Difference between revisions of "ComplianceDetails/DC"

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|8.1={{
 
|8.1={{
#vardefine:shortdesc|Any menus must exist separately to the title screen.}}{{
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#vardefine:shortdesc|Any menus must exist separately from the title screen.}}{{
 
#vardefine:fulldesc|The Start/Option Selection screen exists separately from the Title Screen. If a "Menu" selection such as Start/Option is needed, it should appear when the START button is pressed at the Title Screen. Objects other than the Menu can be used and combined as needed.
 
#vardefine:fulldesc|The Start/Option Selection screen exists separately from the Title Screen. If a "Menu" selection such as Start/Option is needed, it should appear when the START button is pressed at the Title Screen. Objects other than the Menu can be used and combined as needed.
 
}}{{
 
}}{{
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*8 pixels horizontally or 16 pixels vertically from the game screen (for 320x240 pixel displays).
 
*8 pixels horizontally or 16 pixels vertically from the game screen (for 320x240 pixel displays).
 
*8 pixels horizontally or 32 pixels vertically from the game screen (for 640x480 pixel displays).}}{{
 
*8 pixels horizontally or 32 pixels vertically from the game screen (for 640x480 pixel displays).}}{{
#vardefine:fulldesc|#vardefine:page|41}}
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#vardefine:page|41}}
  
 
|10.4={{
 
|10.4={{
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#vardefine:shortdesc|[[Sega Dreamcast/Boot ROM|Boot ROM]] comments may consist of up to 32 single-byte or 16 double-byte upper-case English characters.}}{{
 
#vardefine:shortdesc|[[Sega Dreamcast/Boot ROM|Boot ROM]] comments may consist of up to 32 single-byte or 16 double-byte upper-case English characters.}}{{
 
#vardefine:fulldesc|Boot ROM comments may consist of up to 32 single-byte or 16 double-byte upper-case English characters (double-byte characters display as 24x24 dots with the Boot ROM, and single-byte characters as 24x12 dots).}}{{
 
#vardefine:fulldesc|Boot ROM comments may consist of up to 32 single-byte or 16 double-byte upper-case English characters (double-byte characters display as 24x24 dots with the Boot ROM, and single-byte characters as 24x12 dots).}}{{
#vardefine:fulldesc|#vardefine:page|58}}
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#vardefine:page|58}}
  
 
|15.1.3b={{
 
|15.1.3b={{
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|15.1.5={{
 
|15.1.5={{
#vardefine:shortdesc|A save file should have its a unique icon so it can be clearly recognised in the [[Sega Dreamcast/Boot ROM|boot ROM]].}}{{
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#vardefine:shortdesc|A save file should have its own unique icon so it can be clearly recognised in the [[Sega Dreamcast/Boot ROM|boot ROM]].}}{{
 
#vardefine:fulldesc|Each application should have its own unique icon. The unique icon allows each application's save files to be recognized in the Boot ROM File Control Menu.}}{{
 
#vardefine:fulldesc|Each application should have its own unique icon. The unique icon allows each application's save files to be recognized in the Boot ROM File Control Menu.}}{{
 
#vardefine:page|59}}
 
#vardefine:page|59}}

Latest revision as of 11:56, 10 September 2024

: [1]
Compilance Screenshot(s) Pass/fail Comments
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