Difference between revisions of "Twin Squash"
From Sega Retro
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{{Bob | {{Bob | ||
| bobscreen=TwinSquash_SystemCTitleScreen.png | | bobscreen=TwinSquash_SystemCTitleScreen.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Sega]] | | developer=[[Sega]] | ||
− | | system=[[System C2]] | + | | system=[[Sega System C2]] |
+ | | players= | ||
| genre=Action | | genre=Action | ||
− | | releases={{ | + | | releases={{releasesArcade |
− | | | + | | sysc2_date_jp=1991 |
}} | }} | ||
}} | }} | ||
− | ''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' (ツインスカッシュ) is an action game by [[Sega]] released exclusively on [[System C2]] hardware in 1991. |
==Gameplay== | ==Gameplay== | ||
− | |||
The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life." | The game is a competitive ''Breakout'' clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life." | ||
− | ==Promotional | + | ==Promotional material== |
− | + | {{gallery | |
− | + | |{{gitem|TwinSquash SystemC JP Flyer.jpg|JP flyer}} | |
− | + | }} | |
− | ==Physical | + | ==Physical scans== |
− | + | ==References== | |
+ | <references/> |
Latest revision as of 07:01, 12 January 2020
Twin Squash | |||||||||
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System(s): Sega System C2 | |||||||||
Publisher: Sega | |||||||||
Developer: Sega | |||||||||
Genre: Action | |||||||||
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Twin Squash (ツインスカッシュ) is an action game by Sega released exclusively on System C2 hardware in 1991.
Gameplay
The game is a competitive Breakout clone. Clearing four or more blocks will cause your blocks to rise and the competitor's to fall depending on how many blocks were cleared (look at a meter on the top of the screen). If blocks fall to the bottom of a player's side, that player loses. Losing the ball will only cause your blocks to go lower, as there is only one "life."