Difference between revisions of "Blasto"
From Sega Retro
Scarred Sun (talk | contribs) m (Text replace - "Hardware Games" to "hardware games") |
Scarred Sun (talk | contribs) m (Text replace - "Sega Blockade Hardware" to "Sega Blockade hardware") |
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| publisher=[[Gremlin]] ([[Sega]]? TODO) | | publisher=[[Gremlin]] ([[Sega]]? TODO) | ||
| developer=[[Sega]]/[[Gremlin]] | | developer=[[Sega]]/[[Gremlin]] | ||
− | | system=[[Sega Blockade | + | | system=[[Sega Blockade hardware]] |
| releases={{releases | | releases={{releases | ||
| arcade_date_world=1978 | | arcade_date_world=1978 | ||
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| genre= | | genre= | ||
}} | }} | ||
− | '''''Blasto''''' is a 1978 game by [[Sega]]/[[Gremlin]] for [[Sega Blockade | + | '''''Blasto''''' is a 1978 game by [[Sega]]/[[Gremlin]] for [[Sega Blockade hardware]]. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen. The attract screen says "SINGLE PLAYER"; whether or not there are multiplayer configurations is unknown (though there are two score counters on the top of the screen...). |
[[Category:Blockade hardware games]] | [[Category:Blockade hardware games]] |
Revision as of 10:54, 2 February 2013
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Blasto | |||||
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System(s): Sega Blockade hardware | |||||
Publisher: Gremlin (Sega? TODO) | |||||
Developer: Sega/Gremlin | |||||
Number of players: 1 (only?) | |||||
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Blasto is a 1978 game by Sega/Gremlin for Sega Blockade hardware. You play as a spaceship and have a limited time (presumably set by the operator) to clear a board full of mines. There is only one button, which shoots. If a mine explodes, its explosion can take out nearby mines, but also hit you, sending you back to the starting position and costing time (but there are no "lives"; the only way to game over is to run out of time). Touching a mine will not hurt you. There is no level wrap; clearing a boundary and then going through will only keep you where you are on screen. The attract screen says "SINGLE PLAYER"; whether or not there are multiplayer configurations is unknown (though there are two score counters on the top of the screen...).