Difference between revisions of "Super Real Basketball/Region coding"

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Latest revision as of 12:57, 30 November 2019

Back to: Super Real Basketball.

NTSC-J ROM

SuperRealBasketball MDTitleScreen.png

NTSC-J console
Works as expected.

SuperRealBasketball MDTitleScreen.png

NTSC-U console
Works as expected.

SuperRealBasketball MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No

NTSC-U ROM

PatRileyBaseketball MD US TitleScreen.png

NTSC-J console
Works as expected.

PatRileyBaseketball MD US TitleScreen.png

NTSC-U console
Works as expected.

PatRileyBaseketball MD US TitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No

PAL ROM

SuperRealBasketball MDTitleScreen.png

NTSC-J console
Works as expected.

SuperRealBasketball MDTitleScreen.png

NTSC-U console
Works as expected.

SuperRealBasketball MDTitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Super Real Basketball

SuperRealBasketball MDTitleScreen.png

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Sega Mega Drive
Prototypes: 1990-06-14