Difference between revisions of "Mario & Sonic at the Rio 2016 Olympic Games"
From Sega Retro
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| bobscreen= | | bobscreen= | ||
| publisher=[[Nintendo]] | | publisher=[[Nintendo]] | ||
− | | developer={{WiiU}} {{3DS}} [[Sonic Team|Sega CS2]] {{Arcade}} [[Sega AM1 ( | + | | developer={{WiiU}} {{3DS}} [[Sonic Team|Sega CS2]] {{Arcade}} [[Sega AM1 (2005-current)|Sega AM1]] |
| system=[[Wii U]], [[Nintendo 3DS]] | | system=[[Wii U]], [[Nintendo 3DS]] | ||
| romsize={{WiiU}} 5999.43MB (EU),{{3DS}} 6275 blocks (EU) | | romsize={{WiiU}} 5999.43MB (EU),{{3DS}} 6275 blocks (EU) |
Revision as of 10:55, 14 July 2017
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Mario & Sonic at the Rio 2016 Olympic Games | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Wii U, Nintendo 3DS | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Nintendo | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega CS2 Sega AM1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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