Difference between revisions of "Dinosaur King (System SP)"

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Revision as of 18:37, 21 March 2016

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Dinosaur King
System(s): Sega Aurora
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1-2
Release Date RRP Code

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Dinosaur King for Sega Aurora arcade hardware, is a card-battling game released in 2005. It marks the start of Sega's Dinosaur King franchise, and was the first game to be released for Aurora hardware.

Gameplay

Every time the game is played, a slot near the base will dispense a random card, either dinosaur or move cards. These cards are different from their TCG equivalents. They are laid out a lot differently and have a barcode running down one side. To use these cards in game, one must swipe a dinosaur card of their choosing on the scanner between the two control pads when prompted. They can also swipe up to three move cards as upgrade moves for the moves that are preset, although to use three move cards they must be rock, paper and scissors.

There are two types of moves: normal moves and super moves. Normal moves can be used by any dinosaur and do not have an attribute. Super moves are powerful moves that can only be used by dinosaurs of matching attributes. There are six attributes: fire, water, grass, earth, lightning and wind. Each dinosaur has their own attribute; water types for example are usually large sauropods and rarth types are usually heavilly armoured quadrepedal dinosaurs such as Edmontia and Stegosaurus. Move cards have their own hand sign: rock, paper or scissors.

Dinosaurs also have a critical move, a powered up move that is stronger than the rest. Critical moves are easily distinguishable by the spike patterns around the hand sign. After all cards have been swiped, the game begins. One can choose to play through the storyline in one player or battle another player.

Gallery

Digital Manuals

Physical scans