Difference between revisions of "Space Gun"
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− | {{stub}}'''''Space Gun''''' is a | + | {{stub}}'''''Space Gun''''' is a 1990 light gun arcade game developed and published by [[Taito]]. It was subsequently brought to a variety of home systems including the [[Sega Master System]] in 1992. |
As expected, the Master System version of the game relies on the [[Light Phaser]]. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the the pseudo-3D effects, digitized voices and two-player support dropped. | As expected, the Master System version of the game relies on the [[Light Phaser]]. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the the pseudo-3D effects, digitized voices and two-player support dropped. |
Revision as of 06:47, 6 March 2011
Space Gun |
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System(s): Sega Master System |
Publisher: Taito |
Developer: Taito, Cream |
Peripherals supported: Light Phaser |
Genre: Shoot-'em-Up |
Number of players: 1 |
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Space Gun is a 1990 light gun arcade game developed and published by Taito. It was subsequently brought to a variety of home systems including the Sega Master System in 1992.
As expected, the Master System version of the game relies on the Light Phaser. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the the pseudo-3D effects, digitized voices and two-player support dropped.