Difference between revisions of "Twin Squash"
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The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life." | The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life." | ||
− | ==Promotional | + | ==Promotional material== |
<gallery> | <gallery> | ||
File:TwinSquash SystemC JP Flyer.jpg|JP flyer | File:TwinSquash SystemC JP Flyer.jpg|JP flyer |
Revision as of 14:04, 14 June 2016
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Twin Squash | |||||
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System(s): System C2 | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Action | |||||
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Twin Squash (ツインスカッシュ) is an action game by Sega released exclusively on System C2 hardware in 1991.
Gameplay
The game is a competitive Breakout clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."