Difference between revisions of "Toshihiro Nagoshi"

From Sega Retro

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* ''[[Daytona USA 2: Power Edition]]'' (1998) — Producer
 
* ''[[Daytona USA 2: Power Edition]]'' (1998) — Producer
 
* ''[[Spikeout: Final Edition]]'' (1999) — Chief Designer, Producer, Director
 
* ''[[Spikeout: Final Edition]]'' (1999) — Chief Designer, Producer, Director
* ''[[Shenmue]]'' (1999) — Supervisor(Sega AM4)
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* ''[[Shenmue]]'' (1999) — Supervisor (Sega AM4)
 
* ''[[Slashout]]'' (2000) — Producer
 
* ''[[Slashout]]'' (2000) — Producer
 
* ''[[Daytona USA 2001]]'' (2000) — Producer, Game Director, Design Director
 
* ''[[Daytona USA 2001]]'' (2000) — Producer, Game Director, Design Director
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* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Chief Producer
 
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) — Chief Producer
 
* ''[[Super Monkey Ball 3D]]'' (2011) — Chief Producer
 
* ''[[Super Monkey Ball 3D]]'' (2011) — Chief Producer
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* ''[[Jet Set Radio]]'' (2012) — Executive Producer (Sega of Japan)
 
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Revision as of 16:03, 8 August 2013

Toshihiro nagoshi.jpg

Toshihiro Nagoshi (名越 稔洋), born June 17, 1965 in Shimonoseki, Yamaguchi, is a game designer, producer and director at, as well as the current Chief Creative Officer of, Sega Corporation. Within Sega he also runs Ryu ga Gotoku Studio.

He graduated from the Tokyo University of Art and Design in 1989 and joined the company shortly thereafter, working for AM2 under Yu Suzuki as a CG designer. He quickly ascended the ranks, and in 1999 became the manager of Sega AM4. When Sega AM4 became Amusement Vision, Nagoshi took the helm as president. He designed and created AM2's arguably most famous racing game Daytona USA, as well as the popular Amusement Vision titles Super Monkey Ball and Yakuza.

On April 1, 2012, following a recent 2012 reshuffling, Naogshi became the CCO of Sega.


Production History

* Virtua Racing (1992) — Chief Designer

External Links