Difference between revisions of "Eternal Champions/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
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Line 1: | Line 1: | ||
− | {{back | + | {{back}} |
{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=NTSC-J | | romregion=NTSC-J | ||
− | | ntscj_image= | + | | ntscj_image=EternalChampions title.png |
− | | ntscu_image= | + | | ntscu_image=EternalChampions MD NTSCJOnly.png |
− | | pal_image= | + | | pal_image=EternalChampions MD NTSCJOnly.png |
− | | ntscj_state= | + | | ntscj_state=yes |
− | | ntscu_state= | + | | ntscu_state=locked |
− | | pal_state= | + | | pal_state=locked |
}} | }} | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
Line 21: | Line 21: | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=PAL | | romregion=PAL | ||
− | | ntscj_image= | + | | ntscj_image=PAL Only MD.png |
− | | ntscu_image= | + | | ntscu_image=PAL Only MD.png |
− | | pal_image= | + | | pal_image=EternalChampions title.png |
− | | ntscj_state= | + | | ntscj_state=locked |
− | | ntscu_state= | + | | ntscu_state=locked |
− | | pal_state= | + | | pal_state=partial |
+ | | pal_music=yes | ||
+ | | pal_fullscreen=no | ||
}} | }} | ||
{{EternalChampionsOmni}} | {{EternalChampionsOmni}} |
Latest revision as of 09:29, 30 November 2019
- Back to: Eternal Champions.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Region locked. |
PAL console |
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Region locked. |
NTSC-U ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Works as expected. |
PAL console |
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Region locked. |
PAL ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Region locked. |
PAL console |
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Partially optimised.
|