Difference between revisions of "Majesco Entertainment"
From Sega Retro
Scarred Sun (talk | contribs) |
old>SoNick m (Categorization) |
||
Line 1: | Line 1: | ||
− | |||
{|cellpadding="0" cellspacing="0" style="padding: 0.3em; float:right; margin-left:15px; border: 0px; background:#ffffff; font-size:0.9em" | {|cellpadding="0" cellspacing="0" style="padding: 0.3em; float:right; margin-left:15px; border: 0px; background:#ffffff; font-size:0.9em" | ||
| http://upload.wikimedia.org/wikipedia/en/5/5a/Majesco.PNG | | http://upload.wikimedia.org/wikipedia/en/5/5a/Majesco.PNG |
Revision as of 10:34, 27 June 2006
http://upload.wikimedia.org/wikipedia/en/5/5a/Majesco.PNG |
Majesco logo |
Majesco is a video game developer founded in 1986. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both Nintendo and Sega systems, the company found a sustainable market niche.
Later, they arranged with Sega to manufacture a version of its Genesis (also known as Megadrive) 16-bit console, which had been superseded by the 32-bit Saturn. They released this in 1998 as the Genesis 3, and followed up with a version of the hand-held Game Gear called the Game Gear Core System.
More recently, the company's focus shifted to in-house game development - initially under the brand of Pipe-Dream Interactive, since few believed they could make the transition successfully. Majesco now focuses on developing for so-called "next generation" consoles, such as Nintendo's GameCube and Game Boy Advance, Microsoft's Xbox, and Sony's Playstation 2.