Difference between revisions of "James Pond 3: Operation Starfish"

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'''''James Pond 3: Operation Starfish''''' (sometimes spelt '''''James Pond 3: Operation Starfi5h''''', in reference to the in-game F.I.5.H. secret service), is the third game in the ''James Pond'' series and is a direct sequel to ''[[James Pond II: Codename RoboCod]]''. The working title for the game was '''''James Pond 3: Splash Gordon''''', a pun on Flash Gordon.
 
'''''James Pond 3: Operation Starfish''''' (sometimes spelt '''''James Pond 3: Operation Starfi5h''''', in reference to the in-game F.I.5.H. secret service), is the third game in the ''James Pond'' series and is a direct sequel to ''[[James Pond II: Codename RoboCod]]''. The working title for the game was '''''James Pond 3: Splash Gordon''''', a pun on Flash Gordon.
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Initially programmed for the Commodore Amiga, it was ported to the Amiga CD32, SNES, [[Sega Mega Drive]] and [[Sega Game Gear]].
 
Initially programmed for the Commodore Amiga, it was ported to the Amiga CD32, SNES, [[Sega Mega Drive]] and [[Sega Game Gear]].
  
 +
==Production Credits==
 +
{{multicol|
 +
:'''Design''': Chris Sorrell
 +
:'''Main Programming''': Chris Sorrell
 +
:'''Additional Programming''': Alan McCarthy
 +
:'''Graphics''': Sean Nicholls, Leavon Archer, Chris Sorrell
 +
:'''Music''': Richard Joseph
 +
:'''Sound Effects''': Richard Joseph
 +
:'''Level Design''': Philip Bak, Katie Lea, Rupert Easterbrook, Gary Richards, Stuart Burrows, Stuart Green
 +
:'''In‑game Text''': Martin Oliver, Chris Sorrell
 +
:'''Producer''': Kevin Shrapnell
 +
:'''Associate Producer''': Rupert Easterbrook
 +
:'''Game Testing''': Nick Goldsworthy, Graham Harbour, David Bowry, Jamie Bradshaw, Darren King
 +
:'''Special Thanks To''': Ian Saunter, Michael Hayward, all friends of Pond
 +
}}
 
==Physical Scans==
 
==Physical Scans==
 +
{{ ratings
 +
| asm={{MD}} 83
 +
| consolesplus={{MD}} 94 {{GG}} 87
 +
| joypad={{MD}} 89
 +
| megaforce={{MD}} 90
 +
| playerone={{MD}} 90 {{GG}} 87
 +
}}
 
===Mega Drive Version===
 
===Mega Drive Version===
 
<gallery>
 
<gallery>

Revision as of 12:24, 24 October 2010

n/a

JP3 Title.png

James Pond 3: Operation Starfish
System(s): Sega Mega Drive, Sega Game Gear, Amiga, Amiga CD32, SNES
Publisher: Electronic Arts
Developer:
Genre: Action

















James Pond 3: Operation Starfish (sometimes spelt James Pond 3: Operation Starfi5h, in reference to the in-game F.I.5.H. secret service), is the third game in the James Pond series and is a direct sequel to James Pond II: Codename RoboCod. The working title for the game was James Pond 3: Splash Gordon, a pun on Flash Gordon.

Like its predecessor, the game is a platformer, this time set in space. The gameplay seems to be inspired by both Sonic the Hedgehog and Super Mario World.

Initially programmed for the Commodore Amiga, it was ported to the Amiga CD32, SNES, Sega Mega Drive and Sega Game Gear.

Production Credits

Design: Chris Sorrell
Main Programming: Chris Sorrell
Additional Programming: Alan McCarthy
Graphics: Sean Nicholls, Leavon Archer, Chris Sorrell
Music: Richard Joseph
Sound Effects: Richard Joseph
Level Design: Philip Bak, Katie Lea, Rupert Easterbrook, Gary Richards, Stuart Burrows, Stuart Green
In‑game Text: Martin Oliver, Chris Sorrell
Producer: Kevin Shrapnell
Associate Producer: Rupert Easterbrook
Game Testing: Nick Goldsworthy, Graham Harbour, David Bowry, Jamie Bradshaw, Darren King
Special Thanks To: Ian Saunter, Michael Hayward, all friends of Pond

Physical Scans

Sega Retro Average 
Publication Score Source
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
{{{{{icon}}}|L}} Expression error: Unexpected < operator.
Based on
4 reviews
Sega Retro Average 
Publication Version Score
{{|L}} N/A
Based on
0 reviews

James Pond 3: Operation Starfish

Mega Drive Version

Game Gear Version