Difference between revisions of "Fatal Rewind/Region coding"

From Sega Retro

 
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Line 13: Line 13:
 
}}
 
}}
 
{{RegionCodeTable|
 
{{RegionCodeTable|
| romregion=NTSC-U
+
| romregion=NTSC-U/PAL
 
| ntscj_image=FatalRewind title.png
 
| ntscj_image=FatalRewind title.png
 
| ntscu_image=FatalRewind title.png
 
| ntscu_image=FatalRewind title.png
Line 22: Line 22:
 
| pal_music=yes
 
| pal_music=yes
 
| pal_fullscreen=no
 
| pal_fullscreen=no
}}
 
{{RegionCodeTable|
 
| romregion=PAL
 
| ntscj_image=
 
| ntscu_image=
 
| pal_image=
 
| ntscj_state=
 
| ntscu_state=
 
| pal_state=
 
 
}}
 
}}
  
 
{{FatalRewindOmni}}
 
{{FatalRewindOmni}}

Latest revision as of 08:24, 7 May 2021

Back to: Fatal Rewind.

NTSC-J ROM

TheKillingGameShow MD JP Title.png

NTSC-J console
Works as expected.

TheKillingGameShow MD JP Title.png

NTSC-U console
Works as expected.

TheKillingGameShow MD JP Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No

NTSC-U/PAL ROM

FatalRewind title.png

NTSC-J console
Works as expected.

FatalRewind title.png

NTSC-U console
Works as expected.

FatalRewind title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Fatal Rewind

FatalRewind title.png

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