Difference between revisions of "Quake/Comparisons"
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| game1=Saturn | | game1=Saturn | ||
| game2=IBM PC | | game2=IBM PC | ||
− | | desc=Start the game and simplified level design is immediately apparent. The Saturn | + | | desc=Start the game and simplified level design is immediately apparent. The Saturn version adds some walls in the initial corridor to ensure it isn't rendering too much at once. |
}} | }} | ||
{{Comparison | {{Comparison | ||
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| game2=IBM PC | | game2=IBM PC | ||
| desc= | | desc= | ||
+ | }} | ||
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+ | ==Localisation comparisons== | ||
+ | {{Comparison | ||
+ | | image1=Quake Saturn US MainMenu.png | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=NTSC-U | ||
+ | | game2=PAL | ||
+ | | desc=While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Quake Saturn US Start.png | ||
+ | | image2=Quake Saturn EU Start.png | ||
+ | | game1=NTSC-U | ||
+ | | game2=PAL | ||
+ | | desc=While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels. | ||
}} | }} | ||
Latest revision as of 06:18, 1 September 2024
- Back to: Quake.
Version comparisons
Saturn |
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IBM PC |
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Saturn |
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IBM PC |
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Start the game and simplified level design is immediately apparent. The Saturn version adds some walls in the initial corridor to ensure it isn't rendering too much at once.
Saturn |
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IBM PC |
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Localisation comparisons
NTSC-U |
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PAL |
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While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels.
NTSC-U |
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PAL |
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While the PAL version renders at a higher screen resolution, 2D elements such as menu use half as many pixels.
References
Quake | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Technical information
Prototypes: 1997-10-31
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