Difference between revisions of "Wiz 'n' Liz/Region coding"

From Sega Retro

m (Text replacement - "{{back\|(.*)}}" to "{{back}}")
(game logic seems to be tailored more for PAL systems)
 
Line 6: Line 6:
 
| ntscu_image=WiznLiz title.png
 
| ntscu_image=WiznLiz title.png
 
| pal_image=WiznLiz title.png
 
| pal_image=WiznLiz title.png
| ntscj_state=yes
+
| ntscj_state=partial
| ntscu_state=yes
+
| ntscj_speed=no
 +
| ntscj_music=yes
 +
| ntscj_fullscreen=yes
 +
| ntscu_state=partial
 +
| ntscu_speed=no
 +
| ntscu_music=yes
 +
| ntscu_fullscreen=yes
 
| pal_state=partial
 
| pal_state=partial
 +
| pal_speed=yes
 
| pal_music=yes
 
| pal_music=yes
 
| pal_fullscreen=no
 
| pal_fullscreen=no
 
}}
 
}}
 +
 +
{{WiznLizOmni}}

Latest revision as of 14:10, 25 February 2021

Back to: Wiz 'n' Liz.

NTSC-U/PAL ROM

WiznLiz title.png

NTSC-J console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: Yes

WiznLiz title.png

NTSC-U console
Partially optimised.
  • Game speed: No
  • Music: Yes
  • Full screen: Yes

WiznLiz title.png

PAL console
Partially optimised.
  • Game speed: Yes
  • Music: Yes
  • Full screen: No


Wiz 'n' Liz

WiznLiz title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information


No results