Difference between revisions of "Bishoujo Senshi Sailor Moon/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
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− | {{back | + | {{back}} |
{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=NTSC-J | | romregion=NTSC-J | ||
− | | ntscj_image= | + | | ntscj_image=Bssailormoon md title.png |
− | | ntscu_image= | + | | ntscu_image=BishoujoSenshiSailorMoon MD NTSCJOnly.png |
− | | pal_image= | + | | pal_image=BishoujoSenshiSailorMoon MD NTSCJOnly.png |
| ntscj_state=yes | | ntscj_state=yes | ||
| ntscu_state=locked | | ntscu_state=locked | ||
| pal_state=locked | | pal_state=locked | ||
}} | }} |
Latest revision as of 08:07, 30 November 2019
- Back to: Bishoujo Senshi Sailor Moon.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Region locked. |
PAL console |
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Region locked. |