Difference between revisions of "Ultimate Mortal Kombat 3 (Mega Drive)/Region coding"
From Sega Retro
(Incorrect NTSC-U and without NTSC-J) |
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Line 15: | Line 15: | ||
| ntscu_image=UMK3 MD TitleScreen.png | | ntscu_image=UMK3 MD TitleScreen.png | ||
| pal_image=NTSCU Only MD.png | | pal_image=NTSCU Only MD.png | ||
− | | ntscj_state= | + | | ntscj_state=locked |
− | | ntscu_state= | + | | ntscu_state=yes |
| pal_state=locked | | pal_state=locked | ||
}} | }} |
Revision as of 11:13, 13 January 2019
- Back to: Ultimate Mortal Kombat 3.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Region locked. |
PAL console |
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Region locked. |
NTSC-U ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Works as expected. |
PAL console |
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Region locked. |
PAL ROM
NTSC-J console |
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Blank screen. |
NTSC-U console |
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Blank screen. |
PAL console |
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Partially optimised.
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