Difference between revisions of "Marionette Handler"
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Latest revision as of 07:52, 1 September 2024
Marionette Handler | ||||||||||
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System(s): Sega Dreamcast | ||||||||||
Publisher: Micronet | ||||||||||
Developer: Micronet | ||||||||||
Peripherals supported: Dreamcast VGA Box, Visual Memory Unit | ||||||||||
Genre: Programming Robot Battle/Programming Robot Taisen (プログラミングロボット対戦)[1][2], Table[3] | ||||||||||
Number of players: 1 | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Marionette Handler (マリオネットハンドラー) is a Sega Dreamcast game. It was followed by Marionette Handler 2.
Contents
Production credits
- Producer: Akihiro Murakami
- Chief Programmer: Makoto Sato
- Programmer: Tomoyuki Takahashi, Yasutaka Ishizaki, Yasuhito Maruyama, Tomoyuki Aoza, Takanori Akitaya
- Chief Designer: Shuji Hukui
- Designer: Hidemasa Akimoto, Naoya Kasamatsu, Kinya Sato
- Sound: Akihito Teranishi (Fandango)
- Effect Sound: Shuichi Kurodawa (Panama), Yusuke Kuriyama (Panama)
- Publicity: Keisuke Miyamura
Magazine articles
- Main article: Marionette Handler/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||
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71 | |
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Based on 4 reviews |
Technical information
- Main article: Marionette Handler/Technical information.
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:MarionetteHandler DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/990508/ (Wayback Machine: 2014-08-06 10:13)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html (Wayback Machine: 2020-02-01 22:57)
- ↑ Dreamcast Magazine, "1999-24 (1999-08-06)" (JP; 1999-07-23), page 19
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Famitsu, "1999-08-06" (JP; 1999-07-23), page 34
- ↑ Gamers' Republic, "November 1999" (US; 1999-10-18), page 97