Sega Mega Drive

From Sega Retro

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The Sega Mega Drive (jp. メガドライブ , il. מגה דרייב), called the Sega Genesis in North America and Super Gam*Boy (수퍼겜보이) (later Super Aladdin Boy (수퍼알라딘 보이) in South Korea, is a cartridge-based video game console developed by Sega in 1988.

The Mega Drive is Sega's third home console, following the SG-1000 (including SG-1000 II) and the Sega Master System (Mark III). It was codenamed the Sega Mark V during development and is part of what is now known as the fourth generation of video game consoles or the "16-bit era". It has a software library consisting of more than one thousand games released for the system in total.

The Mega Drive is Sega's most successful video game console. It sold over 40 million hardware units worldwide,[1] including more than 20 million in the United States, over 9 million in Western Europe, 3.58 million in Japan, and 3 million in Brazil.[2] In addition, the Mega Drive sold the most software in its generation, achieving a software-to-hardware attach ratio of 16 games sold per console, the highest ever recorded for a game console.[3]

As well as competing with Nintendo's Famicom (NES) and later Super Famicom (Super NES) for market control, Sega also found itself fighting against NEC's TurboGrafx-16 (PC Engine in Japan), SNK's Neo Geo, the Atari Jaguar, and numerous home computers, in one of the biggest "console wars" of all time. The Super NES ended up surpassing the Mega Drive in worldwide hardware sales (49 million), whereas the Mega Drive had higher software sales (its 16:1 attach ratio was double that of the SNES).[3]

It had a cartridge enhancement chip, the Sega Virtua Processor (SVP), and two add-on consoles, the Sega CD and 32X. The Mega Drive would be succeeded by the Sega Saturn (released in 1994), and then the Sega Dreamcast (released in 1998).

For information, see Sega Mega Drive.