Difference between revisions of "Doom (32X)/Region coding"

From Sega Retro

m (Text replacement - "{{back\|(.*)}}" to "{{back}}")
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{back|Doom (32X)}}
+
{{back}}
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|
| romregion=NTSC-J
+
| romregion=NTSC-J/NTSC-U
| ntscj_image=
+
| ntscj_image=Doom 32X Title.png
| ntscu_image=
+
| ntscu_image=Doom 32X Title.png
| pal_image=
+
| pal_image=NTSCJ-NTSCU Only MD.png
| ntscj_state=
+
| ntscj_state=yes
| ntscu_state=
+
| ntscu_state=yes
| pal_state=
+
| pal_state=locked
}}
 
{{RegionCodeTable|
 
| romregion=NTSC-U
 
| ntscj_image=
 
| ntscu_image=
 
| pal_image=
 
| ntscj_state=
 
| ntscu_state=
 
| pal_state=
 
 
}}
 
}}
 
{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=PAL
 
| romregion=PAL
| ntscj_image=
+
| ntscj_image=PAL Only MD.png
| ntscu_image=
+
| ntscu_image=PAL Only MD.png
| pal_image=
+
| pal_image=Doom 32X Title.png
 
| ntscj_state=locked
 
| ntscj_state=locked
 
| ntscu_state=locked
 
| ntscu_state=locked
Line 30: Line 21:
 
| pal_music=yes
 
| pal_music=yes
 
}}
 
}}
 +
 +
{{Doom32XOmni}}

Latest revision as of 10:09, 30 November 2019

Back to: Doom (32X).

NTSC-J/NTSC-U ROM

Doom 32X Title.png

NTSC-J console
Works as expected.

Doom 32X Title.png

NTSC-U console
Works as expected.

NTSCJ-NTSCU Only MD.png

PAL console
Region locked.

PAL ROM

PAL Only MD.png

NTSC-J console
Region locked.

PAL Only MD.png

NTSC-U console
Region locked.

Doom 32X Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: Yes


Doom (32X)

Doom 32X Title.png

Main page | Comparisons | Maps | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information