Difference between revisions of "Frogs"

From Sega Retro

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| arcade_date_world=1978-10
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| arcade_date_us=1978-10
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| arcade_date_jp=1978-11{{ref|http://sega-interactive.co.jp/special/history/title/frogs.html}}
 
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{{sub-stub}}
'''''Frogs''''' is an [[arcade]] game released by [[Sega]]/[[Gremlin]] for [[Sega VIC Dual]] hardware in 1978.
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'''''Frogs''''' (ロッグス) is an [[arcade]] game released by [[Sega]]/[[Gremlin]] for [[Sega VIC Dual]] hardware in 1978.
  
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==Gameplay==
 
Players control a frog tasked with eating bugs within a set time limit. Players can hop across the screen, jump upwards and use their tongue. Nothing in the game can kill the frog, though it can be hindered for a few seconds by falling into the water. Much of the game's difficulty comes from the rigid control scheme which does not allow the player to control mid-air movement. Dragonflies award the player extra games.
 
Players control a frog tasked with eating bugs within a set time limit. Players can hop across the screen, jump upwards and use their tongue. Nothing in the game can kill the frog, though it can be hindered for a few seconds by falling into the water. Much of the game's difficulty comes from the rigid control scheme which does not allow the player to control mid-air movement. Dragonflies award the player extra games.
  
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| console=VIC Dual
 
| console=VIC Dual
 
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==References==
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<references />
  
 
[[Category:VIC Dual games]]
 
[[Category:VIC Dual games]]

Revision as of 05:47, 7 May 2016

n/a

Frogs title.png

Frogs
System(s): Sega VIC Dual
Publisher: Sega
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code

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Frogs (ロッグス) is an arcade game released by Sega/Gremlin for Sega VIC Dual hardware in 1978.

Gameplay

Players control a frog tasked with eating bugs within a set time limit. Players can hop across the screen, jump upwards and use their tongue. Nothing in the game can kill the frog, though it can be hindered for a few seconds by falling into the water. Much of the game's difficulty comes from the rigid control scheme which does not allow the player to control mid-air movement. Dragonflies award the player extra games.

In an arcade environment, Frogs would be paired with a background overlay to illustrate where the hazards are. If the game lacks the overlay, there are no visual cues as the game is designed for a monochrome display. Despite its name, there is only ever one frog on-screen.

Promotional material

Physical scans

VIC Dual, US

References