Difference between revisions of "Wiz 'n' Liz/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
(game logic seems to be tailored more for PAL systems) |
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Line 6: | Line 6: | ||
| ntscu_image=WiznLiz title.png | | ntscu_image=WiznLiz title.png | ||
| pal_image=WiznLiz title.png | | pal_image=WiznLiz title.png | ||
− | | ntscj_state=yes | + | | ntscj_state=partial |
− | | ntscu_state=yes | + | | ntscj_speed=no |
+ | | ntscj_music=yes | ||
+ | | ntscj_fullscreen=yes | ||
+ | | ntscu_state=partial | ||
+ | | ntscu_speed=no | ||
+ | | ntscu_music=yes | ||
+ | | ntscu_fullscreen=yes | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=yes | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
}} | }} | ||
+ | |||
+ | {{WiznLizOmni}} |
Latest revision as of 13:10, 25 February 2021
- Back to: Wiz 'n' Liz.
NTSC-U/PAL ROM
NTSC-J console |
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Partially optimised.
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NTSC-U console |
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Partially optimised.
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PAL console |
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Partially optimised.
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Wiz 'n' Liz | |
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