Difference between revisions of "Thunder Force IV/Region coding"
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− | {{back | + | {{back}} |
{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=NTSC-J | | romregion=NTSC-J | ||
− | | ntscj_image= | + | | ntscj_image=ThunderForceIV MDTitleScreen.png |
− | | ntscu_image= | + | | ntscu_image=ThunderForceIV MD NTSCJOnly.png |
− | | pal_image= | + | | pal_image=ThunderForceIV MD NTSCJOnly.png |
− | | ntscj_state= | + | | ntscj_state=yes |
− | | ntscu_state= | + | | ntscu_state=locked |
− | | pal_state= | + | | pal_state=locked |
}} | }} | ||
{{RegionCodeTable| | {{RegionCodeTable| |
Latest revision as of 13:01, 10 December 2019
- Back to: Thunder Force IV.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Region locked. |
PAL console |
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Region locked. |
NTSC-U ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Works as expected. |
PAL console |
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Region locked. |
PAL ROM
NTSC-J console |
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Region locked. |
NTSC-U console |
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Region locked. |
PAL console |
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Partially optimised.
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Thunder Force IV | |
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