Difference between revisions of "Yuji Naka"

From Sega Retro

Line 27: Line 27:
 
*[[Sonic the Hedgehog 3]] (1993) - Producer, Lead Programmer  
 
*[[Sonic the Hedgehog 3]] (1993) - Producer, Lead Programmer  
 
*[[Sonic & Knuckles]] (1996) - Producer, Lead Programmer  
 
*[[Sonic & Knuckles]] (1996) - Producer, Lead Programmer  
[[NiGHTS into Dreams]] - producer, Lead Programmer  
+
*[[NiGHTS into Dreams]] - producer, Lead Programmer  
[[Christmas NiGHTS]] - Producer, Programmer  
+
*[[Christmas NiGHTS]] - Producer, Programmer  
[[Sonic 3D - Flickies' Island]] - Advisor  
+
*[[Sonic 3D Blast]] (1996) - Advisor  
[[Sonic Jam]] - producers
+
*[[Sonic Jam]] (1997) - Producer
[[Sonic R]] - Producer  
+
*[[Sonic R]] (1997) - Producer  
Burning Rangers - Producer
+
*[[Burning Rangers]] - Producer
[[Sonic Adventure]] - Producer
+
*[[Sonic Adventure]] (1999) - Producer
ChuChu Rocket! - Producer, Director  
+
*[[ChuChu Rocket!]] (2000) - Producer, Director  
Samba de Amigo - Producer
+
*Samba de Amigo - Producer
[[Sonic the Hedgehog Pocket Adventure]] - supervisor  
+
*[[Sonic the Hedgehog Pocket Adventure]] - supervisor  
Samba de Amigo Ver.2000 - Producer
+
*Samba de Amigo Ver.2000 - Producer
Phantasy star on-line one - Producer
+
*[[Phantasy Star Online]] - Producer
ChuChu Rocket! (GBA) - Producer, Director  
+
*ChuChu Rocket! (GBA) - Producer, Director  
Phantasy star on-line Ver.2 - Producer
+
*Phantasy Star Online Ver.2 - Producer
[[Sonic Adventure 2]] - Producer
+
*[[Sonic Adventure 2]] - Producer
  
 
[[Category: Developers]]
 
[[Category: Developers]]

Revision as of 14:29, 27 October 2004

Yuji Naka

  • Birthday: 17 September 1965

When Yuji Naka was 17 years old, he decided to program video games. Debt at this sudden fascination had naturally Ryuichi Sakamotos "Yellow Magic Orchestra", the volume, which its Musi with computers composed. (Yuji was also not alone with its inspiration, which has YMO many large names of the play industry fascinated - among other things Kenji Eno, creator of "D".) Anyway, Yuji announced itself at a play school (or like always one such Institut to call should...) and had to pull therefore also from Osaka to Tokyo. A large fan of Namco, he wanted to work after his conclusion immediately at those, the late times Taki would draw and Mina and Sophitia and... Ivy! Mjamm! But Namco presupposed a university conclusion for the work - any farmer nincompoop should not finally program Takis and Ivys back! Naka sama was putrid. Stink-putridly. It did not want to the university, and therefore it has itself then somehow to service Games pierced... At the beginning of its career it was busy primarily with conversions on Marks the III, but its large break-through should take time not all too for a long time. 1990 became in the again created "Sonic team" a leading programmer for Segas first correct Maskottchen attempt. (although the Grandpa Grandpas from Fantasy would have actually already been zone or the slope on motorcycle okay, or?) After the completion of Sonic 2, he became already producer. Today he is a president of Sonic Team, Ltd..

Production History