Difference between revisions of "Interlude"
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Revision as of 06:56, 31 March 2021
Interlude | ||||||||||||||||||||
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System(s): Sega Dreamcast | ||||||||||||||||||||
Publisher: NEC Interchannel | ||||||||||||||||||||
Developer: LONGSHOT | ||||||||||||||||||||
Peripherals supported: Visual Memory Unit, Dreamcast VGA Box | ||||||||||||||||||||
Genre: Adventure[1][2][3] | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Interlude (インタールード) is a 2003 visual novel by LONGSHOT for the Sega Dreamcast released exclusively in Japan. Interestingly, the limited edition was released first, followed by the regular version a few weeks later (though both cost the same).
Contents
Magazine articles
- Main article: Interlude/Magazine articles.
Physical scans
Sega Retro Average | |||||||||
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70 | |
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Based on 1 review |
Dreamcast, JP (Dorikore) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments |
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External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:Interlude DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 http://sega.jp/dc/030303/ (Wayback Machine: 2015-05-11 11:35)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab02 (Wayback Machine: 2020-02-01 22:57)
- ↑ Famitsu, "2003-03-21" (JP; 2003-03-07), page 34