Difference between revisions of "Virtua Hamster"
From Sega Retro
m (Text replace - "Category:Unreleased Sega 32X games" to "Category:Unreleased 32X games") |
Hyperspeed34 (talk | contribs) |
||
(21 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{UnreleasedBob |
| bobscreen=Virtua Hamster Title.png | | bobscreen=Virtua Hamster Title.png | ||
− | + | | publisher=[[Sega of America]] | |
− | + | | developer=[[David A. Palmer Productions]]{{ref|http://www.gamesproducer.com/v1/fs.htm}} | |
− | | publisher=[[Sega]] | + | | system=[[Sega 32X]], [[Sega Saturn]] |
− | | developer=[[ | ||
− | | system=[[Sega 32X]] | ||
− | |||
| peripherals= | | peripherals= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| genre=Action | | genre=Action | ||
− | | | + | | date={{MissedRelease|32X|Autumn 1995{{fileref|1995SegaProductCatalog US.pdf|page=26}}}} |
+ | | status=Dumped (32X) | ||
| esrb=ka | | esrb=ka | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | ''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''', also known as '''''Virtual Hamster''''', is a unreleased [[Sega 32X]] game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles. |
− | + | ==Gameplay== | |
+ | ''Virtua Hamster'' features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). {{A}} resets the game, and {{B}}/{{C}} can be used to move the camera forwards and backwards through the tube. There are also two Sega screens. | ||
− | + | ==Development== | |
+ | [[File:VirtuaHamster Quackenbush.jpg|thumb|280px|Designer [[Eric Quackenbush]] demonstrates an early version of ''Virtua Hamster''.]] | ||
+ | ''Virtua Hamster'' was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that [[Sega of Japan]] were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead. | ||
− | == | + | ==History== |
+ | In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Designer:''' [[Eric Quakenbush]] | ||
+ | | console=32X,SAT | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Videos== | ||
+ | {{gallery | ||
+ | |{{gitem|VirtuaHamster 32X VirtuaHamsterDemo.mp4}} | ||
+ | }} | ||
+ | |||
+ | ==Artwork== | ||
<gallery> | <gallery> | ||
− | + | VirtuaHamster 32X US Box Prototype.jpg|US prototype cover | |
− | + | Virtua Hamster 32X US Box.png|US prototype cover (ESRB) | |
− | + | Virtua Hamster 32X US front alt.jpg|US prototype cover (alternate; "Virtual Hamster" title) | |
+ | VirtualHamster 32X Art Chip.png | ||
+ | VirtualHamster 32X Art Thorn.png | ||
+ | VirtualHamster 32X Art Armadillo.png | ||
+ | VirtualHamster 32X Art KangarooRat.png | ||
+ | VirtualHamster 32X Art PackRat.png | ||
+ | VirtualHamster 32X Art Mole.png | ||
+ | VirtualHamster 32X Art Habtrail.png | ||
</gallery> | </gallery> | ||
− | + | ==Technical information== | |
− | + | ===ROM dump status=== | |
+ | {{romtable|unreleased=yes| | ||
+ | {{rom|32X|sha1=C10F98D9DB73AE90BE5E5D556B663A5AFF015CEF|md5=B3A4929FCB61BC9ECDFD9AC453860FC1|crc32=CD54AC37|size=2MB|date= |source=Cartridge (US)|comments= |quality=|prototype=yes}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Latest revision as of 00:08, 10 November 2024
Virtua Hamster |
---|
System(s): Sega 32X, Sega Saturn |
Publisher: Sega of America |
Developer: David A. Palmer Productions[1] |
Planned release date(s): Autumn 1995[2] |
Genre: Action |
Status of prototype(s): Dumped (32X) |
This teeny-tiny article needs some work. You can help us by expanding it.
Virtua Hamster, also known as Virtual Hamster, is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.
Contents
Gameplay
Virtua Hamster features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). resets the game, and
/
can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.
Development

Virtua Hamster was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead.
History
In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game.
Production credits
- Designer: Eric Quakenbush
Magazine articles
- Main article: Virtua Hamster/Magazine articles.
Videos
Artwork
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||
---|---|---|---|---|---|---|---|---|
? | 2MB | Cartridge (US) |