Difference between revisions of "SMD"

From Sega Retro

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(Gaah. No dots pease.)
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'''.SMD''' is an interleaved file format created by [[Sega]] [[Genesis]] cartridge dumps made with a [[Super Magic Drive]]. SMD BIOS can only see 16K of [[cartridge]] [[ROM]] at once and it's unknown why the data becomes interleaved. [[68000]] ROM will appear in an interleaved format, with the first 8K being the even bytes and the remaining 8K being the odd bytes of a 16K block. This does not occur with [[Z80]] ROM, though I'm not sure why. When reading cartridge data from the banked ROM area, or loading data into copier [[DRAM]], the data will be in this format.  
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'''SMD''' is an interleaved file format created by the [[Super Magic Drive]] when it dumps a [[ROM]]. The SMD BIOS can only see 16K of [[cartridge]] ROM at once, and it's unknown why the data becomes interleaved. [[68000]] ROM will appear in an interleaved format, with the first 8K being the even bytes and the remaining 8K being the odd bytes of a 16K block. For unknown reasons, this does not occur with [[Z80]] ROM. When reading cartridge data from the banked ROM area, or loading data into copier [[DRAM]], the data will be in this format.  
  
In order to edit a Genesis ROM, .SMD files need to be converted to [[.BIN|binary]] files. This can be accomplished with a number of programs.
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In order to edit a Genesis ROM, *.SMD files need to be converted to [[.BIN|binary]] files. This can be accomplished with a number of programs. One simple method is to dump the SMD ROM from the emulator - the result will be a flat binary file. Not all emulators can do this, however.
 
==External Links==
 
==External Links==
 
* [http://cgfm2.emuviews.com/txt/smdtech.txt Super Magic Drive hardware information] — paper by Charles MacDonald
 
* [http://cgfm2.emuviews.com/txt/smdtech.txt Super Magic Drive hardware information] — paper by Charles MacDonald
  
 
[[Category:Hacking Information|SMD]]
 
[[Category:Hacking Information|SMD]]

Revision as of 19:21, 6 August 2005

SMD is an interleaved file format created by the Super Magic Drive when it dumps a ROM. The SMD BIOS can only see 16K of cartridge ROM at once, and it's unknown why the data becomes interleaved. 68000 ROM will appear in an interleaved format, with the first 8K being the even bytes and the remaining 8K being the odd bytes of a 16K block. For unknown reasons, this does not occur with Z80 ROM. When reading cartridge data from the banked ROM area, or loading data into copier DRAM, the data will be in this format.

In order to edit a Genesis ROM, *.SMD files need to be converted to binary files. This can be accomplished with a number of programs. One simple method is to dump the SMD ROM from the emulator - the result will be a flat binary file. Not all emulators can do this, however.

External Links