Difference between revisions of "Matchlock"

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{{Bob
 
{{Bob
| bobscreen=Matchlock machine1.jpg
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| image=Matchlock machine1.jpg
| screenwidth=200
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| publisher=[[Sega Enterprises, Ltd.]]
| publisher=[[Sega]]
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| developer=[[Sega Enterprises, Ltd.]]
| developer=[[Sega]]
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| system=Electro-mechanical arcade
 
| players=1
 
| players=1
| releases={{releases
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| genre=
| arcade_date_us=1972
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| releases={{releasesArcade
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| em_date_jp=1972{{ref|https://web.archive.org/web/20230819003054/http://thetastates.com/eremeka/1970s.html}}
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| em_rrp_jp=340,000{{fileref|SEGA Price List 1972-09-01 JP.pdf|page=6}}{{fileref|SEGA Price List 1973-01-01 JP.pdf|page=9}}{{fileref|1977SegaPriceList JP.pdf|page=6}}
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| em_date_us=1972{{ref|https://web.archive.org/web/20230819003054/http://thetastates.com/eremeka/1970s.html}}
 
}}
 
}}
 
}}
 
}}
'''''Matchlock''''' is a 1972 politically incorrect electro-mechanical gun game where the player shoots Oriental people wearing rickshaw-type hats, which move in diagonal rows, using a replica of an old matchlock gun. When a man is shot, he screams an electronic death squeal in an "Oriental" manner. Each hit is worth 10 points and a free game can be given between 140 and 190 points. The Matchlock game has solid-state sound and the gun has recoil.
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{{stub}}'''''{{PAGENAME}}''''' is an electro-mechanical arcade shooting gallery game developed and manufactured by [[Sega Enterprises, Ltd.]] Released exclusively in the United States in 1972, it is notable for its early use of [[wikipedia:Solid-state electronics|solid-state]] digitized sound samples.
  
 
==Specifications==
 
==Specifications==
:'''Height''': 68.75"
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===Dimensions===
:'''Width''': 26"
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{{Dimensions|hi=68.75|wi=26|di=41.25|diagramsize=150}}
:'''Length''': 41.25"
 
  
==Gallery==
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==Gameplay==
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On a [[wikipedia:History of Japan#Feudal Japan|feudal Japanese]] battlefield, players are tasked with shooting oncoming hordes of ''[[wikipedia:Ashigaru|ashigaru]]'' (足軽) foot soldiers with a swivel-mounted replica of a ''[[wikipedia:Tanegashima (gun)|tanegashima]]'' (種子島) matchlock rifle (the weapon is more commonly known as a ''hinawajū'' (火縄銃), the kanji for which appears on the cabinet itself.{{fileref|Matchlock machine2.jpg}}) Enemies approach the player's [[wikipedia:Japanese castle|Japanese castle]] (城) in diagonal rows, and upon being shot, dramatically emit a digitized scream.
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The replica matchlock rifle is notable for using built-in recoil to simulate firing an actual weapon.
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===Scoring===
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Each successful hit is worth 10 points, and a free game is awarded between 140 and 190 points.
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==Photo gallery==
 
<gallery>
 
<gallery>
File:Matchlock machine2.jpg|Front view
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Matchlock machine2.jpg|Front view
File:Matchlock machine3.jpg|Playfield
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Matchlock machine3.jpg|Playfield
File:Matchlock machine4.jpg|Matchlock gun
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Matchlock machine4.jpg|Matchlock gun
 
</gallery>
 
</gallery>
  
 
==Promotional material==
 
==Promotional material==
<gallery>
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{{gallery
File:Matchlock flyer1.jpg|Flyer
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|{{gitem|Matchlock flyer1.jpg|Flyer}}
</gallery>
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}}
  
[[Category:1972 electro-mechanical arcade games]]
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==References==
[[Category:Electro-mechanical arcade games]]
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<references/>

Latest revision as of 02:41, 5 November 2024

n/a

Matchlock machine1.jpg
Matchlock
System(s): Electro-mechanical arcade
Publisher: Sega Enterprises, Ltd.
Developer:
Number of players: 1
Release Date RRP Code
Arcade (Electro-Mechanical)
JP
¥340,000[1][2][3] ?
Arcade (Electro-Mechanical)
US
$? ?



































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Matchlock is an electro-mechanical arcade shooting gallery game developed and manufactured by Sega Enterprises, Ltd. Released exclusively in the United States in 1972, it is notable for its early use of solid-state digitized sound samples.

Specifications

Dimensions

660.4 mm (26")
1.746 m (68.75")
1.048 m (41.25")


Gameplay

On a feudal Japanese battlefield, players are tasked with shooting oncoming hordes of ashigaru (足軽) foot soldiers with a swivel-mounted replica of a tanegashima (種子島) matchlock rifle (the weapon is more commonly known as a hinawajū (火縄銃), the kanji for which appears on the cabinet itself.[5]) Enemies approach the player's Japanese castle (城) in diagonal rows, and upon being shot, dramatically emit a digitized scream.

The replica matchlock rifle is notable for using built-in recoil to simulate firing an actual weapon.

Scoring

Each successful hit is worth 10 points, and a free game is awarded between 140 and 190 points.

Photo gallery

Promotional material

Matchlock flyer1.jpg
Flyer
Matchlock flyer1.jpg

References