Difference between revisions of "Sol-Feace"
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Revision as of 07:59, 9 July 2011
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Sol-Feace |
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System(s): Sega Mega CD, Sega Genesis |
Publisher: Wolf Team (JP) Sega (US) Renovation |
Developer: Wolf Team |
Genre: Shoot-'em-Up |
Sol-Feace (ソル・フィース) is a 1990 shoot-'em-up for the Sharp X68000 by Wolf Team. It was ported to the Sega Mega CD and was released in Japan on 12 December 1991 as one of two launch titles for the system (the other being Heavy Nova) before seeing an international release later. Early North American Sega CDs included this game as a pack-in; the European version was eventually bundled with Cobra Command. Wolf Team ported the Mega CD version to the Sega Mega Drive in 1992 and published by Renovation exclusively in the US under the name Sol-Deace (despite the original name having already been used for the Sega CD port).
In the year 3300, a supercomputer called GCS-WT is built to unite society (spread out over 300 solar systems) through diplomacy, but decides to spiral society into a dystopia it rules as a dictator. Only the scientist Edwin Feace was able to escape GCS-WT's reign — by leaving the solar system and settling a newly discovered planet, where he builds the Sol-Feace, a ship which, when mass produced, should form a sizable enough army to defeat GCS-WT. Unfortunately, GCS-WT finds out and kills Feace and the natives of the new planet who aid him, leaving only two soldiers and one Sol-Feace to stop GCS-WT.
Gameplay
Sol-Feace is a generic shoot-'em-up: , , and all shoot and can be held down for rapidfire. Powerups can be found by shooting capsules.
Physical Scans
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Mega CD Version
Mega CD, US |
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320x80px Cover
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Mega CD, EU |
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50x50px Disc |