Difference between revisions of "Burglar Bill"
From Sega Retro
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It also features on the [[SC-3000 Survivors]] [[Multicart MkII]] | It also features on the [[SC-3000 Survivors]] [[Multicart MkII]] | ||
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+ | ==Plot== | ||
+ | While doing the rounds of the local village one dark night, Bill comes across a large dark mansion situated on the top of a small hill. Seeing no lights on, Bill decides to check the place over. Inside, Bill comes across a large, wooden door. Opening the door, Bill makes his way down the winding stairway into the darkness below... | ||
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+ | Guide Burglar Bill through the many cellars of the mysterious mansion, collecting the treasures scattered through them. But beware! Each room is guarded by deformed creatures under the control of the creator, the mansion's owner. | ||
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+ | Also, poison tipped objects litter the cellars making your passage through them very dangerous. After collecting the five objects from each room, a door allows access to the next of the ten rooms, with a new challenge in store for Bill. | ||
==Screenshots== | ==Screenshots== |
Revision as of 22:13, 18 July 2019
Burglar Bill | ||||||||||
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System(s): SC-3000 | ||||||||||
Publisher: Poseidon Software | ||||||||||
Developer: Michael Boyd | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Burglar Bill is an SC-3000 game released exclusively in New Zealand by Poseidon Software. The game is heavily influenced by the Miner Willy series of games, which were popular on home computers in the 1980's.
It also features on the SC-3000 Survivors Multicart MkII
Plot
While doing the rounds of the local village one dark night, Bill comes across a large dark mansion situated on the top of a small hill. Seeing no lights on, Bill decides to check the place over. Inside, Bill comes across a large, wooden door. Opening the door, Bill makes his way down the winding stairway into the darkness below...
Guide Burglar Bill through the many cellars of the mysterious mansion, collecting the treasures scattered through them. But beware! Each room is guarded by deformed creatures under the control of the creator, the mansion's owner.
Also, poison tipped objects litter the cellars making your passage through them very dangerous. After collecting the five objects from each room, a door allows access to the next of the ten rooms, with a new challenge in store for Bill.