Difference between revisions of "Prototype"

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* '''[[Beta]]''': All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA  
 
* '''[[Beta]]''': All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA  
 
* '''Final/Gold''': Finished and sold product
 
* '''Final/Gold''': Finished and sold product
 
==Examples of well-known prototypes==
 
* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' ([[Sega Mega Drive/Genesis]])
 
* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega CD|Sega Mega CD]])
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis)
 
* ''[[Sonic 3D (cartridge prototype)]]'' (Sega Mega Drive/Genesis)
 
 
{{S2Betas}}
 
{{Sonic the Hedgehog CD Betas}}
 
{{Sonic & Knuckles Betas}}
 
{{ChaotixBetas}}
 
{{Sonic3DBetas}}
 
  
 
[[Category:General Interest]]
 
[[Category:General Interest]]
 
[[Category:Prereleases| ]]
 
[[Category:Prereleases| ]]

Revision as of 23:06, 20 February 2010

A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.

Prototypical stages

  • Pre-Alpha: Only used in certain games for very early development
  • Alpha: All the development up to beta
  • Beta: All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
  • Final/Gold: Finished and sold product