Difference between revisions of "Fatal Rewind/Region coding"
From Sega Retro
(One intermediate revision by the same user not shown) | |||
Line 13: | Line 13: | ||
}} | }} | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
− | | romregion=NTSC-U | + | | romregion=NTSC-U/PAL |
| ntscj_image=FatalRewind title.png | | ntscj_image=FatalRewind title.png | ||
| ntscu_image=FatalRewind title.png | | ntscu_image=FatalRewind title.png | ||
Line 22: | Line 22: | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{FatalRewindOmni}} | {{FatalRewindOmni}} |
Latest revision as of 08:24, 7 May 2021
- Back to: Fatal Rewind.
NTSC-J ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
|
NTSC-U/PAL ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
|
Fatal Rewind | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Region coding | Bootlegs |