Difference between revisions of "Yuji Uekawa"

From Sega Retro

 
(46 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[File:Uekawa.jpg|right]]
+
{{PersonBob
{{cleanup}}
+
| image=YujiUekawa.png
'''Yuji Uekawa''''s (上川 祐司) first major project was cult favorite ''[[Ristar]]'', a character of his own design. His first Sonic title was the Saturn version of ''[[Sonic 3D Blast]]'', where he was a Special Stage artist. Since ''[[Sonic R]]'', he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in ''[[Sonic Adventure]]'', and he's since loaned his talents to a number of Sonic Team titles, including ''[[Samba de Amigo]]'' and ''[[Billy Hatcher and the Giant Egg]]''.
+
| birthplace=
 +
| dob=
 +
| dod=
 +
| employment={{Employment
 +
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 +
| start=1992{{ref|https://web.archive.org/web/20230324000310/https://www.ndw.jp/sonic25th-interview01/}}
 +
| divisions=[[Sega CS1]],{{ref|https://web.archive.org/web/2/https://twitter.com/SiFi_TZK/status/1650138242291990529}} [[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]]}}
 +
{{Employment
 +
| company=[[Sonic Team (company)|Sonic Team]]
 +
}}
 +
{{Employment
 +
| company=[[Sega Corporation (2000-2015)|Sega]]
 +
| divisions=[[Global Entertainment R&D Dept. 1]], [[Sega CS2 (2008-current)|Sega CS2]]
 +
}}
 +
{{Employment
 +
| company=[[Sega Games]]
 +
| divisions=
 +
}}
 +
{{Employment
 +
| company=[[Sega Corporation (2020)|Sega]]
 +
| divisions=
 +
}}
 +
| role=Artist, Designer
 +
| education=
 +
}}
 +
{{sub-stub}}'''{{PAGENAME}}''''s (上川 祐司) first major project was cult favorite ''[[Ristar]]'', a character of his own design. His first Sonic title was the Saturn version of ''[[Sonic 3D Blast]]'', where he was a Special Stage artist. Since ''[[Sonic R]]'', he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in ''[[Sonic Adventure]]'', and he's since loaned his talents to a number of Sonic Team titles, including ''[[Samba de Amigo]]'' and ''[[Billy Hatcher and the Giant Egg]]''.
  
==Production History==
+
==Production history==
* ''[[Ristar]]'' (1995) — Character Designer
+
{{ProductionHistory|Yuji Uekawa|Uekawa Yuji|Kamikawa|上川 祐司}}
* ''[[Astal]]'' (1995) — Character Production
 
* ''[[Sonic 3D Blast]]'' (1996) — Artist
 
* ''[[Sonic Jam]]'' (1997) — Artist
 
* ''[[Sonic R]]'' (Saturn Version) (1997) — Character Designer (Sega Enterprises Ltd.)
 
* ''[[Sonic R]]'' (PC Version) (1998) — Character designer (Sega Enterprises Ltd.) (Sega)
 
* ''[[Sonic Adventure]]'' (1998) — Character designer, Character motion designer, "Chaos" character designer
 
* ''[[ChuChu Rocket!]] (DC Version)''  (1999) — Art Director
 
* ''[[ChuChu Rocket!]] (GBA Version)''  (1999) — Art Director
 
* ''[[Sonic Shuffle]]'' (2000) — Supervisor
 
* ''[[Samba de Amigo]]'' (2000) — Character Designer
 
* ''[[Samba de Amigo Ver.2000]]'' (2000) — Character Designer
 
* ''[[Sonic Adventure 2]]'' (2001) — Player Character Designer, Product Support
 
* ''[[Sonic Adventure 2: Battle]]'' (2002) — Player Character Designer, Product Support
 
* ''[[Sonic Advance]]'' (2002) — Art Director
 
* ''[[Sonic Mega Collection]]'' (2002) — Illustrator
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Art Director, Lead Character Designer, Lead Visual Artist
 
* ''[[Sonic Advance 2]]'' (2003) — Art Director
 
* ''[[Sonic Pinball Party]]'' (2003) — Art Director
 
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — Character Coordinator
 
* ''[[Sonic Battle]]'' (2004) — Design Coordinator
 
* ''[[Sonic Heroes]]'' (2004) — Menu Screen Artist, Product Support
 
* ''[[Sonic Advance 3]]'' (2004) — Art Director
 
* ''[[Puyo Pop Fever]]'' (GBA Version) (2004) — Art Director
 
* ''[[Sonic Mega Collection Plus]]'' (2004) — Illustrator
 
* ''[[Sonic Gems Collection]]'' (2005) — Illustrator
 
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Special Thanks
 
* ''[[Sonic Rush]]'' (2005) — Art Director
 
* ''[[Sonic Riders]]'' (2006) — Character Art Director
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Publicity Artwork
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Promotional Visuals
 
* ''[[Sonic Rush Adventure]]'' (2007) — Art Director
 
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) — Sonic Family Character Supervisor
 
* ''[[The House of the Dead 2 & 3 Return]]'' (2007) — Promotional Visuals
 
* ''[[Sega Superstars Tennis]]'' (2008) — Special Thanks
 
* ''[[Sonic Unleashed]] (PS3 & Xbox 360 Version)'' (2008) — Publicity Artwork
 
* ''[[Sonic and the Black Knight]]'' (2009) — Cut Scene Artist, Promotional Visuals
 
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Sonic Family Character Supervisor
 
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)
 
* ''[[Sonic the Hedgehog 4 Episode I]]'' (2010) — Artist
 
* ''[[Sonic Generations]]'' (2011) — Sonic Character Supervisor (Sega)
 
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011/2012) — Sonic Character Supervisor
 
* ''[[Sonic the Hedgehog 4 Episode II]]'' (2012) — Character Artist
 
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — CS2 R&D (Sega Corporation)
 
  
{{DEFAULTSORT:Uekawa, Yuji}}
+
[[Category:Use ProductionHistory template]]
[[Category:Sonic Team Developers]]
+
* ''[[Sonic X]]'' (2003) — Original Character Design
 +
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision
 +
 
 +
==Interviews==
 +
{{mirror}}
 +
[http://sonic.sega.jp/SonicChannelOld/creators/001/index.html Yuji Uekawa interview by Sonic Channel (April 3, 2006)] [[https://browniehideout.wordpress.com/2022/07/06/creators-interview-001-uekawa-yuuji/ Translated]]
 +
 
 +
==Photographs==
 +
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
 +
 
 +
==References==
 +
<references/>
 +
 
 +
[[Category:Lead Artists]]

Latest revision as of 12:30, 18 November 2023

YujiUekawa.png
Yuji Uekawa
Employment history:
Divisions:
Divisions:
Role(s): Artist, Designer

This teeny-tiny article needs some work. You can help us by expanding it.


Yuji Uekawa's (上川 祐司) first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production history

Games

Music

  • Sonic X (2003) — Original Character Design
  • Sonic Boom (2014) — Sonic Character & Universe Supervision

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Yuji Uekawa interview by Sonic Channel (April 3, 2006) [Translated]

Photographs

Main article: Photos of Yuji Uekawa

References