Difference between revisions of "Congo Bongo II"

From Sega Retro

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| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Beck-Tech]]
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| developer=[[Sega Electronics]]
 
| system=Atari 2600
 
| system=Atari 2600
 
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{{sub-stub}}'''''Congo Bongo II''''' is an unreleased Atari 2600 game set to be developed by [[Beck-Tech]] and published by [[Sega]]. It was cancelled early in production and is not thought to have made it past the design stage. As the name suggests, it would have been a sequel to ''[[Congo Bongo]]''.
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{{sub-stub}}'''''Congo Bongo II''''' is an unreleased Atari 2600 game set to be developed by [[Sega Electronics]]. It was cancelled early in production and is not thought to have made it past the design stage. As the name suggests, it would have been a sequel to ''[[Congo Bongo]]''.
  
 
Programmer Tom Sloper wanted the game to take place in a lost jungle where prehistoric creatures still lived, while Jeff Rochlis, CEO of the company wanted it to take place on amusement park rides.
 
Programmer Tom Sloper wanted the game to take place in a lost jungle where prehistoric creatures still lived, while Jeff Rochlis, CEO of the company wanted it to take place on amusement park rides.
  
 
[[Category:Unreleased Atari 2600 games]]
 
[[Category:Unreleased Atari 2600 games]]

Revision as of 12:32, 30 November 2013

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Congo Bongo II
System(s): Atari 2600
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1

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Congo Bongo II is an unreleased Atari 2600 game set to be developed by Sega Electronics. It was cancelled early in production and is not thought to have made it past the design stage. As the name suggests, it would have been a sequel to Congo Bongo.

Programmer Tom Sloper wanted the game to take place in a lost jungle where prehistoric creatures still lived, while Jeff Rochlis, CEO of the company wanted it to take place on amusement park rides.