slashout: Original Soundtrack (CD; 2000) — Game Graphics
- The Works II (CD; 2016) — Producers & Directors for the Original Projects
Interviews
External links
References
- ↑ 1.0 1.1 1.2 1.3 https://nagoshistudio.com/staff/daisuke-sato (Wayback Machine: 2022-12-02 19:24)
- ↑ @yakuzagame on Twitter (Ghostarchive)
- ↑ https://www.resetera.com/threads/an-overview-of-the-current-developers-in-sega-japan.17290/ (Wayback Machine: 2022-10-04 01:38)
- ↑ http://ryu-ga-gotoku.com/studio/en/ (archive.today)
- ↑ File:Blue Seed Saturn credits.pdf
- ↑ File:Mahou Kishi Rayearth Saturn credits.pdf
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