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From Sega Retro

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Magazines' notes

Too lazy to register in NEC Retro and stuff are different in Sonic Retro, so just taking notes for now.

NEC Retro

  • Strip Fighter II[1]
  • PC-FX[2]
  • Fatal Fury Special[3]

Sonic Retro

Magazines' notes refs

  1. 1.0 1.1 File:SuperGamePower BR 001.pdf, page 12
  2. File:SuperGamePower BR 001.pdf, page 13
  3. File:SuperGamePower BR 002.pdf, page 18
  4. File:SuperGamePower BR 001.pdf, page 22
  5. File:SuperGamePower BR 002.pdf, page 13

Multi-game

Multi-game is an arcade machine with multiple Sega's versions of 16-bit games. It was created and released by JBN Electronics (João Barassal Neto), Sega's official arcades' distributor in Brazil in the 1990s[1]. Multi-game featured a 14" screen, a total of 21 games and the price was around 3,000 USD[2].

List of games

Multi-game refs

  1. /http://www.jbn.com.br/sobrjbn.htm (archived: 1998-01-24 00:58)
  2. File:AcaoGames BR 003.pdf, page 41

Bishoujo Senshi Sailor Moon (MD game)

Bosses

TODO: extract sprites and convert to table

Names chosen as explained above.

  • [Stage 1] Name: Manegin
    • Kanji/Kana: マネギン
    • Romaji: Manegin
  • [Stage 2] Name: Jadeite
    • Kanji/Kana: ジェダイト
    • Romaji: Jedaito
  • [Stage 3] Name: Nephrite
    • Kanji/Kana: ネフライト
    • Romaji: Nefuraito
  • [Stage 4, Boss 1] Name: Zoisite
    • Kanji/Kana: ゾイサイト
    • Romaji: Zoisaito
  • [Stage 4, Boss 2] Name: Kunzite
    • Kanji/Kana: クンツァイト
    • Romaji: Kuntsaito
  • [Stage 5, Sub-boss] Name: Endymion
    • Kanji/Kana:エンディミオン
    • Romaji: Endimion
  • [Stage 5, Boss] Name: Queen Beryl
    • Kanji/Kana: クイン ベリル
    • Romaji: Kuin Beriru
  • [Stage 6] Name: Queen Metallia
    • Kanji/Kana: クイン メタリア
    • Romaji: Kuin Metaria

Stages

TODO: play in hard mode to shoot stage 6; shoot stages' intro screens to confirm their titles

Stages' general names were extracted from the in-game introduction screens, the "area" titles come from the manual (MD version).

  • Stage 1 - Juban Shopping Street (Jū-ban shōten machi ~ 十番 商店 街)
    • Area A: Shopping District of Juban Town (Jūban-chō shōten machi ~ 十番町 商店 街)
    • Area B: Department Store's Elevator (Depato no Erebeta ~ デパート の エレベーター)
  • Stage 2 - Dream Land (Yume rando ~ 夢ランド)
    • Area A: Amusement Park (Yuenchi ~ 遊園地)
    • Area B: Candy House (Okashi no Ie ~ おかし の 家)
  • Stage 3 - Highway (Kōzokudōro ~ 高速道路)
    • Area A: Highway (Kōzokudōro ~ 高速道路)
    • Area B: Secret Factory (Himitsu kōjō ~ 秘密工場)
  • Stage 4 - Starlight Tower (Sutaraito Tawa ~ スターライト タワー)
    • Area A: Starlight Tower (Sutaraito Tawa ~ スターライト タワー)
    • Area B: Cavern (Dōkutsu ~ 洞窟)
  • Stage 5 - D-Point (D Pointo ~ Dポイント)
    • Area A: North Pole (Hokkyoku ~ 北極)
    • Area B: Beryl's Fortress (Beriru no Yōsai ~ ベリル の 要塞)
    • Area C: Queen Beryl's Castle (Kuin Beriru no Shiro ~ クインベリル の 城)
  • Stage 6 - is there a general name or only for the areas?
    • Area: Dark Kingdom (Daku Kingudamu ~ ダーク キングダム)
    • Hard Mode Only (Muzukashi mohdo no mi ~ むずかしい モード の み)

Unreleased, Protos, Betas etc

  • Converse City Ball Tour screenshots in SuperGamePower issue 016, page 15
  • Not exactly related but worth it translating, plus that first photo... [1]
  • Shadow of Atlantis preview in Ação Games issue 075, page 17
  • Sega Neptune preview in Ação Games issue 076, page 10
  • Ecco Jr. ("32X CD" version, seen in CES 1995 apparently) preview in SuperGamePower issue 011, page 16
  • João Manoel Quadros Barros said in a interview ("Jogos 80" magazine issue 14) that Tectoy developed a fully working Saturn browser (name not mentioned, no images or anything unfortunately), which ended up not released.
    • He also said that they made a "Tectoy's Duke Nukem" (just for fun/only for themselves of course), on which the map was the company itself and the enemies were the workers (this is mostly for a trivia/curiosities section or something, maybe?).

