Difference between revisions of "Code2Format"
From Sega Retro
(added the Acorn Archimedes) |
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Line 28: | Line 28: | ||
|FC=Famicom | |FC=Famicom | ||
|INTV=Intellivision | |INTV=Intellivision | ||
+ | |N64=Nintendo 64 | ||
|NES=Nintendo Entertainment System | |NES=Nintendo Entertainment System | ||
|OUYA=Ouya | |OUYA=Ouya | ||
|PCE=PC Engine | |PCE=PC Engine | ||
|TG16=TurboGrafx-16 | |TG16=TurboGrafx-16 | ||
+ | |SGX=PC Engine SuperGrafx | ||
|CDROM2=CD-ROM² | |CDROM2=CD-ROM² | ||
|SCDROM2=Super CD-ROM² | |SCDROM2=Super CD-ROM² | ||
+ | |ACDROM2=Arcade CD-ROM² | ||
+ | |PS=PlayStation | ||
|PS2=PlayStation 2 | |PS2=PlayStation 2 | ||
|PS3=PlayStation 3 | |PS3=PlayStation 3 | ||
Line 41: | Line 45: | ||
|PSV=PlayStation Vita | |PSV=PlayStation Vita | ||
|PSNOW=PlayStation Now | |PSNOW=PlayStation Now | ||
+ | |SFC=Super Famicom | ||
+ | |SGB=Super Game Boy | ||
|SNES=Super NES | |SNES=Super NES | ||
|STADIA=Stadia | |STADIA=Stadia | ||
Line 48: | Line 54: | ||
|VC=Virtual Console | |VC=Virtual Console | ||
|VC3DS=Nintendo 3DS Virtual Console | |VC3DS=Nintendo 3DS Virtual Console | ||
+ | |VCWIIU=Wii U Virtual Console | ||
|WII=Wii | |WII=Wii | ||
|WIIU=Wii U | |WIIU=Wii U | ||
Line 54: | Line 61: | ||
|XSX=Xbox Series X | |XSX=Xbox Series X | ||
− | |||
|ADAM=Adam | |ADAM=Adam | ||
|AMIGA=Amiga | |AMIGA=Amiga | ||
|CPC=Amstrad CPC | |CPC=Amstrad CPC | ||
|APPLE2=Apple II | |APPLE2=Apple II | ||
+ | |ARC=Archimedes | ||
|A8B=Atari 8-bit family | |A8B=Atari 8-bit family | ||
|ST=Atari ST | |ST=Atari ST |
Revision as of 02:17, 11 January 2022
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