Difference between revisions of "NFL Full Contact"
From Sega Retro
Line 10: | Line 10: | ||
| date={{MissedRelease|SAT|1995}} | | date={{MissedRelease|SAT|1995}} | ||
{{MissedRelease|SAT|1996-08{{magref|segamagazin|33|18}}}} | {{MissedRelease|SAT|1996-08{{magref|segamagazin|33|18}}}} | ||
− | {{MissedRelease|SAT| | + | {{MissedRelease|SAT|1996-12{{magref|ig|6|43}}}} |
| esrb=rp | | esrb=rp | ||
}} | }} |
Revision as of 10:46, 19 October 2022
NFL Full Contact |
---|
System(s): Sega Saturn |
Publisher: Konami |
Developer: Robin Antonick Games |
Planned release date(s): 1995, 1996-08[1], 1996-12[2] |
Genre: Sports |
Number of players: 1 |
This teeny-tiny article needs some work. You can help us by expanding it.
NFL Full Contact is an American football game for the PlayStation.
A Sega Saturn version of this game was planned but was cancelled, despite being advertised and according to several sources, actually "released"[3].
According to programmer David Brumbaugh however, the Saturn version was cancelled fairly early on as Sega's Saturn development tools were not considered good enough[4]. The PlayStation version was artifically delayed until late 1996 (despite being largely completed a year prior).
Magazine articles
- Main article: NFL Full Contact/Magazine articles.
Promotional material
Print advert in Next Generation (US) #11: "November 1995" (1995-10-24)
also published in:
also published in:
- VideoGames (US) #82: "November 1995" (1995-10-24)[5]
- Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-1x-xx)[6]
Print advert in Tips & Tricks (US) #11: "Volume III, Issue 1: January 1996" (199x-xx-xx)
also published in:
also published in:
Artwork
References
- ↑ Sega Magazin, "August 1996" (DE; 1996-07-10), page 18
- ↑ Intelligent Gamer, "November 1996" (US; 1996-1x-xx), page 43
- ↑ Intelligent Gamer's Fusion, "Volume 2, Number 8: April 1996" (US; 1996-02-27), page 45
- ↑ https://playstationmuseum.com/SLUS00047.html
- ↑ VideoGames, "November 1995" (US; 1995-10-24), page 25
- ↑ Game Players, "Vol. 8 No. 11 November 1995" (US; 1995-1x-xx), page 29
- ↑ GamePro, "The Cutting Edge: Spring 1996" (US; 1996-xx-xx), page 22