Unreleased, Protos, Betas etc refs

  1. http://nitta.sakura.ne.jp/32X/32XCD/32XCD.main.html
  2. 2.0 2.1 File:Bcracers 32x us manual.pdf, page 20

Prices of BR releases

Brazil had four different currencies between 1989 and nowadays, making it difficult to add the price of anything released prior 1994-07. No idea if the information below may be useful at all, but let's go on:

  • From 1989-01-16 to 1990-03-15 — Name: Cruzado Novo / Symbol: NCz$
  • From 1990-03-16 to 1993-07-30 — Name: Cruzeiro / Symbol: Cr$ / Value: remained the same
  • From 1993-08-01 to 1994-06-30 — Name: Cruzeiro Real / Symbol: CR$ / Value: 3 less zeroes (Example: Cr$ 500,000.00 = CR$ 500.00)
  • From 1994-07-01 on — Name: Real / Symbol: R$ / Value: at the time it changed CR$ 2,700.00 = R$ 1.00

The Master System was released in 1989-09 (NCz$), the Mega Drive in 1990-11 (Cr$), Game Gear 1991-09 (Cr$), Saturn in 1995-05 (R$) and Dreamcast in 1999-10 (R$). Note that SMS stuff will have prices listed with three different currencies, MD and GG two, and the others are no problem.

Master System releases in Brazil

Note: I typed the titles exactly how they are seen in magazines, catalogues etc.

1989 Releases

The following games were already set for release together with the console in 1989, though not all of them were available right away. They were already listed in the catalogue poster which came with the very first Brazilian version of the SMS. I still gotta find the newspaper(s) and possibly re-watch some interviews with Stefano Arnhold (Tectoy's former vice-president and later president) for actual proof. It's also worth to note that all of these games were released in cardboard, lacking the model number (some of them were later re-released in clamshells, with the model number informed).

Releases between 1989-09 and 1990-10

This comes from issue 17-A (pages 48-49) of A Semana em Ação - Games (which would later become Ação Games). There weren't magazines focused on videogames In Brazil before this one, so this may be useful to at least estimate when these were released.

Listed in the 1989 catalogue

These are most likely confirmed to have been released in 1989, between September 24 (console launch date) and December 31.

Not listed in the 1989 catalogue

These were most likely released through the whole year of 1990, since the magazine dates from December.

* The same mag says (p. 51-55) it had been released outside BR and was coming soon; plus the generalized "Mickey Mouse" title tells me it wasn't for sale. Ação Games 01 (1991-05) speaks about the release and VideoGame 03 (also 1991-05) has it in its section that mixes new releases with hints and cheats, which is hella confusing but kind of helps to confirm the correct date.

Mortal Kombat II Gameplay

The game is compatible with the six button controller, though it must be activated in the options menu. A and X are assigned for low and high punches, respectively, and X and Z for low and high kicks, also respectively. B and Y are used for blocking; Start pauses the game. With the three button controller, the commands are: A low punch, B low kick, Start block (this makes things much harder), (Left or Right)+A high punch and C high kick.

In the 8-bit versions 1 punches and 2 kicks (with no distinction of "low" and "high" blows) and blocking is performed with 1+2 in the Master System version, and Start in the Game Gear version.

Special Moves

Note: Assumes the player is standing, facing right. If facing left, Left and Right should be reversed.
I take way too much space!
Name Command
Jax
Grab & Smack Right Right AAAAA
Wave Punch Right Down Left Z
Ground Slam B
Repeated Body Slams A XXXXX
Earthquake
HOLD
C
4s
Kitana
Fan Lift Left Left Left X
Fan Toss Right Right X+A
Deep Cut
HOLD
Left
X
Flying Punch Right Down Left A
Liu Kang
Bike Kick
HOLD
C
5s
Flying Kick Right Right Z
High Fireball Right Right X
Low Fireball Right Right A
Mileena
Roll Ball Left Left Down Z
Drop Kick Right Right C
Sai Toss
HOLD
X
2s
Reptile
Acid Spit Right Right X
Slide
HOLD
Left
C+Z
Energy Ball Left Left X+A
Invisibility
HOLD
B
Up Up Down X
Scorpion
Take Down Right Down Left C
Air Throw Up B
Teleport Down Left X
Spear Left Left A
Shang Tsung
Fireball Left Left X
Double Fireball Left Left Right X
Triple Fireball Left Left Right Right X
Sub-Zero
Freeze Down Right A
Slide
HOLD
Left
C+Z
Ground Ice Down Left C
Baraka
Shredder Left Left Left A
Sweep Kick
HOLD
Left
C
Spark Toss Down Left X
Deep Cut
HOLD
Left
X
Johnny Cage
Low Green Flame Left Down Right A
High Green Flame Right Down Left X
Rising Punch Left Down Left X
Groin Punch A+B
Shadow Kick Left Right C
Kung Lao
Spin Shield
HOLD
B
Up Up CCCCC
Teleport Down Up
Flying Kick Up Up Down Z
Hat Toss Left Right A, optionally Up/Down
Raiden
Lightning Down Right A
Teleport Down Up
Shock Therapy
HOLD
X
3s
Torpedo Left Left Right