Difference between revisions of "Battle Beaster"
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{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=Battlebeaster title.png |
− | |||
| publisher=[[Studio Wonder Effect]] | | publisher=[[Studio Wonder Effect]] | ||
| developer=[[Studio Wonder Effect]] | | developer=[[Studio Wonder Effect]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals=[[Dreamcast VGA Box]], [[Visual Memory Unit]], [[Dreamcast Microphone]] | | peripherals=[[Dreamcast VGA Box]], [[Visual Memory Unit]], [[Dreamcast Microphone]] | ||
| players=1-2 | | players=1-2 | ||
− | | genre=Simulation | + | | genre=Voice Battle Simulation (ボイスバトルシミュレーション){{fileref|BattleBeaster DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20020119231134/http://sega.jp/dc/db/010209.html}}, Simulation{{ref|https://web.archive.org/web/20200201225739/https://sega.jp/history/hard/dreamcast/software_l.html#tab02}} |
− | | releases={{ | + | | releases={{releasesDC |
− | | dc_date_jp=2001-03-15 | + | | dc_date_jp=2001-03-15{{ref|https://web.archive.org/web/20020119231134/http://sega.jp/dc/db/010209.html}} |
| dc_code_jp=T-43801M | | dc_code_jp=T-43801M | ||
− | | dc_rrp_jp=5, | + | | dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20020119231134/http://sega.jp/dc/db/010209.html}} |
+ | | dc_rating_jp=all | ||
}} | }} | ||
− | | | + | | properties={{Properties|DC|adx|flash|sofdec}} |
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' (バトルビースター) is a [[Sega Dreamcast]] simulation game released exclusively in Japan. |
− | == | + | ==Production credits== |
− | + | {{multicol| | |
− | {{ | + | {{creditstable| |
− | + | *'''Director:''' Takeshi Minakata | |
− | + | *'''Main programmer:''' Giichi Ariyama | |
− | | | + | *'''Battle Programmer:''' Osamu Okagawa, Seiya Okamoto, Kouhei Yamaguchi, [[Kenji Watanabe]] |
+ | *'''3D Graphic:''' Yasunori Hirota, Eiju Iwai, Ryotaro Tanaka | ||
+ | *'''Character Designer:''' Yoshihide Konishi | ||
+ | *'''2D Graphic:''' Yoshiyuki Kitada, Atsushi Oka, Tomoko Muronosono | ||
+ | *'''Sound Designer:''' Kentaro Yamasaki, Toshiyuki Inage, Chihiro Arisaka | ||
+ | *'''Producer:''' Tatsuyuki Keishima | ||
+ | | source=In-game credits (JP) | ||
+ | | console=DC | ||
+ | }} | ||
}} | }} | ||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|DC}} | ||
{{Scanbox | {{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
Line 32: | Line 44: | ||
| front=BattleBeaster DC JP Box Front.jpg | | front=BattleBeaster DC JP Box Front.jpg | ||
| back=BattleBeaster DC JP Box Back.jpg | | back=BattleBeaster DC JP Box Back.jpg | ||
− | |||
| square=yes | | square=yes | ||
− | | disc= | + | | spinecard=BattleBeaster DC JP Spine.jpg |
+ | | disc=BattleBeaster DC JP Disc.jpg | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==External links== | ||
+ | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/db/010209.html Dreamcast] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{BattleBeasterOmni}} |
Latest revision as of 07:44, 30 August 2024
Battle Beaster | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Dreamcast | ||||||||||
Publisher: Studio Wonder Effect | ||||||||||
Developer: Studio Wonder Effect | ||||||||||
Peripherals supported: Dreamcast VGA Box, Visual Memory Unit, Dreamcast Microphone | ||||||||||
Genre: Voice Battle Simulation (ボイスバトルシミュレーション)[1][2], Simulation[3] | ||||||||||
Number of players: 1-2 | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Battle Beaster (バトルビースター) is a Sega Dreamcast simulation game released exclusively in Japan.
Contents
Production credits
- Director: Takeshi Minakata
- Main programmer: Giichi Ariyama
- Battle Programmer: Osamu Okagawa, Seiya Okamoto, Kouhei Yamaguchi, Kenji Watanabe
- 3D Graphic: Yasunori Hirota, Eiju Iwai, Ryotaro Tanaka
- Character Designer: Yoshihide Konishi
- 2D Graphic: Yoshiyuki Kitada, Atsushi Oka, Tomoko Muronosono
- Sound Designer: Kentaro Yamasaki, Toshiyuki Inage, Chihiro Arisaka
- Producer: Tatsuyuki Keishima
Magazine articles
- Main article: Battle Beaster/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||
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53 | |
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Based on 3 reviews |
Technical information
- Main article: Battle Beaster/Technical information.
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:BattleBeaster DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/db/010209.html (Wayback Machine: 2002-01-19 23:11)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab02 (Wayback Machine: 2020-02-01 22:57)
- ↑ Dreamcast Magazine, "2001-09 (2001-03-23,30)" (JP; 2001-03-09), page 21
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Famitsu, "2001-03-23" (JP; 2001-03-09), page 33
Battle Beaster | |
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Main page | Magazine articles | Technical information |
Categories:
- Dreamcast Microphone-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1-2 player games
- JP Dreamcast games
- All JP games
- Dreamcast games
- 2001 Dreamcast games
- All 2001 games
- Dreamcast simulation games
- All simulation games
- Dreamcast games with ADX audio
- Dreamcast games using Flash
- Dreamcast games with Sofdec video
- All games
- Stubs
- Credits without reference
- Battle Beaster